the link you give it is using website at terrain picture, not the pic in imgur. its using HTML as an image. no wonder why it doesn't work. dorkserver was right. link is the problem.
Then why was the same link working for me the other day!?!?!?
Rollback Post to RevisionRollBack
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ALL of my custom textures are screwed up!
As seen here ------>
And it isnt just with my mod, it is with every mod i have with custom textures!
And, P.S. Whenever i tap on the item, I CRASH!
Please help!
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Want Custom ModPE functions? Look here -> WolfyPE ModPE functions
I mean, i dont get any errors in the script!
But here-
/* Do NOT Redistribute this Mod without the permission of me, 99FireyMan99! ©99FireyMan99 2014*/ var worldEditToggle=false var x1 = 0; var y1 = 0; var z1 = 0; var x2 = 0; var y2 = 0; var z2 = 0; var homeX=0 var homeY=0 var homeZ=0 ModPE.overrideTexture("images/items-opaque.png","http://imgur.com/rFTydt6"); ModPE.setItem(500, "blaze_rod", 0, "Stay"); ModPE.setItem(501, "blaze_powder", 0, "Going Up"); ModPE.setItem(502, "ruby", 0, "Instamine Pickaxe"); ModPE.setItem(503, "record_11", 0, "Smelt Stick"); ModPE.setItem(504, "record_13", 0, "Spawn Zombie"); ModPE.setItem(505, "record_blocks", 0, "Spawn Creeper"); ModPE.setItem(506, "record_cat", 0, "Spawn Skeleton"); ModPE.setItem(507, "record_chirp", 0, "Spawn Spider"); ModPE.setItem(508, "record_far", 0, "Spawn ZombiePigman"); ModPE.setItem(509, "spawn_egg", 0, "Spawn Chicken"); ModPE.setItem(510, "spawn_egg", 1, "Spawn Cow"); ModPE.setItem(511, "spawn_egg", 2, "Spawn Pig"); ModPE.setItem(499, "spawn_egg", 3, "Spawn Sheep"); function modTick(){ if(getCarriedItem()==501){ setVelY(getPlayerEnt(),0.2); } if(getCarriedItem()==500){ setVelY(getPlayerEnt(),0.0); } } function useItem(x, y, z, itemId, blockId, side) { if(itemId==502) { setTile(x, y, z, 0); Level.dropItem(x+.5, y, z+.5, 1, blockId, 1); }else if(itemId==504){ Level.spawnMob(x+.5,y+1,z+.5,32,"mob/zombie.png"); }else if(itemId==505){ Level.spawnMob(x+.5,y+1,z+.5,33,"mob/creeper.png"); }else if(itemId==506){ Level.spawnMob(x+.5,y+1,z+.5,34,"mob/skeleton.png"); }else if(itemId==507){ Level.spawnMob(x+.5,y+1,z+.5,35,"mob/spider.png"); }else if(itemId==508){ Level.spawnMob(x+.5,y+1,z+.5,36,"mob/pigzombie.png"); }else if(itemId==509){ Level.spawnMob(x+.5,y+1,z+.5,10,"mob/chicken.png"); }else if(itemId==510){ Level.spawnMob(x+.5,y+1,z+.5,11,"mob/cow.png"); }else if(itemId==511){ Level.spawnMob(x+.5,y+1,z+.5,12,"mob/pig.png"); }else if(itemId==499){ Level.spawnMob(x+.5,y+1,z+.5,13,"mob/sheep.png"); } else if(itemId==503&&blockId==4){ //Cobblestone setTile(x,y,z,35,1) Level.destroyBlock(x,y,z); setTile(x,y,z,10) Level.destroyBlock(x,y,z); Level.dropItem(x+.5,y,z+.5,1,1,1); }else if(itemId==503&&blockId==12){ //Sand setTile(x,y,z,35,1) Level.destroyBlock(x,y,z); setTile(x,y,z,10) Level.destroyBlock(x,y,z); Level.dropItem(x+.5,y,z+.5,1,20,1); }else if(itemId==503&&blockId==15){ //Iron Ore setTile(x,y,z,35,1) Level.destroyBlock(x,y,z); setTile(x,y,z,10) Level.destroyBlock(x,y,z); Level.dropItem(x+.5,y,z+.5,1,265,1); }else if(itemId==503&&blockId==14){ //Gold Ore setTile(x,y,z,35,1) Level.destroyBlock(x,y,z); setTile(x,y,z,10) Level.destroyBlock(x,y,z); Level.dropItem(x+.5,y,z+.5,1,266,1); }else if(itemId==503&&blockId==16){ //Coal setTile(x,y,z,35,1) Level.destroyBlock(x,y,z); setTile(x,y,z,10) Level.destroyBlock(x,y,z); Level.dropItem(x+.5,y,z+.5,1,263,1); }else if(itemId==503&&blockId==17){ //Wood setTile(x,y,z,35,1) Level.destroyBlock(x,y,z); setTile(x,y,z,10) Level.destroyBlock(x,y,z); Level.dropItem(x+.5,y,z+.5,1,263,1,1); }else if(itemId==503&&blockId==73){ //Redstone setTile(x,y,z,35,1) Level.destroyBlock(x,y,z); setTile(x,y,z,10) Level.destroyBlock(x,y,z); Level.dropItem(x+.5,y,z+.5,1,331,4); }else if(itemId==503&&blockId==74){//Redstone setTile(x,y,z,35,1) Level.destroyBlock(x,y,z); setTile(x,y,z,10) Level.destroyBlock(x,y,z); Level.dropItem(x+.5,y,z+.5,1,331,4); }else if(itemId==503&&blockId==21){//Lapis setTile(x,y,z,35,1) Level.destroyBlock(x,y,z); setTile(x,y,z,10) Level.destroyBlock(x,y,z); Level.dropItem(x+.5,y,z+.5,1,351,4,4); }else if(itemId==503&&blockId==82){//Clay setTile(x,y,z,35,1) Level.destroyBlock(x,y,z); setTile(x,y,z,10) Level.destroyBlock(x,y,z); Level.dropItem(x+.5,y,z+.5,1,45,1); }else if(itemId==503&&blockId==87){//Netherrack setTile(x,y,z,35,1) Level.destroyBlock(x,y,z); setTile(x,y,z,10) Level.destroyBlock(x,y,z); Level.dropItem(x+.5,y,z+.5,1,405,1); }else if(itemId==503&&blockId==56){//Diamond Ore setTile(x,y,z,35,1) Level.destroyBlock(x,y,z); setTile(x,y,z,10) Level.destroyBlock(x,y,z); Level.dropItem(x+.5,y,z+.5,1,264,1); }else if(itemId==503&&blockId==13){//Gravel setTile(x,y,z,35,1) Level.destroyBlock(x,y,z); setTile(x,y,z,10) Level.destroyBlock(x,y,z); Level.dropItem(x+.5,y,z+.5,1,318,1); } } function procCmd(c) { var p = c.split(" "); var command = p[0]; switch(command) { case 'help': { if(!p[1]) { clientMessage("Showing help page 1 of 7 (/help <page>)\n /clear \n /coords\n /credits\n /eggs"); break; } if (p[1] == '2') { clientMessage("Showing help page 2 of 7 (/help <page>)\n /explode <radius>\n /farm\n /fire\n /fly"); break; } if (p[1] == '3') { clientMessage("Showing help page 3 of 7 (/help <page>)\n /gamemode 0|1\n /gamespeed <slow|normal|fast>\n /give <id> <amount>\n /godmode on"); break; } if (p[1] == '4') { clientMessage("Showing help page 4 of 7 (/help <page>)\n /godmode off\n /heal\n /help <page>\n /home\n /id <block/item>"); break; } if (p[1] == '5') { clientMessage("Showing help page 5 of 7 (/help <page>)\n /info\n /instamine\n /jump <height>\n /kill"); break; } if (p[1] == '6') { clientMessage("Showing help page 6 of 7 (/help <page>)\n /nuke\n /nr\n /sethome\n /smelt"); break; } if (p[1] == '7') { clientMessage("Showing help page 7 of 7 (/help <page>)\n /spawn <mob>\n /time set <day|night>\n /tp <x,y,z>\n /tree\n /WEhelp<page>"); } break; } case 'credits': { clientMessage("Special thanks to Connor4898 for modding help!\n Special thanks to goldenquick for making some commands!\n Kacperski made WorldEdit!! Thanks!"); break; } case 'eggs': { addItemInventory(504, 1); addItemInventory(505, 1); addItemInventory(506, 1); addItemInventory(507, 1); addItemInventory(508, 1); addItemInventory(509, 1); addItemInventory(510, 1); addItemInventory(511, 1); addItemInventory(512, 1); clientMessage("Spawn Eggs added to Inventory!"); break; } case 'farm': { setTile(Player.getX(), Player.getY()+2, Player.getZ(), 17); setTile(Player.getX()+1, Player.getY()+2, Player.getZ(), 17); setTile(Player.getX()+2, Player.getY()+2, Player.getZ(), 17); setTile(Player.getX()+3, Player.getY()+2, Player.getZ(), 17); setTile(Player.getX()+4, Player.getY()+2, Player.getZ(), 17); setTile(Player.getX()+5, Player.getY()+2, Player.getZ(), 17); setTile(Player.getX()+6, Player.getY()+2, Player.getZ(), 17); setTile(Player.getX(), Player.getY()+2, Player.getZ()+1, 17); setTile(Player.getX()+1, Player.getY()+2, Player.getZ()+1, 60); setTile(Player.getX()+2, Player.getY()+2, Player.getZ()+1, 60); setTile(Player.getX()+3, Player.getY()+2, Player.getZ()+1, 9); setTile(Player.getX()+4, Player.getY()+2, Player.getZ()+1, 60); setTile(Player.getX()+5, Player.getY()+2, Player.getZ()+1, 60); setTile(Player.getX()+6, Player.getY()+2, Player.getZ()+1, 17); setTile(Player.getX(), Player.getY()+2, Player.getZ()+2, 17); setTile(Player.getX()+1, Player.getY()+2, Player.getZ()+2, 60); setTile(Player.getX()+2, Player.getY()+2, Player.getZ()+2, 60); setTile(Player.getX()+3, Player.getY()+2, Player.getZ()+2, 9); setTile(Player.getX()+4, Player.getY()+2, Player.getZ()+2, 60); setTile(Player.getX()+5, Player.getY()+2, Player.getZ()+2, 60); setTile(Player.getX()+6, Player.getY()+2, Player.getZ()+2, 17); setTile(Player.getX(), Player.getY()+2, Player.getZ()+3, 17); setTile(Player.getX()+1, Player.getY()+2, Player.getZ()+3, 60); setTile(Player.getX()+2, Player.getY()+2, Player.getZ()+3, 60); setTile(Player.getX()+3, Player.getY()+2, Player.getZ()+3, 9); setTile(Player.getX()+4, Player.getY()+2, Player.getZ()+3, 60); setTile(Player.getX()+5, Player.getY()+2, Player.getZ()+3, 60); setTile(Player.getX()+6, Player.getY()+2, Player.getZ()+3, 17); setTile(Player.getX(), Player.getY()+2, Player.getZ()+4, 17); setTile(Player.getX()+1, Player.getY()+2, Player.getZ()+4, 60); setTile(Player.getX()+2, Player.getY()+2, Player.getZ()+4, 60); setTile(Player.getX()+3, Player.getY()+2, Player.getZ()+4, 9); setTile(Player.getX()+4, Player.getY()+2, Player.getZ()+4, 60); setTile(Player.getX()+5, Player.getY()+2, Player.getZ()+4, 60); setTile(Player.getX()+6, Player.getY()+2, Player.getZ()+4, 17); setTile(Player.getX(), Player.getY()+2, Player.getZ()+5, 17); setTile(Player.getX()+1, Player.getY()+2, Player.getZ()+5, 60); setTile(Player.getX()+2, Player.getY()+2, Player.getZ()+5, 60); setTile(Player.getX()+3, Player.getY()+2, Player.getZ()+5, 9); setTile(Player.getX()+4, Player.getY()+2, Player.getZ()+5, 60); setTile(Player.getX()+5, Player.getY()+2, Player.getZ()+5, 60); setTile(Player.getX()+6, Player.getY()+2, Player.getZ()+5, 17); setTile(Player.getX(), Player.getY()+2, Player.getZ()+6, 17); setTile(Player.getX()+1, Player.getY()+2, Player.getZ()+6, 60); setTile(Player.getX()+2, Player.getY()+2, Player.getZ()+6, 60); setTile(Player.getX()+3, Player.getY()+2, Player.getZ()+6, 9); setTile(Player.getX()+4, Player.getY()+2, Player.getZ()+6, 60); setTile(Player.getX+5, Player.getY()+2, Player.getZ()+6, 60); setTile(Player.getX+6, Player.getY()+2, Player.getZ()+6, 17); setTile(Player.getX(), Player.getY()+2, Player.getZ()+7, 17); setTile(Player.getX()+1, Player.getY()+2, Player.getZ()+7, 60); setTile(Player.getX()+2, Player.getY()+2, Player.getZ()+7, 60); setTile(Player.getX()+3, Player.getY()+2, Player.getZ()+7, 9); setTile(Player.getX()+4, Player.getY()+2, Player.getZ()+7, 60); setTile(Player.getX()+5, Player.getY()+2, Player.getZ()+7, 60); setTile(Player.getX()+6, Player.getY()+2, Player.getZ()+7, 17); setTile(Player.getX(), Player.getY()+2, Player.getZ()+8, 17); setTile(Player.getX()+1, Player.getY()+2, Player.getZ()+8, 17); setTile(Player.getX()+2, Player.getY()+2, Player.getZ()+8, 17); setTile(Player.getX()+3, Player.getY()+2, Player.getZ()+8, 17); setTile(Player.getX()+4, Player.getY()+2, Player.getZ()+8, 17); setTile(Player.getX()+5, Player.getY()+2, Player.getZ()+8, 17); setTile(Player.getX()+6, Player.getY()+2, Player.getZ()+8, 17); setTile(Player.getX(), Player.getY()+1, Player.getZ(), 3); setTile(Player.getX()+1, Player.getY()+1, Player.getZ(), 3); setTile(Player.getX()+2, Player.getY()+1, Player.getZ(), 3); setTile(Player.getX()+3, Player.getY()+1, Player.getZ(), 3); setTile(Player.getX()+4, Player.getY()+1, Player.getZ(), 3); setTile(Player.getX()+5, Player.getY()+1, Player.getZ(), 3); setTile(Player.getX()+6, Player.getY()+1, Player.getZ(), 3); setTile(Player.getX(), Player.getY()+1, Player.getZ()+1, 3); setTile(Player.getX()+1, Player.getY()+1, Player.getZ()+1, 3); setTile(Player.getX()+2, Player.getY()+1, Player.getZ()+1, 3); setTile(Player.getX()+3, Player.getY()+1, Player.getZ()+1, 3); setTile(Player.getX()+4, Player.getY()+1, Player.getZ()+1, 3); setTile(Player.getX()+5, Player.getY()+1, Player.getZ()+1, 3); setTile(Player.getX()+6, Player.getY()+1, Player.getZ()+1, 3); setTile(Player.getX(), Player.getY()+1, Player.getZ()+2, 3); setTile(Player.getX()+1, Player.getY()+1, Player.getZ()+2, 3); setTile(Player.getX()+2, Player.getY()+1, Player.getZ()+2, 3); setTile(Player.getX()+3, Player.getY()+1, Player.getZ()+2, 3); setTile(Player.getX()+4, Player.getY()+1, Player.getZ()+2, 3); setTile(Player.getX()+5, Player.getY()+1, Player.getZ()+2, 3); setTile(Player.getX()+6, Player.getY()+1, Player.getZ()+2, 3); setTile(Player.getX(), Player.getY()+1, Player.getZ()+3, 3); setTile(Player.getX()+1, Player.getY()+1, Player.getZ()+3, 3); setTile(Player.getX()+2, Player.getY()+1, Player.getZ()+3, 3); setTile(Player.getX()+3, Player.getY()+1, Player.getZ()+3, 3); setTile(Player.getX()+4, Player.getY()+1, Player.getZ()+3, 3); setTile(Player.getX()+5, Player.getY()+1, Player.getZ()+3, 3); setTile(Player.getX()+6, Player.getY()+1, Player.getZ()+3, 3); setTile(Player.getX(), Player.getY()+1, Player.getZ()+4, 3); setTile(Player.getX()+1, Player.getY()+1, Player.getZ()+4, 3); setTile(Player.getX()+2, Player.getY()+1, Player.getZ()+4, 3); setTile(Player.getX()+3, Player.getY()+1, Player.getZ()+4, 3); setTile(Player.getX()+4, Player.getY()+1, Player.getZ()+4, 3); setTile(Player.getX()+5, Player.getY()+1, Player.getZ()+4, 3); setTile(Player.getX()+6, Player.getY()+1, Player.getZ()+4, 3); setTile(Player.getX(), Player.getY()+1, Player.getZ()+5, 3); setTile(Player.getX()+1, Player.getY()+1, Player.getZ()+5, 3); setTile(Player.getX()+2, Player.getY()+1, Player.getZ()+5, 3); setTile(Player.getX()+3, Player.getY()+1, Player.getZ()+5, 3); setTile(Player.getX()+4, Player.getY()+1, Player.getZ()+5, 3); setTile(Player.getX()+5, Player.getY()+1, Player.getZ()+5, 3); setTile(Player.getX()+6, Player.getY()+1, Player.getZ()+5, 3); setTile(Player.getX(), Player.getY()+1, Player.getZ()+6, 3); setTile(Player.getX()+1, Player.getY()+1, Player.getZ()+6, 3); setTile(Player.getX()+2, Player.getY()+1, Player.getZ()+6, 3); setTile(Player.getX()+3, Player.getY()+1, Player.getZ()+6, 3); setTile(Player.getX()+4, Player.getY()+1, Player.getZ()+6, 3); setTile(Player.getX()+5, Player.getY()+1, Player.getZ()+6, 3); setTile(Player.getX()+6, Player.getY()+1, Player.getZ()+6, 3); setTile(Player.getX(), Player.getY()+1, Player.getZ()+7, 3); setTile(Player.getX()+1, Player.getY()+1, Player.getZ()+7, 3); setTile(Player.getX()+2, Player.getY()+1, Player.getZ()+7, 3); setTile(Player.getX()+3, Player.getY()+1, Player.getZ()+7, 3); setTile(Player.getX()+4, Player.getY()+1, Player.getZ()+7, 3); setTile(Player.getX()+5, Player.getY()+1, Player.getZ()+7, 3); setTile(Player.getX()+6, Player.getY()+1, Player.getZ()+7, 3); setTile(Player.getX(), Player.getY()+1, Player.getZ()+8, 3); setTile(Player.getX()+1, Player.getY()+1, Player.getZ()+8, 3); setTile(Player.getX()+2, Player.getY()+1, Player.getZ()+8, 3); setTile(Player.getX()+3, Player.getY()+1, Player.getZ()+8, 3); setTile(Player.getX()+4, Player.getY()+1, Player.getZ()+8, 3); setTile(Player.getX()+5, Player.getY()+1, Player.getZ()+8, 3); setTile(Player.getX()+6, Player.getY()+1, Player.getZ()+8, 3); addItemInventory(295, 28); clientMessage("Farm Created Successfully!"); } break; case 'gamespeed': { if (p[1] == 'slow') { ModPE.setGameSpeed(10); clientMessage("Game Speed is slowing down!"); break; } if(p[1] == 'normal') { ModPE.setGameSpeed(20); clientMessage("Game Speed is back to Normal!"); break; } if(p[1] == 'fast') { ModPE.setGameSpeed(50); clientMessage("Game Speed is speeding up!"); break; } if(!p[1]) { clientMessage("Specify a speed!"); break; } } case 'give': { addItemInventory(p[1],p[2]); clientMessage("Spawned " + p[2] + " of " + p[1] + "!"); break; } case 'info': { clientMessage("Made by 99FireyMan99\n Version 10") break; } case 'nuke': { for(nukeX=-21;nukeX<=21;nukeX = nukeX + 3) { for(nukeZ=-21;nukeZ<=21;nukeZ = nukeZ + 3) { Level.spawnMob(Player.getX()+nukeX,Player.getY()+20,Player.getZ()+nukeZ,65); clientMessage("NUKE!!! BOOOOOOM!!!"); } } break; } case 'heal': { Player.setHealth(20); clientMessage("You have been healed!") break; } case 'smelt': { addItemInventory(503, 1); clientMessage("Smelt Stick added to inventory!"); break; } case 'kill': { Player.setHealth(0); Player.clearInventorySlot(9); Player.clearInventorySlot(10); Player.clearInventorySlot(11); Player.clearInventorySlot(12); Player.clearInventorySlot(13); Player.clearInventorySlot(14); Player.clearInventorySlot(15); Player.clearInventorySlot(16); Player.clearInventorySlot(17); Player.clearInventorySlot(18); Player.clearInventorySlot(19); Player.clearInventorySlot(20); Player.clearInventorySlot(21); Player.clearInventorySlot(22); Player.clearInventorySlot(23); Player.clearInventorySlot(24); Player.clearInventorySlot(25); Player.clearInventorySlot(26); Player.clearInventorySlot(27); Player.clearInventorySlot(28); Player.clearInventorySlot(29); Player.clearInventorySlot(30); Player.clearInventorySlot(31); Player.clearInventorySlot(32); Player.clearInventorySlot(33); Player.clearInventorySlot(34); Player.clearInventorySlot(34); Player.clearInventorySlot(35); Player.clearInventorySlot(36); Player.clearInventorySlot(37); Player.clearInventorySlot(38); Player.clearInventorySlot(39); Player.clearInventorySlot(40); Player.clearInventorySlot(41); Player.clearInventorySlot(42); Player.clearInventorySlot(43); Player.clearInventorySlot(44); clientMessage("Ouch... That looks like it hurt!!!"); break; } case 'godmode': { if(p[1] == 'on') { Player.setHealth(32767); clientMessage("Godmode has been enabled!") break; } if(p[1] == 'off') { Player.setHealth(20); clientMessage("Godmode has been disabled!"); } break; } case 'clear': { Player.clearInventorySlot(9); Player.clearInventorySlot(10); Player.clearInventorySlot(11); Player.clearInventorySlot(12); Player.clearInventorySlot(13); Player.clearInventorySlot(14); Player.clearInventorySlot(15); Player.clearInventorySlot(16); Player.clearInventorySlot(17); Player.clearInventorySlot(18); Player.clearInventorySlot(19); Player.clearInventorySlot(20); Player.clearInventorySlot(21); Player.clearInventorySlot(22); Player.clearInventorySlot(23); Player.clearInventorySlot(24); Player.clearInventorySlot(25); Player.clearInventorySlot(26); Player.clearInventorySlot(27); Player.clearInventorySlot(28); Player.clearInventorySlot(29); Player.clearInventorySlot(30); Player.clearInventorySlot(31); Player.clearInventorySlot(32); Player.clearInventorySlot(33); Player.clearInventorySlot(34); Player.clearInventorySlot(34); Player.clearInventorySlot(35); Player.clearInventorySlot(36); Player.clearInventorySlot(37); Player.clearInventorySlot(38); Player.clearInventorySlot(39); Player.clearInventorySlot(40); Player.clearInventorySlot(41); Player.clearInventorySlot(42); Player.clearInventorySlot(43); Player.clearInventorySlot(44); clientMessage("Inventory Cleared!"); } break; case 'coords': { clientMessage("\nCurrent coordinates are:\nx: " + Math.floor(getPlayerX()) + " y: " + Math.floor(getPlayerY() - 1) + " z: " + Math.floor(getPlayerZ())); break; } case 'tp': { setPosition(getPlayerEnt(), parseInt(p[1]), parseInt(p[2]), parseInt(p[3])); clientMessage("\nTeleported to x: " + parseInt(p[1]) + ", y: " + parseInt(p[2]) + ", z: " + parseInt(p[3])); break; } case 'explode': { explode(getPlayerX(), getPlayerY(), getPlayerZ(), p[1]); clientMessage("BOOOOM!!!!"); break; } case 'id': { //Blocks if(p[1] == 'grassblock') { clientMessage("Grass Block Id = 2"); break; } if(p[1] == 'stone') { clientMessage("Stone Id = 1"); break; } if(p[1] == 'dirt') { clientMessage("Dirt Block Id = 3"); break; } if(p[1] == 'cobblestone') { clientMessage("Cobblestone Id = 4"); break; } if(p[1] == 'woodenplank') { clientMessage("Wooden Plank Id = 5"); break; } if(p[1] == 'sapling') { clientMessage("Sapling Id = 6"); break; } if(p[1] == 'bedrock') { clientMessage("Bedrock Id = 7"); break; } if(p[1] == 'water') { clientMessage("Water Id = 8"); break; } if(p[1] == 'stationarywater') { clientMessage("Stationary Water Id = 9"); break; } if(p[1] == 'lava') { clientMessage("Lava Id = 10"); break; } if(p[1] == 'stationarylava') { clientMessage("Stationary Lava Id = 11"); break; } if(p[1] == 'sand') { clientMessage("Sand Id = 12"); break; } if([1] == 'gravel') { clientMessage("Gravel Id = 13"); break; } if(p[1] == 'goldore') { clientMessage("Gold Ore Id = 14"); break; } if(p[1] == 'ironore') { clientMessage("Iron Ore Id = 15"); break; } if(p[1] == 'coalore') { clientMessage("Coal Ore Id = 16"); break; } if(p[1] == 'wood') { clientMessage("Wood Id = 17"); break; } if(p[1] == 'leaves') { clientMessage("Leaves Id = 18"); break; } if(p[1] == 'glass') { clientMessage("Glass Id = 20"); break; } if(p[1] == 'lapisore') { clientMessage("Lapis Ore Id = 21"); break; } if(p[1] == 'lapisblock') { clientMessage("Lapis Block Id = 22"); break; } if(p[1] == 'sandstone') { clientMessage("Sandstone Id = 24"); break; } if(p[1] == 'bed') { clientMessage("Bed Id = 26"); break; } if(p[1] == 'cobweb') { clientMessage("Cobweb Id = 30"); break; } if(p[1] == 'tallgrass') { clientMessage("Tall Grass Id = 31"); break; } if(p[1] == 'deadbush') { clientMessage("Dead Bush Id = 32"); break; } if(p[1] == 'wool') { clientMessage("Wool Id = 35"); break; } if(p[1] == 'yellowflower') { clientMessage("Yellow Flower Id = 37"); break; } if(p[1] == 'cyanflower') { clientMessage("Cyan Flower Id = 38"); break; } if(p[1] == 'brownmushroom') { clientMessage("Brown Mushroom Id = 39"); break; } if(p[1] == 'redmushroom') { clientMessage("Red Mushroom Id = 40"); break; } if(p[1] == 'goldblock') { clientMessage("Gold Block Id = 41"); break; } if(p[1] == 'ironblock') { clientMessage("Iron Block Id = 42"); break; } if(p[1] == 'stoneslab') { clientMessage("Stone Slab Id = 44"); break; } if(p[1] == 'brickblock') { clientMessage("Brick Block Id = 45"); break; } if(p[1] == 'tnt') { clientMessage("TNT Id = 46"); break; } if(p[1] == 'bookshelf') { clientMessage("Bookshelf Id = 47"); break; } if(p[1] == 'mossstone') { clientMessage("Mossy Stone Id = 48"); break; } if(p[1] == 'obsidian') { clientMessage("Obsidian Id = 49"); break; } if(p[1] == 'torch') { clientMessage("Torch Id = 50"); break; } if(p[1] == 'fire') { clientMessage("Fire Id = 51"); break; } if(p[1] == 'woodenstairs') { clientMessage("Wooden Stairs Id = 53"); break; } if(p[1] == 'chest') { clientMessage("Chest Id = 54"); break; } if(p[1] == 'diamondore') { clientMessage("Diamond Ore Id = 56"); break; } if(p[1] == 'diamondblock') { clientMessage("Diamond Block Id = 57"); break; } if(p[1] == 'craftingtable') { clientMessage("Crafting Table Id = 58"); break; } if(p[1] == 'furnace') { clientMessage("Furnace Id = 61"); break; } if(p[1] == 'sign') { clientMessage("Sign Id = 63"); break; } if(p[1] == 'woodendoor') { clientMessage("Wooden Door Id = 64"); break; } if(p[1] == 'ladder') { clientMessage("Ladder Id = 65"); break; } if(p[1] == 'cobblestonestairs') { clientMessage("Cobblestone Stairs Id = 67"); break; } if(p[1] == 'irondoor') { clientMessage("Iron Door Id = 71"); break; } if(p[1] == 'redstoneore') { clientMessage("Redstone Ore Id = 73"); break; } if(p[1] == 'snowcover') { clientMessage("Snow Cover Id = 78"); break; } if(p[1] == 'ice') { clientMessage("Ice Id = 79"); break; } if(p[1] == 'snow') { clientMessage("Snow Id = 80"); break; } if(p[1] == 'cactus') { clientMessage("Cactus Id = 81"); break; } if(p[1] == 'clay') { clientMessage("Clay Id = 82"); break; } if(p[1] == 'sugarcane') { clientMessage("Sugar Cane Id = 83"); break; } if(p[1] == 'fence') { clientMessage("Fence Id = 85"); break; } if(p[1] == 'netherrack') { clientMessage("Netherrack Id = 87"); break; } if(p[1] == 'glowstone') { clientMessage("Glowstone Id = 89"); break; } if(p[1] == 'cake') { clientMessage("Cake Id = 92"); break; } if(p[1] == 'stonebrick') { clientMessage("Stone Brick Id = 98"); break; } if(p[1] == 'glasspane') { clientMessage("Glass Pane Id = 102"); break; } if(p[1] == 'melon') { clientMessage("Melon Id = 103"); break; } if(p[1] == 'fencegate') { clientMessage("Fence Gate Id = 107"); break; } if(p[1] == 'stonebrickstairs') { clientMessage("Stone Brick Stairs Id = 109"); break; } if(p[1] == 'brickstairs') { clientMessage("Brick Stairs Id = 108"); break; } if(p[1] == 'netherbrick') { clientMessage("Nether Brick Id = 112"); break; } if(p[1] == 'netherbrickstairs') { clientMessage("Nether Brick Stairs Id = 114"); break; } if(p[1] == 'sandstonestairs') { clientMessage("Sandstone Stairs Id = 128"); break; } if(p[1] == 'quartzblock') { clientMessage("Block of Quartz Id = 155"); break; } if(p[1] == 'quartzstairs') { clientMessage("Quartz Stairs Id = 156"); break; } if(p[1] == 'stonecutter') { clientMessage("Stone Cutter Id = 245"); break; } if(p[1] == 'netherreactor') { clientMessage("Nether Reactor Id = 247"); break; } if(p[1] == 'updategameblock') { clientMessage("Update Game Block Id = 249"); break; //items } if(p[1] == 'ironshovel') { clientMessage("Iron Shovel Id = 256"); break; } if(p[1] == 'ironpickaxe') { clientMessage("Iron Pickaxe Id = 257"); break; } if(p[1] == 'ironaxe') { clientMessage("Iron Axe Id = 258"); break; } if(p[1] == 'flintandsteel') { clientMessage("Flint and Steel Id = 259"); break; } if(p[1] == 'apple') { clientMessage("Apple Id = 260"); break; } if(p[1] == 'bow') { clientMessage("Bow Id = 261"); break; } if(p[1] == 'arrow') { clientMessage("Arrow Id = 262"); break; } if(p[1] == 'coal') { clientMessage("Coal Id = 263"); break; } if(p[1] == 'diamond') { clientMessage("Diamond Id = 264"); break; } if(p[1] == 'ironingot') { clientMessage("Iron Ingot Id = 265"); break; } if(p[1] == 'goldingot') { clientMessage("Gold Ingot Id = 266"); break; } if(p[1] == 'ironsword') { clientMessage("Iron Sword Id = 267"); break; } if(p[1] == 'woodensword') { clientMessage("Wooden Sword Id = 268"); break; } if(p[1] == 'woodenshovel') { clientMessage("Wooden Shovel Id = 269"); break; } if(p[1] == 'woodenpickaxe') { clientMessage("Wooden Pickaxe Id = 270"); break; } if(p[1] == 'woodenaxe') { clientMessage("Wooden Axe Id = 271"); break; } if(p[1] == 'stonesword') { clientMessage("Stone Sword Id = 272"); break; } if(p[1] == 'stoneshovel') { clientMessage("Stone Shovel Id = 273"); break; } if(p[1] == 'stonepickaxe') { clientMessage("Stone Pickaxe Id = 274"); break; } if(p[1] == 'stoneaxe') { clientMessage("Stone Axe Id = 275"); break; } if(p[1] == 'diamondsword') { clientMessage("Diamond Sword Id = 276"); break; } if(p[1] == 'diamondshovel') { clientMessage("Diamond Shovel Id = 277"); break; } if(p[1] == 'diamondpickaxe') { clientMessage("Diamond Pickaxe Id = 278"); break; } if(p[1] == 'diamondaxe') { clientMessage("Diamond Axe Id = 279"); break; } if(p[1] == 'stick') { clientMessage("Stick Id = 280"); break; } if(p[1] == 'bowl') { clientMessage("Bowl Id = 281"); break; } if(p[1] == 'goldsword') { clientMessage("Gold Sword Id = 283"); break; } if(p[1] == 'goldshovel') { clientMessage("Gold Shovel Id = 284"); break; } if(p[1] == 'goldpickaxe') { clientMessage("Gold Pickaxe Id = 285"); break; } if(p[1] == 'goldaxe') { clientMessage("Gold Axe Id = 286"); break; } if(p[1] == 'string') { clientMessage("String Id = 287"); break; } if(p[1] == 'feather') { clientMessage("Feather Id = 288"); break; } if(p[1] == 'gunpowder') { clientMessage("Gunpowder Id = 289"); break; } if(p[1] == 'leathercap') { clientMessage("Leather Cap Id = 298"); break; } if(p[1] == 'leathertunic') { clientMessage("Leather Tunic Id = 299"); break; } if(p[1] == 'leatherpants') { clientMessage("Leather Pants Id = 300"); break; } if(p[1] == 'leatherboots') { clientMessage("Leather Boots Id = 301"); break; } if(p[1] == 'chainhelmet') { clientMessage("Chain Helmet Id = 302"); break; } if(p[1] == 'chainchestplate') { clientMessage("Chain Chestplate Id = 303"); break; } if(p[1] == 'chainleggings') { clientMessage("Chain Leggings Id = 304"); break; } if(p[1] == 'chainboots') { clientMessage("Chain Boots Id = 305"); break; } if(p[1] == 'ironhelmet') { clientMessage("Iron Helmet Id = 306"); break; } if(p[1] == 'ironchestplate') { clientMessage("Iron Chestplate Id = 307"); break; } if(p[1] == 'ironleggings') { clientMessage("Iron Leggings Id = 308"); break; } if(p[1] == 'ironboots') { clientMessage("Iron Boots Id = 309"); break; } if(p[1] == 'diamondhelmet') { clientMessage("Diamond Helmet Id = 310"); break; } if(p[1] == 'diamondchestplate') { clientMessage("Diamond Chestplate Id = 311"); break; } if(p[1] == 'diamondleggings') { clientMessage("Diamond Leggings Id = 312"); break; } if(p[1] == 'diamondboots') { clientMessage("Diamond Boots Id = 313"); break; } if(p[1] == 'goldhelmet') { clientMessage("Golden Helmet Id = 314"); break; } if(p[1] == 'goldchestplate') { clientMessage("Golden Chestplate Id = 315"); break; } if(p[1] == 'goldleggings') { clientMessage("Golden Leggings Id = 316"); break; } if(p[1] == 'goldboots') { clientMessage("Golden Boots Id = 317"); break; } if(p[1] == 'flint') { clientMessage("Flint Id = 292"); break; } if(p[1] == 'wheat') { clientMessage("Wheat Id = 296"); break; } if(p[1] == 'painting') { clientMessage("Painting Id = 321"); break; } if(p[1] == 'bucket') { clientMessage("Bucket Id = 325"); break; } if(p[1] == 'saddle') { clientMessage("Saddle Id = 329"); break; } if(p[1] == 'snowball') { clientMessage("Snowball Id = 332"); break; } if(p[1] == 'leather') { clientMessage("Leather Id = 334"); break; } if(p[1] == 'brick') { clientMessage("Brick Id = 336"); break; } if(p[1] == 'clay') { clientMessage("Clay Id = 337"); break; } if(p[1] == 'paper') { clientMessage("Paper Id = 339"); break; } if(p[1] == 'book') { clientMessage("Book Id = 340"); break; } if(p[1] == 'slimeball') { clientMessage("Slime Ball Id = 341"); break; } if(p[1] == 'egg') { clientMessage("Egg Id = 344"); break; } if(p[1] == 'compass') { clientMessage("Compass Id = 345"); break; } if(p[1] == 'clock') { clientMessage("Clock Id = 347"); break; } if(p[1] == 'glowstonedust') { clientMessage("Glowstone Dust Id = 348"); break; } if(p[1] == 'bone') { clientMessage("Bone Id = 352"); break; } if(p[1] == 'sugar') { clientMessage("Sugar Id = 353"); break; } if(p[1] == 'shears') { clientMessage("Shears Id = 359"); break; } if(p[1] == 'netherbrick') { clientMessage("Nether Brick Id = 405"); break; } if(p[1] == 'quartz') { clientMessage("Quartz Id = 406"); break; } if(p[1] == 'camera') { clientMessage("Camera Id = 456"); break; } if(p[1] == 'minecart') { clientMessage("Minecart Id = 328"); break; } if(p[1] == 'rail') { clientMessage("Rail Id = 66"); break; } if(p[1] == 'poweredrail') { clientMessage("Powered Rail Id = 27"); break; } if(p[1] == 'haybale') { clientMessage("Hay Bale Id = 170"); break; } if(p[1] == 'ironbars') { clientMessage("Iron Bars Id = 101"); break; } if(p[1] == 'carrots') { clientMessage("Carrots Id = 391"); break; } if(p[1] == 'potato') { clientMessage("Potato Id = 392"); break; } if(p[1] == 'bakedpotato') { clientMessage("Baked Potato Id = 393"); break; } if(p[1] == 'pumpkin') { clientMessage("Pumpkin Id = 86"); break; } if(p[1] == 'pumpkinseeds') { clientMessage("Pumpkin Seeds Id = 361"); break; } if(p[1] == 'pumpkinpie') { clientMessage("Pumpkin Pie Id = 400"); break; } if(p[1] == 'jackolantern') { clientMessage("Jack-O-Lantern Id = 91"); break; } if(p[1] == 'sponge') { clientMessage("Sponge Id = 19"); break; } if(p[1] == 'blockofcoal') { clientMessage("Block of Coal Id = 173"); break; } if(p[1] == 'beetroot') { clientMessage("Beetroot Id = 457"); break; } if(p[1] == 'beetrootseeds') { clientMessage("Beetroot Seeds Id = 458"); break; } if(p[1] == 'beetrootsoup') { clientMessage("Beetroot Soup Id = 459"); break; } if(!p[1]) { clientMessage("Specify a Block/Item!"); } break; } case 'instamine': { addItemInventory(502, 1); clientMessage("Instamine Pick added to your inventory!"); break; } case 'fly': { addItemInventory(501, 1); addItemInventory(500, 1); clientMessage("Fly items were added to your inventory!"); break; } case 'time': { if(p[1] == 'set') { if(p[2] == 'day' || p[2] == 'daytime') { Level.setTime(0); clientMessage("Time set to day!"); break; } if(p[2] == 'sunset') { Level.setTime(7200); clientMessage("Time set to sunset!"); break; } if(p[2] == 'night') { Level.setTime(8280); clientMessage("Time set to night!"); break; } if(p[2] == 'sunrise') { Level.setTime(13320); clientMessage("Time set to sunrise!"); } if(!p[2]) { clientMessage("Specify a time!"); } } break; } case 'spawn': { if(p[1] == 'creeper') { Entity.spawnMob(Player.getX(),Player.getY(),Player.getZ(),33,'mob/creeper.png'); clientMessage("Creeper spawned!"); break; } if(p[1] == 'zombie') { Entity.spawnMob(Player.getX(),Player.getY(),Player.getZ(),32,'mob/zombie.png'); clientMessage("Zombie spawned!"); break; } if(p[1] == 'skeleton') { Entity.spawnMob(Player.getX(),Player.getY(),Player.getZ(),34,'mob/skeleton.png'); clientMessage("Skeleton spawned!"); break; } if(p[1] == 'spider') { Entity.spawnMob(Player.getX(),Player.getY(),Player.getZ(),35,'mob/spider.png'); clientMessage("Spider spawned!"); break; } if(p[1] == 'pigzombie') { Entity.spawnMob(Player.getX(),Player.getY(),Player.getZ(),36,'mob/pigzombie.png'); clientMessage("ZombiePigman spawned!"); break; } if(p[1] == 'chicken') { Entity.spawnMob(Player.getX(),Player.getY(),Player.getZ(),10,'mob/chicken.png'); clientMessage("Chicken spawned!"); break; } if(p[1] == 'cow') { Entity.spawnMob(Player.getX(),Player.getY(),Player.getZ(),11,'mob/cow.png'); clientMessage("Cow spawned!"); break; } if(p[1] == 'pig') { Entity.spawnMob(Player.getX(),Player.getY(),Player.getZ(),12,'mob/pig.png'); clientMessage("Pig spawned!"); break; } if(p[1] == 'sheep') { Entity.spawnMob(Player.getX(),Player.getY(),Player.getZ(),13,'mob/sheep.png'); clientMessage("Sheep spawned!"); break; } if(p[1] == 'jockey') { skelly=Entity.spawnMob(Player.getX(), Player.getY(), Player.getZ(), 34); spider=Entity.spawnMob(Player.getX(), Player.getY(), Player.getZ(), 35); rideAnimal(skelly, spider); clientMessage("Spider Jockey spawned!"); break; } if(!p[1]) { clientMessage("Specify a mob!"); } break; } case 'gamemode': { if(p[1] == '1') { Level.setGameMode(1); clientMessage("You are now in Creative!"); break; } if(p[1] == '0') { Level.setGameMode(0); clientMessage("You are now in Survival!"); break; } if(!p[1]) { clientMessage("Specify a gamemode!"); } break; } case 'sethome': { ModPE.saveData("homeX",parseInt(Player.getX())); ModPE.saveData("homeY",parseInt(Player.getY())); ModPE.saveData("homeZ",parseInt(Player.getZ())); ModPE.saveData("setHomeData",1); clientMessage("Home set to x: " + Math.floor(ModPE.readData("homeX")) + ", y: " + Math.floor(ModPE.readData("homeY")) + ", z: " + Math.floor(ModPE.readData("homeZ"))); break; } case 'nr': { setTile(Player.getX(),Player.getY()+1,Player.getZ(),4); setTile(Player.getX()-1,Player.getY()+1,Player.getZ(),4); setTile(Player.getX()+1,Player.getY()+1,Player.getZ(),4); setTile(Player.getX(),Player.getY()+1,Player.getZ()-1,4); setTile(Player.getX(),Player.getY()+1,Player.getZ()+1,4); setTile(Player.getX()-1,Player.getY()+1,Player.getZ()-1,41); setTile(Player.getX()-1,Player.getY()+1,Player.getZ()+1,41); setTile(Player.getX()+1,Player.getY()+1,Player.getZ()-1,41); setTile(Player.getX()+1,Player.getY()+1,Player.getZ()+1,41); setTile(Player.getX(),Player.getY()+2,Player.getZ(),247); setTile(Player.getX()-1,Player.getY()+2,Player.getZ()-1,4); setTile(Player.getX()-1,Player.getY()+2,Player.getZ()+1,4); setTile(Player.getX()+1,Player.getY()+2,Player.getZ()-1,4); setTile(Player.getX()+1,Player.getY()+2,Player.getZ()+1,4); setTile(Player.getX(),Player.getY()+3,Player.getZ(),4); setTile(Player.getX()-1,Player.getY()+3,Player.getZ(),4); setTile(Player.getX()+1,Player.getY()+3,Player.getZ(),4); setTile(Player.getX(),Player.getY()+3,Player.getZ()-1,4); setTile(Player.getX(),Player.getY()+3,Player.getZ()+1,4); clientMessage("Nether Reactor created successfully!"); break; } case 'tree': { //First Layer setTile(Player.getX(),Player.getY()+1,Player.getZ(),17); //Second Layer setTile(Player.getX(),Player.getY()+2,Player.getZ(),17); //Third Layer setTile(Player.getX(),Player.getY()+3,Player.getZ(),17); //Fourth Layer setTile(Player.getX()+1,Player.getY()+4,Player.getZ(),18); setTile(Player.getX()+2,Player.getY()+4,Player.getZ(),18); setTile(Player.getX()+2,Player.getY()+4,Player.getZ()+1,18); setTile(Player.getX()+2,Player.getY()+4,Player.getZ()-1,18); setTile(Player.getX()+1,Player.getY()+4,Player.getZ()-1,18); setTile(Player.getX()+1,Player.getY()+4,Player.getZ()-2,18); setTile(Player.getX()+1,Player.getY()+4,Player.getZ()+1,18); setTile(Player.getX()+1,Player.getY()+4,Player.getZ()+2,18); setTile(Player.getX(),Player.getY()+4,Player.getZ()-1,18); setTile(Player.getX(),Player.getY()+4,Player.getZ()-2,18); setTile(Player.getX(),Player.getY()+4,Player.getZ()+1,18); setTile(Player.getX(),Player.getY()+4,Player.getZ()+2,18); setTile(Player.getX()-1,Player.getY()+4,Player.getZ()+1,18); setTile(Player.getX()-1,Player.getY()+4,Player.getZ()+2,18); setTile(Player.getX()-1,Player.getY()+4,Player.getZ()-1,18); setTile(Player.getX()-1,Player.getY()+4,Player.getZ()-2,18); setTile(Player.getX()-1,Player.getY()+4,Player.getZ(),18); setTile(Player.getX()-1,Player.getY()+4,Player.getZ()+1,18); setTile(Player.getX(),Player.getY()+4,Player.getZ(),17); setTile(Player.getX()-2,Player.getY()+4,Player.getZ()-1,18); setTile(Player.getX()-2,Player.getY()+4,Player.getZ(),18); setTile(Player.getX()-2,Player.getY()+4,Player.getZ()+1,18); //Fifth Layer setTile(Player.getX()+1,Player.getY()+5,Player.getZ(),18); setTile(Player.getX()+2,Player.getY()+5,Player.getZ(),18); setTile(Player.getX()+2,Player.getY()+5,Player.getZ()+1,18); setTile(Player.getX()+2,Player.getY()+5,Player.getZ()-1,18); setTile(Player.getX()+1,Player.getY()+5,Player.getZ()-1,18); setTile(Player.getX()+1,Player.getY()+5,Player.getZ()-2,18); setTile(Player.getX()+1,Player.getY()+5,Player.getZ()+1,18); setTile(Player.getX()+1,Player.getY()+5,Player.getZ()+2,18); setTile(Player.getX(),Player.getY()+5,Player.getZ()-1,18); setTile(Player.getX(),Player.getY()+5,Player.getZ()-2,18); setTile(Player.getX(),Player.getY()+5,Player.getZ()+1,18); setTile(Player.getX(),Player.getY()+5,Player.getZ()+2,18); setTile(Player.getX()-1,Player.getY()+5,Player.getZ()+1,18); setTile(Player.getX()-1,Player.getY()+5,Player.getZ()+2,18); setTile(Player.getX()-1,Player.getY()+5,Player.getZ()-1,18); setTile(Player.getX()-1,Player.getY()+5,Player.getZ()-2,18); setTile(Player.getX()-1,Player.getY()+5,Player.getZ(),18); setTile(Player.getX()-1,Player.getY()+5,Player.getZ()+1,18); setTile(Player.getX(),Player.getY()+5,Player.getZ(),17); setTile(Player.getX()-2,Player.getY()+5,Player.getZ()-1,18); setTile(Player.getX()-2,Player.getY()+5,Player.getZ(),18); setTile(Player.getX()-2,Player.getY()+5,Player.getZ()+1,18); //Sixth Layer setTile(Player.getX()+1,Player.getY()+6,Player.getZ(),18); setTile(Player.getX()+1,Player.getY()+6,Player.getZ()-1,18); setTile(Player.getX()+1,Player.getY()+6,Player.getZ()+1,18); setTile(Player.getX(),Player.getY()+6,Player.getZ()-1,18); setTile(Player.getX(),Player.getY()+6,Player.getZ()+1,18); setTile(Player.getX()-1,Player.getY()+6,Player.getZ()+1,18); setTile(Player.getX()-1,Player.getY()+6,Player.getZ()-1,18); setTile(Player.getX()-1,Player.getY()+6,Player.getZ(),18); setTile(Player.getX()-1,Player.getY()+6,Player.getZ()+1,18); setTile(Player.getX(),Player.getY()+6,Player.getZ(),17); //Seventh Layer setTile(Player.getX()+1,Player.getY()+7,Player.getZ(),18); setTile(Player.getX()-1,Player.getY()+7,Player.getZ(),18); setTile(Player.getX(),Player.getY()+7,Player.getZ()-1,18); setTile(Player.getX(),Player.getY()+7,Player.getZ()+1,18); setTile(Player.getX(),Player.getY()+7,Player.getZ(),18); clientMessage("Tree created successfully!"); break; } case 'home': { Entity.setPosition(Player.getEntity(), parseInt(ModPE.readData("homeX")) + 0.5, parseInt(ModPE.readData("homeY")) + 2, parseInt(ModPE.readData("homeZ")) + 0.5); clientMessage("Teleported to home!"); break; } case 'fire': { setTile(getPlayerX(), getPlayerY()-1, getPlayerZ(), 51); break; } case 'jump': { setPosition(getPlayerEnt(), getPlayerX(), getPlayerY()+parseInt(p[1]),getPlayerZ()); break; } case 'WEhelp': { clientMessage("Showing WEhelp page 1 of 4 (/WEhelp<page>)\n //pos1\n //pos2\n //set\n //replace"); break; } case 'WEhelp2': { clientMessage("Showing WEhelp page 2 of 4 (/WEhelp<page>)\n //drain\n /snow\n /thaw\n //hcuboid"); break; } case 'WEhelp3': { clientMessage("Showing WEhelp page 3 of 4 (/WEhelp<page>)\n //paste\n //cut\n /netherize\n /unnetherize"); break; } case 'WEhelp4': { clientMessage("Showing WEhelp page 4 of 4 (/WEhelp<page>)\n /reactor\n /untree\n //selectall"); break; } case 'worldedit': { if(worldEditToggle==false){ clientMessage("WorldEdit enabled"); worldEditToggle=true } else if(worldEditToggle==true){ clientMessage("WorldEdit disabled"); worldEditToggle=false } break; } case '/pos1': { x1 = getPlayerX(); y1 = getPlayerY(); z1 = getPlayerZ(); clientMessage("Position #1 set."); break; } case '/pos2': { x2= getPlayerX(); y2= getPlayerY(); z2= getPlayerZ(); clientMessage("Position #2 set."); break; //worldedit } case '/wand': { addItemInventory(271,1); // Wooden Axe addItemInventory(290,1); // Wooden Hoe clientMessage("Wands given to player! (use axe to position 1, hoe to position 2)"); break; } case '/set': { //if(cmd[1] == 0) {clientMessage("Not enough parameters!");} //else //{ var lowestX = Math.min(x1, x2); var lowestY = Math.min(y1, y2); var lowestZ = Math.min(z1, z2); var highestX = Math.max(x1, x2); var highestY = Math.max(y1, y2); var highestZ = Math.max(z1, z2); var BlockNum = 0; for(var x = lowestX; x <= highestX; x++) { for(var y = lowestY; y <= highestY; y++) { for(var z = lowestZ; z <= highestZ; z++) { setTile(x,y,z,parseInt(p[1])); BlockNum++; } } } clientMessage("Successfully changed "+BlockNum+" blocks!"); //} break; } case '/replace': { //if(p[1] == 0 || p[2] == 0) {clientMessage("Not enough parameters!");} //else //{ var lowestX = Math.min(x1, x2); var lowestY = Math.min(y1, y2); var lowestZ = Math.min(z1, z2); var highestX = Math.max(x1, x2); var highestY = Math.max(y1, y2); var highestZ = Math.max(z1, z2); var BlockNum = 0; for(var x = lowestX; x <= highestX; x++) { for(var y = lowestY; y <= highestY; y++) { for(var z = lowestZ; z <= highestZ; z++) { if(getTile(x,y,z) == p[1]) { setTile(x,y,z,parseInt(p[2])); BlockNum++; } } } } clientMessage("Successfully changed "+BlockNum+" blocks!"); //} break; } case '/drain': { var lowestX = Math.min(x1, x2); var lowestY = Math.min(y1, y2); var lowestZ = Math.min(z1, z2); var highestX = Math.max(x1, x2); var highestY = Math.max(y1, y2); var highestZ = Math.max(z1, z2); var BlockNum = 0; for(var x = lowestX; x <= highestX; x++) { for(var y = lowestY; y <= highestY; y++) { for(var z = lowestZ; z <= highestZ; z++) { if(getTile(x,y,z) == 8 || getTile(x,y,z) == 9 || getTile(x,y,z) == 10 || getTile(x,y,z) == 11) { setTile(x,y,z,0); BlockNum++; } } } } clientMessage("Successfully drained "+BlockNum+" blocks!"); break; } case 'snow': { var lowestX = Math.min(x1, x2); var lowestY = Math.min(y1, y2); var lowestZ = Math.min(z1, z2); var highestX = Math.max(x1, x2); var highestY = Math.max(y1, y2); var highestZ = Math.max(z1, z2); var BlockNum = 0; for(var x = lowestX; x <= highestX; x++) { for(var y = lowestY; y <= highestY; y++) { for(var z = lowestZ; z <= highestZ; z++) { if(getTile(x,y,z) != 0 && getTile(x,y,z) != 6 && getTile(x,y,z) != 8 && getTile(x,y,z) != 9 && getTile(x,y,z) != 10 && getTile(x,y,z) != 11 && getTile(x,y,z) != 30 && getTile(x,y,z) != 31 && getTile(x,y,z) != 32 && getTile(x,y,z) != 37 && getTile(x,y,z) != 38 && getTile(x,y,z) != 39 && getTile(x,y,z) != 40 && getTile(x,y,z) != 50 && getTile(x,y,z) != 51 && getTile(x,y,z) != 78 && getTile(x,y+1,z) == 0) { setTile(x,y+1,z,78); BlockNum++; } } } } clientMessage("Successfully snowed "+BlockNum+" blocks!"); break; } case 'thaw': { var lowestX = Math.min(x1, x2); var lowestY = Math.min(y1, y2); var lowestZ = Math.min(z1, z2); var highestX = Math.max(x1, x2); var highestY = Math.max(y1, y2); var highestZ = Math.max(z1, z2); var BlockNum = 0; for(var x = lowestX; x <= highestX; x++) { for(var y = lowestY; y <= highestY; y++) { for(var z = lowestZ; z <= highestZ; z++) { if(getTile(x,y,z) == 78) { setTile(x,y,z,0); BlockNum++; } } } } clientMessage("Successfully thawed "+BlockNum+" blocks!"); break; } case '/hcuboid': { var lowestX = Math.min(x1, x2); var lowestY = Math.min(y1, y2); var lowestZ = Math.min(z1, z2); var highestX = Math.max(x1, x2); var highestY = Math.max(y1, y2); var highestZ = Math.max(z1, z2); var BlockNum = 0; for(var x = lowestX; x <= highestX; x++) { for(var y = lowestY; y <= highestY; y++) { setTile(x,y,lowestZ,parseInt(cmd[1])); setTile(x,y,highestZ,parseInt(cmd[1])); BlockNum += 2; for(var z = lowestZ; z <= highestZ; z++) { setTile(x,lowestY,z,parseInt(cmd[1])); setTile(x,highestY,z,parseInt(cmd[1])); setTile(lowestX,y,z,parseInt(cmd[1])); setTile(highestX,y,z,parseInt(cmd[1])); BlockNum += 4; } } } clientMessage("Successfully created "+BlockNum+" blocks!"); break; } case '/copy': { clip = new Array(wX); for (var x = 0; x < wX; ++x) { clip[x] = new Array(wY); for (var y = 0; y < wY; ++y) { clip[x][y] = new Array(wZ); for (var z = 0; z < wZ; ++z) { clip[x][y][z] = getTile(lowestX + x, lowestY + y, lowestZ + z); BlockNum++; } } } clientMessage("Copied "+BlockNum+" blocks to clipboard"); break; } case '/paste")': { var BlockNum = 0; for (var x = 0; x < clip.length; ++x) { for (var y = 0; y < clip[0].length; ++y) { for (var z = 0; z < clip[0][0].length; ++z) { setTile(x1+x, y1+y, z1+z, clip[x][y][z]); BlockNum++; } } } clientMessage("Successfully pasted "+BlockNum+" blocks!"); break; } case '/cut': { clip = new Array(wX); for (var x = 0; x < wX; ++x) { clip[x] = new Array(wY); for (var y = 0; y < wY; ++y) { clip[x][y] = new Array(wZ); for (var z = 0; z < wZ; ++z) { clip[x][y][z] = getTile(lowestX + x, lowestY + y, lowestZ + z); setTile(lowestX + x, lowestY + y, lowestZ + z, 0); BlockNum++; } } } clientMessage("Moved "+BlockNum+" blocks to clipboard"); break; } case 'netherize': { var lowestX = Math.min(x1, x2); var lowestY = Math.min(y1, y2); var lowestZ = Math.min(z1, z2); var highestX = Math.max(x1, x2); var highestY = Math.max(y1, y2); var highestZ = Math.max(z1, z2); for(var x = lowestX; x <= highestX; x++) { for(var y = lowestY; y <= highestY; y++) { for(var z = lowestZ; z <= highestZ; z++) { switch(getTile(x,y,z)) { case 2: setTile(x,y,z,87);break; case 3: setTile(x,y,z,87);break; case 8: setTile(x,y,z,10);break; case 9: setTile(x,y,z,11);break; case 17: setTile(x,y,z,0);break; case 18: setTile(x,y,z,89);break; case 1: setTile(x,y,z,87);break; case 12: setTile(x,y,z,87);break; case 15: setTile(x,y,z,89);break; case 37: setTile(x,y,z,40);break; case 38: setTile(x,y,z,51);break; case 60: setTile(x,y,z,87);break; case 59: setTile(x,y,z,51);break; case 109: setTile(x,y,z,114);break; case 78: setTile(x,y,z,0);break; } } } } clientMessage("Successfully Netherized!"); break; } case 'unnetherize': { var lowestX = Math.min(x1, x2); var lowestY = Math.min(y1, y2); var lowestZ = Math.min(z1, z2); var highestX = Math.max(x1, x2); var highestY = Math.max(y1, y2); var highestZ = Math.max(z1, z2); for(var x = lowestX; x <= highestX; x++) { for(var y = lowestY; y <= highestY; y++) { for(var z = lowestZ; z <= highestZ; z++) { switch(getTile(x,y,z)) { case 87: if(getTile(x,y+1,z) == 0) { setTile(x,y,z,2); } else if(getTile(x,y+5,z) == 0) { setTile(x,y,z,3); } else {setTile(x,y,z,1);} ;break; case 10: setTile(x,y,z,8);break; case 11: setTile(x,y,z,9);break; case 89: setTile(x,y,z,18);break; case 37: setTile(x,y,z,40);break; case 51: setTile(x,y,z,38);break; case 114: setTile(x,y,z,109);break; } } } } clientMessage("Successfully Unnetherized!"); break; } case 'reactor': { setTile(x1,y1+1,z1,4); setTile(x1-1,y1+1,z1,4); setTile(x1+1,y1+1,z1,4); setTile(x1,y1+1,z1-1,4); setTile(x1,y1+1,z1+1,4); setTile(x1-1,y1+1,z1-1,41); setTile(x1-1,y1+1,z1+1,41); setTile(x1+1,y1+1,z1-1,41); setTile(x1+1,y1+1,z1+1,41); setTile(x1,y1+2,z1,247); setTile(x1-1,y1+2,z1-1,4); setTile(x1-1,y1+2,z1+1,4); setTile(x1+1,y1+2,z1-1,4); setTile(x1+1,y1+2,z1+1,4); setTile(x1,y1+3,z1,4); setTile(x1-1,y1+3,z1,4); setTile(x1+1,y1+3,z1,4); setTile(x1,y1+3,z1-1,4); setTile(x1,y1+3,z1+1,4); clientMessage("Nether Reactor created successfully1!"); break; } case 'untree': { var lowestX = Math.min(x1, x2); var lowestY = Math.min(y1, y2); var lowestZ = Math.min(z1, z2); var highestX = Math.max(x1, x2); var highestY = Math.max(y1, y2); var highestZ = Math.max(z1, z2); for(var x = lowestX; x <= highestX; x++) { for(var y = lowestY; y <= highestY; y++) { for(var z = lowestZ; z <= highestZ; z++) { if(getTile(x,y,z) == 17 || getTile(x,y,z) == 18 || getTile(x,y,z) == 37 || getTile(x,y,z) == 38 || getTile(x,y,z) == 39 || getTile(x,y,z) == 40) { setTile(x,y,z,0); } } } } clientMessage("Successfully... untreed? :P"); break; } case '/selectall': {//selectall taken from Arjay07's WorldEdit+SPC mod x1 = 0 y1 = 0 z1 = 0 x2 = 256 y2 = 128 z2 = 256 clientMessage("Whole world selected!"); break; } } }Click Banner to SUBSCRIBE!!! 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Want Custom ModPE functions? Look here -> WolfyPE ModPE functions
Ok, wasn't sure what part you needed, but
Anyway, that doesnt work!
The link has to be the way it was before!
:/
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So.... laggy.. cant... type....
Anyways use dropbox. Once you get the link change the https:// to http:// and change www. To dl.
Want Custom ModPE functions? Look here -> WolfyPE ModPE functions
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Anyway, the dropbox link worked!Thanks for the help
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