Please give me an Internet. Please. Pretty Please with sprinkles on top
I have a twitter!! Follow me for regular updates on my mods! https://twitter.com/DamienMiller11
Please give me an Internet. Please. Pretty Please with sprinkles on top
I have a twitter!! Follow me for regular updates on my mods! https://twitter.com/DamienMiller11
Please give me an Internet. Please. Pretty Please with sprinkles on top
I have a twitter!! Follow me for regular updates on my mods! https://twitter.com/DamienMiller11
Please give me an Internet. Please. Pretty Please with sprinkles on top
I have a twitter!! Follow me for regular updates on my mods! https://twitter.com/DamienMiller11
You change the "count" parameter to the number of drops you want. And if you want a different drop then you call the function again, using different values for the parameters.
You change the "count" parameter to the number of drops you want. And if you want a different drop then you call the function again, using different values for the parameters.
Thx but i am barly learnning all the codes by my self so i dont know what your talking about xD
The parameters are the place holders for the functions that need to be defined when the function is called. x is a parameter, y is a parameter, range is a parameter, etcetera, etcetera.
The parameters are the place holders for the functions that need to be defined when the function is called. x is a parameter, y is a parameter, range is a parameter, etcetera, etcetera.
Custom items help me
function deathHook(m, v){ if(Entity.getMobSkin(v) == "mobSkin"){ Level.dropItem(Entity.getX(), Entity.getY()+1, Entity.getZ(), 0.5, id, count, damage); } }+1 if I helped!
I have a twitter!! Follow me for regular updates on my mods!
https://twitter.com/DamienMiller11
I have a twitter!! Follow me for regular updates on my mods!
https://twitter.com/DamienMiller11
I have a twitter!! Follow me for regular updates on my mods!
https://twitter.com/DamienMiller11
can i see the code ?
if(Entity.getMobSkin(v) == "mob/spider.png"){
Level.dropItem(Entity.getX(v), Entity.getY(v)+1, Entity.getZ(v), 0.5, 501, 1, 0);
//It will drop a blaze rod
}
}
ModPE.setItem(501,"blaze_rod",0,"Blaze Rod");
I have a twitter!! Follow me for regular updates on my mods!
https://twitter.com/DamienMiller11
Thx!
I see....i cant do multiple drops
Considering that the function is
You change the "count" parameter to the number of drops you want. And if you want a different drop then you call the function again, using different values for the parameters.
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
Thx but i am barly learnning all the codes by my self so i dont know what your talking about xD
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
Cool thanks!