function useItem(x,y,z,itemId,blockId,side){
var array
array[1] = "one"
array[2] = "two"
array[3] = "three"
for(var i = 1; i <3; i++){
clientMessage(array[i])}}
It gives me the error:
Error occurred in script: test2.js
org.mozilla.javascript.EcmaError: TypeError: Cannot set property "1.0" of undefined to "one" (test2.js#2)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.typeError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.typeError3(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.undefWriteError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.setObjectIndex(Unknown Source)
at org.mozilla.javascript.Interpreter.doSetElem(Unknown Source)
at org.mozilla.javascript.Interpreter.interpretLoop(Unknown Source)
at script.useItem(test2.js:2)
at org.mozilla.javascript.Interpreter.interpret(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at org.mozilla.javascript.ContextFactory.doTopCall(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.doTopCall(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at net.zhuoweizhang.mcpelauncher.ScriptManager.callScriptMethod(ScriptManager.java:233)
at net.zhuoweizhang.mcpelauncher.ScriptManager.useItemOnCallback(ScriptManager.java:244)
at dalvik.system.NativeStart.run(Native Method)
PS This script was just a test setup for the (same) error in my real mod script, so don't be surprised about the weird layout
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Check out all my other Minecraft PE scripts and the permissions on my site: wilco375.github.io
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function useItem(x,y,z,itemId,blockId,side){
var array
array[1] = "one"
array[2] = "two"
array[3] = "three"
for(var i = 1; i <3; i++){
clientMessage(array[i])}}
It gives me the error:
Error occurred in script: test2.js
org.mozilla.javascript.EcmaError: TypeError: Cannot set property "1.0" of undefined to "one" (test2.js#2)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.typeError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.typeError3(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.undefWriteError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.setObjectIndex(Unknown Source)
at org.mozilla.javascript.Interpreter.doSetElem(Unknown Source)
at org.mozilla.javascript.Interpreter.interpretLoop(Unknown Source)
at script.useItem(test2.js:2)
at org.mozilla.javascript.Interpreter.interpret(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at org.mozilla.javascript.ContextFactory.doTopCall(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.doTopCall(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at net.zhuoweizhang.mcpelauncher.ScriptManager.callScriptMethod(ScriptManager.java:233)
at net.zhuoweizhang.mcpelauncher.ScriptManager.useItemOnCallback(ScriptManager.java:244)
at dalvik.system.NativeStart.run(Native Method)
PS This script was just a test setup for the (same) error in my real mod script, so don't be surprised about the weird layout
Check out all my other Minecraft PE scripts and the permissions on my site: wilco375.github.io