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If you could help me please do it
ModPE.setItem(407,"apple_golden",0, "Zyanite Gem",16);
ModPE.setItem(408,"comparator",0, "Obsidian Sword",1);
ModPE.setItem(413,"brewing_stand",0, "Tramsformator",16);
Item.addCraftRecipe(401, 1, 0, [407, 1, 0, 407, 1, 0, 265, 1, 0]);
Item.addCraftRecipe(413, 1, 0, [265, 8, 0]);
Item.addCraftRecipe(408, 1, 0, [49, 2, 0, 264, 1,0]);
Item.addCraftRecipe(264, 5, 0, [265, 4, 0, 413, 1, 0, 265, 4, 0]);
Item.addCraftRecipe(407, 5, 0, [264, 4, 0, 413, 1, 0, 264, 4, 0]);
Item.addCraftRecipe(406, 1, 0, [407, 5, 0]);
Item.addCraftRecipe(403, 1, 0, [407, 8, 0]);
Item.addCraftRecipe(404, 1, 0, [407, 7, 0]);
Item.addCraftRecipe(405, 1, 0, [407, 4, 0]);
Item.setMaxDamage(401, 400);
Item.setMaxDamage(408, 1500);
Item.defineArmor(406,"empty_armor_slot_helmet", 0, "Zyanite Helmet","armor/zyanite_1.png",4 , 400, ArmorType.helmet);
Item.defineArmor(403,"empty_armor_slot_chestplate", 0, "Zyanite Chestplate","armor/zyanite_1.png", 8, 404, ArmorType.chestplate);
Item.defineArmor(404,"empty_armor_slot_leggings", 0, "Zyanite Leggings","armor/zyanite_2.png",6 , 400, ArmorType.leggings);
Item.defineArmor(405,"fireball", 0, "Zyanite Boots","armor/zyanite_2.png", 4, 400, ArmorType.boots);
Item.defineArmor(409,"empty_armor_slot_helmet", 0, "Obsidian Helmet","armor/obsidian_1.png",6 , 1000, ArmorType.helmet);
Item.defineArmor(410,"empty_armor_slot_chestplate", 0, "Obsidian Chestplaste","armor/obsidian_1.png", 10, 1000, ArmorType.chestplate);
Item.defineArmor(411,"empty_armor_slot_leggings", 0, "Obsidian Leggings","armor/obsidian_2.png",7 , 1000, ArmorType.leggings);
Item.defineArmor(412,"fireball", 0, "Obsidian Boots","armor/obsidian_2.png", 5, 1000, ArmorType.boots);
var Bladeuses1 = 0;
var Bladeuses2 = 0;
var Bladeuses3 = 0;
var Bladeuses4 = 0;
var Bladeuses5 = 0;
var Bladeuses6 = 0;
var Bladeuses7 = 0;
function attackHook(attacker,victim)
{
if(Player.getCarriedItem()==400)
{ Entity.setHealth(victim,Entity.getHealth(victim) -10);
if(Player.getCarriedItemData() < 400) Entity.setCarriedItem(Player.getEntity(),400, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1);
else
{
Level.playSoundEnt(Player.getEntity(), "random.break", 100, 100);
Player.clearInventorySlot(Player.getSelectedSlotId());
}
}
if(Player.getCarriedItem()==407)
{ Entity.setHealth(victim,Entity.getHealth(victim) -14);
if(Player.getCarriedItemData() < 1500) Entity.setCarriedItem(Player.getEntity(),407, Player.getCarriedItemCount(), Player.getCarriedItemData() + 1);
else
{
Level.playSoundEnt(Player.getEntity(), "random.break", 100, 100);
Player.clearInventorySlot(Player.getSelectedSlotId());
}
}
}
Do You Have Texturepack