ModPE.savedata is getting me really frustrated, do u any of u guys out there know how to use savedata to save a mob's skin such as spawnCow(x,y,z,"mob/pig.png") or superpig= Entity.setRenderType(superpig, 3); and make them stay that way forever? What I want basically is when u exit a world and come back in, that mob still have that model or skin, usually their model and skin will just turn back to normal... if u know how to use ModPE.savedata or anything else to make the skin and model stay, leave a comment below. Thx, I really appreciate it!
ModPE.savedata