2. It is complicated, you have to make a ai for it (something like:
var ticks = 0;
var myEntity;
function entityAddedHook(...){
[here, save the enity's x,y,z to some variables if the entityUniqueId == yourEntityId]
[and the entity instance to @myEntity]
...
}
1. How do I make a custom render for a mob?
2. How do I make an agressive mob?
3. How do I set how much damage an item does?
2. It is complicated, you have to make a ai for it (something like:
3. Use Item.setMaxDamage(itemId, maxValue);
Um, I found nothing on google too help. 2, that code might work.. 3, I meant how much damage it does to mob.
1. I'll need some time to prepare the code.