Hey. I'm trying to make a Mega Man mod for MCPE using ModCraft. I wanted to add the Mega Buster so I Google up the buster from another game mod (MM8BDM) and replaced the bow image in the items-opaque.PNG with that (items.jpg).
The buster isn't showing. It just shows the normal bow(on original bow and on new buster).
Wait wait wait. You took out the items-opaque.png and tried to replace it with items.jpg?
1. Not the same name. It wont work
2.its not the same file type. Mcpe can only read .png
3. Make sure this is in a texture pack/using modPE to over ride the texture. Look at Arjay07's YouTube. He has amazing tutorials on this.
function procCmd(command)
{
var cmd = command.split(" ");
if(cmd[0] == "p")
{
addItemInventory(401, 1)
}
[\code]
Quote from DarkServer »
Wait wait wait. You took out the items-opaque.png and tried to replace it with items.jpg? 1. Not the same name. It wont work 2.its not the same file type. Mcpe can only read .png 3. Make sure this is in a texture pack/using modPE to over ride the texture. Look at Arjay07's YouTube. He has amazing tutorials on this.
I actually did back up the apk and edited the itens-opaque.png, then saved over that and when I reassembled the apk, it said error parsing package.
First make the name items-opaque.png it HAS to be .png
then upload to dropbox. This is the best method I know. (Also not gonna lie but this is the way arjay does it and its the only way I learned how to do this :P)
Then change the https to http, and change the www to dl
First make the name items-opaque.png it HAS to be .png
then upload to dropbox. This is the best method I know. (Also not gonna lie but this is the way arjay does it and its the only way I learned how to do this )
Then change the https to http, and change the www to dl
The buster isn't showing. It just shows the normal bow(on original bow and on new buster).
help.
1. Not the same name. It wont work
2.its not the same file type. Mcpe can only read .png
3. Make sure this is in a texture pack/using modPE to over ride the texture. Look at Arjay07's YouTube. He has amazing tutorials on this.
Want Custom ModPE functions? Look here -> WolfyPE ModPE functions
OK
[Code] /*MegamanCraft-ModAlp000*/
ModPE.setItem(401, "bow_standby", 0, "Mega Buster");
ModPE.overrideTexture("items/items-opaque.png", "http://i.imgur.com/K8iNEwj.jpg")
function procCmd(command)
{
var cmd = command.split(" ");
if(cmd[0] == "p")
{
addItemInventory(401, 1)
}
[\code]
I actually did back up the apk and edited the itens-opaque.png, then saved over that and when I reassembled the apk, it said error parsing package.
How do I make a custom item shoot?
I think it should be image/items-opaque.png not items/items-opaque.png
I think. Im not a pro modder soooo hope this helped
ModPE.overrideTexture("image/items-opaque.png", "url");First make the name items-opaque.png it HAS to be .png
then upload to dropbox. This is the best method I know. (Also not gonna lie but this is the way arjay does it and its the only way I learned how to do this :P)
Then change the https to http, and change the www to dl
'-' *echos* has to be .png.....
Want Custom ModPE functions? Look here -> WolfyPE ModPE functions
The Dropbox link shoul start with dl right?
Example:
First link
https://www.dropbox.com/s/yrkc2hen9ym72mv/items-opaque.png
Last link
http://dl.dropbox.com/s/yrkc2hen9ym72mv/items-opaque.png
Want Custom ModPE functions? Look here -> WolfyPE ModPE functions
ModPE.setItem(401, "bow_standby", 0, "Mega Buster");
ModPE.overrideTexture("items/items-opaque.png", "https://dl.dropboxusercontent.com/s/uf2r5pm72izurn8/items-opaque.png")
It still shows the bow.