When I try to open a chest with this code, BlockLauncher crashes:
function blockEventHook(x, y, z, eventTypeId, data)
{
if (data == 2)
{
for (var dci = 0; dci < 5; dci++)
{
if (Level.getChestSlot(x, y, z, dci) != 0)
destrChest = false;
}
if (destrChest == true)
Level.destroyBlock(x, y, z, false);
else
destrChest = true;
}
}
When I try to open a chest with this code, BlockLauncher crashes:
function blockEventHook(x, y, z, eventTypeId, data)
{
if (data == 2)
{
for (var dci = 0; dci < 5; dci++)
{
if (Level.getChestSlot(x, y, z, dci) != 0)
destrChest = false;
}
if (destrChest == true)
Level.destroyBlock(x, y, z, false);
else
destrChest = true;
}
}
When I try to open a chest with this code, BlockLauncher crashes:
function blockEventHook(x, y, z, eventTypeId, data)
{
if (data == 2)
{
for (var dci = 0; dci < 5; dci++)
{
if (Level.getChestSlot(x, y, z, dci) != 0)
destrChest = false;
}
if (destrChest == true)
Level.destroyBlock(x, y, z, false);
else
destrChest = true;
}
}
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Curse PremiumWhen I try to open a chest with this code, BlockLauncher crashes:
function blockEventHook(x, y, z, eventTypeId, data)
{
if (data == 2)
{
for (var dci = 0; dci < 5; dci++)
{
if (Level.getChestSlot(x, y, z, dci) != 0)
destrChest = false;
}
if (destrChest == true)
Level.destroyBlock(x, y, z, false);
else
destrChest = true;
}
}
Please, help me!
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Curse PremiumThis might be a bug in getItemChest; I'll check.
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Curse Premium