Today Blocklauncher has introduced the functions/methods:
-accessing texture pack data
-rendering an item as a tool
-modifying mob spawners
All these sounds really interresting (and the first seems better then overrideTexture();), so I wanted to know how they work. I think this wouldn`t just help me.
Thanks for any help
This would help me out a lot to. It is hard to find what then New functions do until I read someone else's code and see how it works. Also the ModPE functions list is not to helpful either, it just says what type of data to enter. Not the specific inputs and what the do. If someone knew I would greatly appreciate it if they would post how to use these new functions.
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Curse Premium-accessing texture pack data
-rendering an item as a tool
-modifying mob spawners
All these sounds really interresting (and the first seems better then overrideTexture();), so I wanted to know how they work. I think this wouldn`t just help me.
Thanks for any help