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function modTick() { Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Silverquick"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Hi"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Silverquick"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Hi"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Silverquick"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Hi"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Silverquick"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Hi"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Silverquick"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Hi"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Silverquick"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Hi"); }
var delay = 1000 //sets the delay to 1 second var signtxt = 1
function modTick(){ setTimeout(function(){ if(signtxt==1){ Level.setSignText(170, 83, 180, 1, "Hi"); var signtxt = 2; } },delay) setTimeout(function(){ if(signtxt==2){ Level.setSignText(170, 83, 180, 1, "Silverquick"); var signtxt = 1; } },delay) }
function modTick() { Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Silverquick"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Hi"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Silverquick"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Hi"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Silverquick"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Hi"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Silverquick"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Hi"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Silverquick"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Hi"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Silverquick"); Level.setSignText(170, 83, 180, 1, ""); Level.setSignText(170, 83, 180, 1, "Hi"); }In modTick:
function modTick(){ setTimeout(function(){ if(signtxt==1){ Level.setSignText(170, 83, 180, 1, "Hi"); var signtxt = 2; } },delay) setTimeout(function(){ if(signtxt==2){ Level.setSignText(170, 83, 180, 1, "Silverquick"); var signtxt = 1; } },delay) }That should work...
Please click that little green button down there to if I helped!
Please click that little green button down there to if I helped!