So .mod is an ARM file on ios amd on android its an assembly file?
I think 500ise said its java
Quick computer tutorial:
A program to a computer is just a bunch of numbers. We can write those numbers out in hex format.
A computer may interpret a sequence of numbers such as 191 - or, if we write it in hex, 00bf - as "do nothing", or 1021 as "load 16 (hex 10) into register 1).
Since it's hard to remember these numbers, we have assembly language, which translates
mov r1, #16
to the number, written in hex as
1021
And of course, you can translate back easily, since everything maps one-to-one.
C++ is more difficult to translate back:
1 + 1 == 2
may translate to assembly as (for example - I can't remember it off the top of my head)
mov r1, 1
adds r1, 1
cmp r1, #2
moveq r1, #1
movne r1, #0
So you can't really translate back. So we work with assembly language - we translate the numbers in libminecraft.pe to the equivalent assembly instructions, check which ones we want to change, then write the equivalent sequence of numbers to that place in libminecraftpe.so.
So .mod files are written in numbers. The numbers could signify letters when you patch the splash text, could signify commands to the computer, or could signify numbers (e.g. TNT explosion mods would increase a number in libminecraftpe)
Well there is no mod makimg software publically available yet, however there is a request for it so we MAY see it soon.
There are two types of mcpe mods: .js(javascript mods) and .mod(java). Java is actually harder and i recommend you learn javascript .
Javascript mods or modpe script mods are not that hard to make once you understand javascript
If you want to learn javascript then check out your local library if they have a book on that or if you have a pc/laptop try http://codeacdemy.com which is how i learned it. (Code academy is free)
You only need to complete the first chapter of javascript on codeacademy which should take between 2 hours to 2 days or more depending on how fast you take in and understand and how much you do.
After this then making mods will be easy, there is a youtuber that taught me how to make mods his name is arjay07, but i recommend that you learn javascript first
Hope this helped, expir3dcow.
I learned the basics from arjay too!!!
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Do what he did. Get DroidEdit write your mod, and save it as a .js file. BUT before you do any of that, you have to learn JavaScript. Just google CodeAcademy and sign up. It's free. Take the JavaScript course and learn until the Loops or functions. That's all you need to know.
I am pretty sure that the website is called CodeCademy not CodeAcademy.
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Curse PremiumQuick computer tutorial:
A program to a computer is just a bunch of numbers. We can write those numbers out in hex format.
A computer may interpret a sequence of numbers such as 191 - or, if we write it in hex, 00bf - as "do nothing", or 1021 as "load 16 (hex 10) into register 1).
Since it's hard to remember these numbers, we have assembly language, which translates
mov r1, #16
to the number, written in hex as
1021
And of course, you can translate back easily, since everything maps one-to-one.
C++ is more difficult to translate back:
1 + 1 == 2
may translate to assembly as (for example - I can't remember it off the top of my head)
mov r1, 1
adds r1, 1
cmp r1, #2
moveq r1, #1
movne r1, #0
So you can't really translate back. So we work with assembly language - we translate the numbers in libminecraft.pe to the equivalent assembly instructions, check which ones we want to change, then write the equivalent sequence of numbers to that place in libminecraftpe.so.
So .mod files are written in numbers. The numbers could signify letters when you patch the splash text, could signify commands to the computer, or could signify numbers (e.g. TNT explosion mods would increase a number in libminecraftpe)
Hope that helps.
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That doesn't make mods it lets you patch them.
Lead developer of Dragonet!
Check out my game, Adventuria!
Dev of (IMO the best server ever) TwilightGamez!
I am pretty sure that the website is called CodeCademy not CodeAcademy.
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
the modpe creator vid---->
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]