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Quote from Noahz I think you only need to put 1 "reactor_core_stage_x", 1 Here is my code. It worked for me. Block.defineBlock(508, "Darkness Stone", "reactore_core_stage_x", 2, 0, false, 0);
Block.defineBlock(508, "Darkness Stone", "reactore_core_stage_x", 2, 0, false, 0);
[code]
var ini = false;
if(!ini){
function selectLevelHook(){
Block.defineBlock(250, "Activated NRC", [[reactor_core_stage_x, 1], [reactor_core_stage_x, 1], [reactor_core_stage_x, 1], [reactor_core_stage_x, 1], [reactor_core_stage_x, 1], [reactor_core_stage_x, 1]], 247, false, 0);
ini = true;
}
}
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]