You have a bad library in your project. Try stlport_static. If it doesnt work, google zhuowei zhang template generator and download the sample addon. Unzip it and open with AIDE on your device. When asked for ndk download click yes. After installation it should work.
You have a bad library in your project. Try stlport_static. If it doesnt work, google zhuowei zhang template generator and download the sample addon. Unzip it and open with AIDE on your device. When asked for ndk download click yes. After installation it should work.
static void (*Tile$Tile)(Tile*, int, std::string const&, void*); // The void// represents the Material*
static void (*TileItem$TileItem)(Item*, int); // When making a pointer name for a
// function, just use the name of the function, but replace the with a $
static Tile** Tile$tiles;
static void** TileItem$vtable;
std::map <std::string, std::string>* I18n$strings;
static void (*Tile$Tile)(Tile*, int, std::string const&, void*); // The void// represents the Material*
static void (*TileItem$TileItem)(Item*, int); // When making a pointer name for a
// function, just use the name of the function, but replace the with a $
static Tile** Tile$tiles;
static void** TileItem$vtable;
std::map <std::string, std::string>* I18n$strings;
AIDE Don't Work for me on packages, so I use Eclipse instead for the package
I kept getting errors cause I have trouble with the NDK Package thing
You have a bad library in your project. Try stlport_static. If it doesnt work, google zhuowei zhang template generator and download the sample addon. Unzip it and open with AIDE on your device. When asked for ndk download click yes. After installation it should work.
I can make my custom blocks, EZ
Tile::Tile(int id, std::string name, Material* material)
static void (*Tile$Tile)(Tile*, int, std::string const&, void*); // The void// represents the Material*
with a $
static void (*TileItem$TileItem)(Item*, int); // When making a pointer name for a
// function, just use the name of the function, but replace the
static Tile** Tile$tiles;
static void** TileItem$vtable;
std::map <std::string, std::string>* I18n$strings;
Is That Right?
oh nevermind
So now you can follow my tutorials. Happy modding!
I was a little confused on the Tutorial because the vids are blurry.
Sorry, that's the best quality recordable can record with
I made a project from scratch with eclipse
I don't think you need that anymore, but I might be wrong.
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
Could someone help me one on one? I know C++ but never went past console apps and file management