You have to use the items from the items_opaque.png. Their are much unused (at MCPE), like many items from the nether or all the armor for horses. You can change the items_opaque.png with ModPE.overrideTexture("images/items_opaque.png", URL) or with ModPE.setItems(URL).
LightCraft does what you want to do, but in another way, because if you are walking on grass all grass is lighting then (and never stops and MCPE is a little bit buggy when creating light for thousands of blocks at once).
Please help me. When I tap with the Item 480 on the ground, it drops the items of the script. But I want, that the items are only dropped, when I tap with ID 480 on Block 94. How can I make this?
No I would like it to regenerate random items about every five minutes but it can't happen when a player is looking in the chest and it can only happen to chests not placed in survival either that or player can't break or place blocks for the zip file I'm gonna make for a mcpe mod but the issue is that the mod cannot allow chests to break either and I don't know enough coding for that and it's not like I could just find a mod and study the code for that so it's a bit of an issue.
Oh, well modding a separate door with the opposite shape is the easiest way to make it.
-
View User Profile
-
View Posts
-
Send Message
Curse Premiumvar text="Button-Text";
var tf1 = new android.widget.EditText(ctx);
tf1.setText(text);
tf1.setInputType(android.text.InputType.TYPE_CLASS_TEXT);
layout.addView(tf1);
Would you.likd me to throw together a download?
So you want a GUI where you can input text? Done!
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumI have the same problem, but so it isn't because of my device...
My mod doesn't work if u can help go to fnaf2minigame help 😀
Help me plz and plz explain the function random to me.
heres my code. . . Is it called "code"?
function destroyBlock(x, y, z, side){
if (Level.getTile(x, y, z)==2){
var rnd = random(0,2);
if (rnd=0){
setTile(Player.getX(), Player.getY()-2, Player.getZ(), 10);
}
else if (rnd=1){
setTile(x, y+1, z, 7);
clientMessage("Well there's your problem");
}
else if (rnd=2){
Level.dropItems(x, y, z, 0, 263, 3, 0);
}
Level.destroyBlock(x, y, z, false);
}
}
function random(min, max) { //inclusive
return Math.floor(Math.random()*(max+1)+min);
}
Thats not how i do it. And its function destroyBlock(x, y, z, blockId, side){
if(blockId ==
Go to the link below and look at AutoBotPE github.com/enderbrine101
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumYou have to use the items from the items_opaque.png. Their are much unused (at MCPE), like many items from the nether or all the armor for horses. You can change the items_opaque.png with ModPE.overrideTexture("images/items_opaque.png", URL) or with ModPE.setItems(URL).
Or you could use thw app Mercator, and u stitch it then rename some of them but thats complicated.
Add my custom armor template.
http://www.minecraftforum.net/members/Ender_Pe
Your too.noob to work on dragonet lol no offense
Cant it?
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumOr just download LightCraft.
LightCraft does what you want to do, but in another way, because if you are walking on grass all grass is lighting then (and never stops and MCPE is a little bit buggy when creating light for thousands of blocks at once).
-
View User Profile
-
View Posts
-
Send Message
Curse Premiumfunction useItem (x, y, z,itemId, blockId, side){
if(itemId==480 && blockId==94){
The rest is the same.
A minor question: how would I make chests regenerate random items
Would you like it to do it at random times as well?
I forgot what the wolf rendertype number is, lol. anyone know?
Want to learn all about game design and game programming? Visit firenibbler.com to learn all about it
just use Math.random() to generate random coordinates.
Want to learn all about game design and game programming? Visit firenibbler.com to learn all about it
No I would like it to regenerate random items about every five minutes but it can't happen when a player is looking in the chest and it can only happen to chests not placed in survival either that or player can't break or place blocks for the zip file I'm gonna make for a mcpe mod but the issue is that the mod cannot allow chests to break either and I don't know enough coding for that and it's not like I could just find a mod and study the code for that so it's a bit of an issue.