The error reads: 2014-03-17 03:20:30 [SEVERE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/immersivenature;Buglog.png
@Mod(modid = "ImmersiveNature", name = "Immersive Nature", version = "1.00 Alpha")
@NetworkMod(clientSideRequired = true, serverSideRequired = false)
public class ImmersiveNature {
@SidedProxy(clientSide = "bleak.immersivenature.client.ClientProxy", serverSide = "bleak.immersivenature.common.CommonProxy")
public static CommonProxy proxy;
public static Block Buglog = new BlockBuglog(1500, Material.wood).setUnlocalizedName("Buglog");
@Init
public void load(FMLInitializationEvent event) {
proxy.registerRenderInformation();
}
The error reads: 2014-03-17 03:20:30 [SEVERE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/immersivenature;Buglog.png
@Mod(modid = "ImmersiveNature", name = "Immersive Nature", version = "1.00 Alpha")
@NetworkMod(clientSideRequired = true, serverSideRequired = false)
public class ImmersiveNature {
@SidedProxy(clientSide = "bleak.immersivenature.client.ClientProxy", serverSide = "bleak.immersivenature.common.CommonProxy")
public static CommonProxy proxy;
public static Block Buglog = new BlockBuglog(1500, Material.wood).setUnlocalizedName("Buglog");
@Init
public void load(FMLInitializationEvent event) {
proxy.registerRenderInformation();
}
Make sure you follow me on twitter! @DarkDiaMiner IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
I believe that is what MCPC is written in. Isn't it?
Umm.. I get confused sometimes.. I think C++ is MCPE and Java is MCPE.
Rollback Post to RevisionRollBack
Make sure you follow me on twitter! @DarkDiaMiner IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
The error reads:
2014-03-17 03:20:30 [SEVERE] [Minecraft-Client] Using missing texture, unable to load: minecraft:textures/blocks/immersivenature;Buglog.png
My block class code:
package bleak.immersivenature.block;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
public class BlockBuglog extends Block {
public BlockBuglog(int par1, Material par2Material) {
super(par1, par2Material);
this.setCreativeTab(CreativeTabs.tabBlock);
this.setLightValue(0F);
this.setHardness(20);
this.setResistance(5);
}
public void registerIcons(IconRegister iconRegister) {
blockIcon = iconRegister.registerIcon("ImmersiveNature;Buglog");
}
}
My mod class code:
package bleak.immersivenature.common;
import bleak.immersivenature.block.BlockBuglog;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
@Mod(modid = "ImmersiveNature", name = "Immersive Nature", version = "1.00 Alpha")
@NetworkMod(clientSideRequired = true, serverSideRequired = false)
public class ImmersiveNature {
@SidedProxy(clientSide = "bleak.immersivenature.client.ClientProxy", serverSide = "bleak.immersivenature.common.CommonProxy")
public static CommonProxy proxy;
public static Block Buglog = new BlockBuglog(1500, Material.wood).setUnlocalizedName("Buglog");
@Init
public void load(FMLInitializationEvent event) {
proxy.registerRenderInformation();
}
public ImmersiveNature() {
GameRegistry.registerBlock(Buglog);
LanguageRegistry.addName(Buglog, "Infested Wood");
}
}
Isn't this Java?
IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
I believe that is what MCPC is written in. Isn't it?
Want Custom ModPE functions? Look here -> WolfyPE ModPE functions
Umm.. I get confused sometimes.. I think C++ is MCPE and Java is MCPE.
IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->