Hey everyone! It's Gaming_Confusion here, and welcome to my 75 line modscript challenge! the rules are as follows:
1: must be 75 lines or less (obviously)
2: can be anything other than "Tap dirt for 64 diamonds!"
3: it cannot be someone else's script. Do not plagiarize!
4: making custom items gets better rewards!
5: please have a download link, a description of your mod, and how many lines it is. This rule is optional, but recommended!
Participating in the challenge results in a cookie. Making it on the hall of fame gets a better reward, a special achievement. Achieving MVM (most valuable modder) results in a secret award! Adding a custom item into your script gets a better achievement than the hall of famers!
To get on the hall of fame, you have to have an interesting and creative script. to achieve MVM, you have to have the most helpful, memorable, and creative modscript! I will PM the achievements. Thanks,
Gaming_Confusion
Hall of Fame!
~500 ISE with:
function useItem(x,y,z,i,B){B==3&&addItemInventory(264,65)}
Adds sixtyFIVE diamonds into your inventory!
~darkdiamondminer with:
var i = " "function newLevel(){ModPE.setItem(500, 4, 3, i + "OP Sword" + i);}function useItem(x,y,z,itemId,blockId,side){if(itemId==268){addItemInventory(500,1);addItemInventory(268,-1);}}function attackHook(attacker, victim){if(getCarriedItem() == 500)
{preventDefault();setVelY(victim,1.5);Entity.setHealth(victim, Entity.getHealth(victim) - 8191);}}
Adds an OP sword into the game.
~jpgamer100 with:
var lavaStaffDurability = 2000var waterStaffDurability = 1500var dayOrbDurability = 1000var nightOrbDurability = 1000ModPE.setItem(400,6,6,"Lava staff");ModPE.setItem(401,7,6,"Water staff");ModPE.setItem(402,8,6,"Day orb");ModPE.setItem(403,9,6,"Night orb");ModPE.setFoodItem(404,10,6,32767,"Diamond apple");function procCmd(cmd){var cmd = cmd.split (" ");if(cmd[0] == "GodMode"){addItemInventory(400,1);addItemInventory(401,1);addItemInventory(402,1);addItemInventory(403,1);addItemInventory(404,4);}}function useItem(x,y,z,itemId,blockId,side){if(itemId == 400&&blockId){setTile(x,y,z,10);lavaStaffDurability = lavaStaffDurability - 1;}else if(itemId == 401&&blockId){setTile(x,y,z,8);waterStaffDurability = waterStaffDurability - 1;}else if(itemId == 402&&blockId){Level.setTime(0);}else if(itemId == 403&&blockId){Level.setTime(8280);}}function modTick(){if (lavaStaffDurability < 0 || lavaStaffDurability == 0){addItemInventory (400, -1);}if (waterStaffDurability < 0 || waterStaffDurability == 0){addItemInventory (401, -1);}if (dayOrbDurability < 0 || dayOrbDurability == 0){addItemInventory (402, -1);}if (nightOrbDurability < 0 || nightOrbDurability == 0){addItemInventory (403, -1);}}
It turns you into a god! change day and night, place lava and water via staffs, AND a diamond apple.
~Darth337 with:
function procCmd(cmd) {var c = cmd.split(" ");if(c[0] == "ctower") {function spawnTower(commanda, commandb, commandc) {one = Level.spawnMob(commanda,commandb,commandc,33);two = Level.spawnMob(commanda,commandb,commandc,33);three = Level.spawnMob(commanda,commandb,commandc,33);four = Level.spawnMob(commanda,commandb,commandc,33);five = Level.spawnMob(commanda,commandb,commandc,33);six = Level.spawnMob(commanda,commandb,commandc,33);seven = Level.spawnMob(commanda,commandb,commandc,33);eight = Level.spawnMob(commanda,commandb,commandc,33);nine = Level.spawnMob(commanda,commandb,commandc,33);ten = Level.spawnMob(commanda,commandb,commandc,33);}function ride() {rideAnimal(one, two);rideAnimal(two, three);rideAnimal(three, four);rideAnimal(four, five);rideAnimal(five, six);rideAnimal(six, seven);rideAnimal(seven, eight);rideAnimal(eight, nine);rideAnimal(nine,ten);}clientMessage("Spawned Creeper Tower");var commandx = c[1];var commandy = c[2];var commandz = c[3];x = getPlayerX();y = getPlayerY();z = getPlayerZ();if(c[1] !== "player"){spawnTower(commandx,commandy,commandz); ride();}if(c[1] == "player"){spawnTower(x,y + 2,z);ride();}}}
Spawns a creeper tower! can you take on this boss?
Hey everyone! It's Gaming_Confusion here, and welcome to my 75 line modscript challenge! the rules are as follows:
1: must be 75 lines or less (obviously)
2: can be anything other than "Tap dirt for 64 diamonds!"
3: it cannot be someone else's script. Do not plagiarize!
4: making custom items gets better rewards!
Participating in the challenge results in a cookie. Making it on the hall of fame gets a better reward, a special achievement. Achieving MVM (most valuable modder) results in a secret award! Adding a custom item into your script gets a better achievement than the hall of famers!
To get on the hall of fame, you have to have an interesting and creative script. to achieve MVM, you have to have the most helpful, memorable, and creative modscript! I will PM the achievements. Thanks,
Gaming_Confusion
Hall of Fame! 500 ISE with:
function useItem(x,y,z,i,B){B==3&&addItemInventory(264,65)}
I didn't know what type of ModPE script to make, so I just quickly made a random one which is 72 lines.
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==0)//Hand
{
addItemInventory(280,1);
addItemInventory(281,1);
addItemInventory(287,1);
addItemInventory(288,1);
addItemInventory(289,1);
addItemInventory(329,1);
addItemInventory(336,1);
addItemInventory(262,1);
addItemInventory(340,1);
addItemInventory(341,1);
addItemInventory(352,1);
addItemInventory(259,10);
clientMessage("Basic items have been added to you inventory\nUse the stick to recieve lava\nUse the bowl to recieve water\nUse the string to recieve bedrock\nUse the feather to recieve obsidian\nUse the gunpowder to recieve a burning furnace\nUse the saddle to recieve invisible bedrock\nUse the clay brick to recieve glowing obsidian\nUse the arrow to recieve fire\nUse the book to restore your health\nUse the slimeball to be boosted to 25 hearts\nUse the bone to activate lag teleportation");
}
else if(itemId==280)//Stick
{
addItemInventory(10,64);
clientMessage("Lava has been added to your inventory");
}
else if(itemId==281)//Bowl
{
addItemInventory(8,64);
clientMessage("Water has been added to your inventory");
}
else if(itemId==287)//String
{
addItemInventory(7,64);
clientMessage("Bedrock has been added to your inventory");
}
else if(itemId==288)//Feather
{
addItemInventory(49,64);
clientMessage("Obsidian has been added to your inventory");
}
else if(itemId==289)//Gunpowder
{
addItemInventory(62,1);
clientMessage("A burning furnace has been added to your inventory");
}
else if(itemId==329)//Saddle
{
addItemInventory(95,64);
clientMessage("Invisible bedrock has been added to your inventory");
}
else if(itemId==336)//Clay Brick
{
addItemInventory(246,64);
clientMessage("Glowing obsidian have been added to your inventory");
}
else if(itemId==262)//Arrow
{
addItemInventory(51,64);
clientMessage("Fire has been added to your inventory");
}
else if(itemId==340)//Book
{
Player.setHealth(20);
clientMessage("The player's health has been restored");
}
else if(itemId==341)//Slimeball
{
Player.setHealth(50);
clientMessage("You now have 50 half-hearts");
}
else if(itemId==352)//Bone
{
setPosition(getPlayerEnt(),x,y+2,z);
}
}
I didn't know what type of ModPE script to make, so I just quickly made a random one which is 72 lines.
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==0)//Hand
{
addItemInventory(280,1);
addItemInventory(281,1);
addItemInventory(287,1);
addItemInventory(288,1);
addItemInventory(289,1);
addItemInventory(329,1);
addItemInventory(336,1);
addItemInventory(262,1);
addItemInventory(340,1);
addItemInventory(341,1);
addItemInventory(352,1);
addItemInventory(259,10);
clientMessage("Basic items have been added to you inventory\nUse the stick to recieve lava\nUse the bowl to recieve water\nUse the string to recieve bedrock\nUse the feather to recieve obsidian\nUse the gunpowder to recieve a burning furnace\nUse the saddle to recieve invisible bedrock\nUse the clay brick to recieve glowing obsidian\nUse the arrow to recieve fire\nUse the book to restore your health\nUse the slimeball to be boosted to 25 hearts\nUse the bone to activate lag teleportation");
}
else if(itemId==280)//Stick
{
addItemInventory(10,64);
clientMessage("Lava has been added to your inventory");
}
else if(itemId==281)//Bowl
{
addItemInventory(8,64);
clientMessage("Water has been added to your inventory");
}
else if(itemId==287)//String
{
addItemInventory(7,64);
clientMessage("Bedrock has been added to your inventory");
}
else if(itemId==288)//Feather
{
addItemInventory(49,64);
clientMessage("Obsidian has been added to your inventory");
}
else if(itemId==289)//Gunpowder
{
addItemInventory(62,1);
clientMessage("A burning furnace has been added to your inventory");
}
else if(itemId==329)//Saddle
{
addItemInventory(95,64);
clientMessage("Invisible bedrock has been added to your inventory");
}
else if(itemId==336)//Clay Brick
{
addItemInventory(246,64);
clientMessage("Glowing obsidian have been added to your inventory");
}
else if(itemId==262)//Arrow
{
addItemInventory(51,64);
clientMessage("Fire has been added to your inventory");
}
else if(itemId==340)//Book
{
Player.setHealth(20);
clientMessage("The player's health has been restored");
}
else if(itemId==341)//Slimeball
{
Player.setHealth(50);
clientMessage("You now have 50 half-hearts");
}
else if(itemId==352)//Bone
{
setPosition(getPlayerEnt(),x,y+2,z);
}
}
Great mod, but I counted 77 lines. if you can shorten the script by at least two lines then you make the hall of fame. but for now, your participation cookie is given.
Make sure you follow me on twitter! @DarkDiaMiner IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
var i = " "
function newLevel()
{
ModPE.setItem(500, 4, 3, i + "OP Sword" + i);
}
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==268)
{
addItemInventory(500,1);
addItemInventory(268,-1);
}
}
function attackHook(attacker, victim)
{
if(getCarriedItem() == 500)
{
preventDefault();
setVelY(victim,1.5);
Entity.setHealth(victim, Entity.getHealth(victim) - 8191);
}
}
//Made by Darkdiamondminer It adds a op sword
Rollback Post to RevisionRollBack
Make sure you follow me on twitter! @DarkDiaMiner IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
Hey Gaming_Confusion your achievement didnt work :PIt just shows up the url only when i paste it in my signature.
Rollback Post to RevisionRollBack
Make sure you follow me on twitter! @DarkDiaMiner IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
1: must be 75 lines or less (obviously)
2: can be anything other than "Tap dirt for 64 diamonds!"
3: it cannot be someone else's script. Do not plagiarize!
4: making custom items gets better rewards!
5: please have a download link, a description of your mod, and how many lines it is. This rule is optional, but recommended!
Participating in the challenge results in a cookie. Making it on the hall of fame gets a better reward, a special achievement. Achieving MVM (most valuable modder) results in a secret award! Adding a custom item into your script gets a better achievement than the hall of famers!
To get on the hall of fame, you have to have an interesting and creative script. to achieve MVM, you have to have the most helpful, memorable, and creative modscript! I will PM the achievements. Thanks,
Gaming_Confusion
Hall of Fame!
~500 ISE with:
function useItem(x,y,z,i,B){B==3&&addItemInventory(264,65)}
Adds sixtyFIVE diamonds into your inventory!
~darkdiamondminer with:
var i = " "function newLevel(){ModPE.setItem(500, 4, 3, i + "OP Sword" + i);}function useItem(x,y,z,itemId,blockId,side){if(itemId==268){addItemInventory(500,1);addItemInventory(268,-1);}}function attackHook(attacker, victim){if(getCarriedItem() == 500)
{preventDefault();setVelY(victim,1.5);Entity.setHealth(victim, Entity.getHealth(victim) - 8191);}}
Adds an OP sword into the game.
~jpgamer100 with:
var lavaStaffDurability = 2000var waterStaffDurability = 1500var dayOrbDurability = 1000var nightOrbDurability = 1000ModPE.setItem(400,6,6,"Lava staff");ModPE.setItem(401,7,6,"Water staff");ModPE.setItem(402,8,6,"Day orb");ModPE.setItem(403,9,6,"Night orb");ModPE.setFoodItem(404,10,6,32767,"Diamond apple");function procCmd(cmd){var cmd = cmd.split (" ");if(cmd[0] == "GodMode"){addItemInventory(400,1);addItemInventory(401,1);addItemInventory(402,1);addItemInventory(403,1);addItemInventory(404,4);}}function useItem(x,y,z,itemId,blockId,side){if(itemId == 400&&blockId){setTile(x,y,z,10);lavaStaffDurability = lavaStaffDurability - 1;}else if(itemId == 401&&blockId){setTile(x,y,z,8);waterStaffDurability = waterStaffDurability - 1;}else if(itemId == 402&&blockId){Level.setTime(0);}else if(itemId == 403&&blockId){Level.setTime(8280);}}function modTick(){if (lavaStaffDurability < 0 || lavaStaffDurability == 0){addItemInventory (400, -1);}if (waterStaffDurability < 0 || waterStaffDurability == 0){addItemInventory (401, -1);}if (dayOrbDurability < 0 || dayOrbDurability == 0){addItemInventory (402, -1);}if (nightOrbDurability < 0 || nightOrbDurability == 0){addItemInventory (403, -1);}}
It turns you into a god! change day and night, place lava and water via staffs, AND a diamond apple.
~Darth337 with:
function procCmd(cmd) {var c = cmd.split(" ");if(c[0] == "ctower") {function spawnTower(commanda, commandb, commandc) {one = Level.spawnMob(commanda,commandb,commandc,33);two = Level.spawnMob(commanda,commandb,commandc,33);three = Level.spawnMob(commanda,commandb,commandc,33);four = Level.spawnMob(commanda,commandb,commandc,33);five = Level.spawnMob(commanda,commandb,commandc,33);six = Level.spawnMob(commanda,commandb,commandc,33);seven = Level.spawnMob(commanda,commandb,commandc,33);eight = Level.spawnMob(commanda,commandb,commandc,33);nine = Level.spawnMob(commanda,commandb,commandc,33);ten = Level.spawnMob(commanda,commandb,commandc,33);}function ride() {rideAnimal(one, two);rideAnimal(two, three);rideAnimal(three, four);rideAnimal(four, five);rideAnimal(five, six);rideAnimal(six, seven);rideAnimal(seven, eight);rideAnimal(eight, nine);rideAnimal(nine,ten);}clientMessage("Spawned Creeper Tower");var commandx = c[1];var commandy = c[2];var commandz = c[3];x = getPlayerX();y = getPlayerY();z = getPlayerZ();if(c[1] !== "player"){spawnTower(commandx,commandy,commandz); ride();}if(c[1] == "player"){spawnTower(x,y + 2,z);ride();}}}
Spawns a creeper tower! can you take on this boss?
~9cookies with:
function useItem(x,y,z, itemId, blockId, side){if(itemId == 280){if(blockId == 2){setTile(x=35, y=80, z=144, 35, 14);setTile(x=35, y=81, z=144, 35, 1);setTile(x=35, y=82, z=144, 35, 4);setTile(x=35, y=83, z=144, 35, 5);setTile(x=35, y=84, z=144, 35, 11);setTile(x=35, y=85, z=144, 35, 3);setTile(x=35, y=86, z=144, 35, 6);setTile(x=35, y=87, z=144, 35, 2);setTile(x=35, y=84, z=145, 35, 11);setTile(x=35, y=80, z=146, 35, 14);setTile(x=35, y=81, z=146, 35, 1);setTile(x=35, y=82, z=146, 35, 4);setTile(x=35, y=83, z=146, 35, 5);setTile(x=35, y=84, z=146, 35, 11);setTile(x=35, y=85, z=146, 35, 3);setTile(x=35, y=86, z=146, 35, 6);setTile(x=35, y=87, z=146, 35, 2);setTile(x=35, y=80, z=148, 35, 14);setTile(x=35, y=81, z=148, 35, 1);setTile(x=35, y=82, z=148, 35, 4);setTile(x=35, y=83, z=148, 35, 5);setTile(x=35, y=84, z=148, 35, 11);setTile(x=35, y=85, z=148, 35, 3);setTile(x=35, y=87, z=148, 35, 2);setTile(x=31, y=82, z=147, 35);setTile(x=30, y=82, z=147, 35);setTile(x=32, y=82, z=147, 35);setTile(x=32, y=82, z=146, 35);setTile(x=32, y=82, z=148, 35);setTile(x=30, y=82, z=146, 35);setTile(x=30, y=82, z=148, 35);setTile(x=32, y=82, z=146, 35);setTile(x=32, y=82, z=148, 35);setTile(x=31, y=82, z=148, 35);setTile(x=31, y=82, z=146, 35);setPosition(getPlayerEnt(), x=31, y=85, z=148);}}};
Tap a grass block with a stick for a surprise!
~Thecactigod with:
Download: https://db.tt/UCJy1FeJ
Makes you jump much higher! Very fun and useful.
~Mr_Randomcraft with:
Download: http://www.mediafire...g175q0136rordm4
Insta-mine pickaxe and explosion sword! very cool, and useful.
The MVM Will be announced when 3 more mods are submitted!
I'll pm your cookie when you post your modscript.
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Curse Premiumfunction useItem(x,y,z,i,B){B==3&&addItemInventory(264,65)}Let's get this over with: tap dirt block (not grass) for 65 diamonds. 1 line (60 characters).
I was waiting for that! I'll PM you your achievement!
What about tap a dirt block for 63 diamonds?
Because 500 ISE did 65 diamonds.
Just try not to do anything of the like please.
EDIT: I know what to do. I have to make a script.
function useItem(x,y,z,itemId,blockId,side)
{
if(itemId==0)//Hand
{
addItemInventory(280,1);
addItemInventory(281,1);
addItemInventory(287,1);
addItemInventory(288,1);
addItemInventory(289,1);
addItemInventory(329,1);
addItemInventory(336,1);
addItemInventory(262,1);
addItemInventory(340,1);
addItemInventory(341,1);
addItemInventory(352,1);
addItemInventory(259,10);
clientMessage("Basic items have been added to you inventory\nUse the stick to recieve lava\nUse the bowl to recieve water\nUse the string to recieve bedrock\nUse the feather to recieve obsidian\nUse the gunpowder to recieve a burning furnace\nUse the saddle to recieve invisible bedrock\nUse the clay brick to recieve glowing obsidian\nUse the arrow to recieve fire\nUse the book to restore your health\nUse the slimeball to be boosted to 25 hearts\nUse the bone to activate lag teleportation");
}
else if(itemId==280)//Stick
{
addItemInventory(10,64);
clientMessage("Lava has been added to your inventory");
}
else if(itemId==281)//Bowl
{
addItemInventory(8,64);
clientMessage("Water has been added to your inventory");
}
else if(itemId==287)//String
{
addItemInventory(7,64);
clientMessage("Bedrock has been added to your inventory");
}
else if(itemId==288)//Feather
{
addItemInventory(49,64);
clientMessage("Obsidian has been added to your inventory");
}
else if(itemId==289)//Gunpowder
{
addItemInventory(62,1);
clientMessage("A burning furnace has been added to your inventory");
}
else if(itemId==329)//Saddle
{
addItemInventory(95,64);
clientMessage("Invisible bedrock has been added to your inventory");
}
else if(itemId==336)//Clay Brick
{
addItemInventory(246,64);
clientMessage("Glowing obsidian have been added to your inventory");
}
else if(itemId==262)//Arrow
{
addItemInventory(51,64);
clientMessage("Fire has been added to your inventory");
}
else if(itemId==340)//Book
{
Player.setHealth(20);
clientMessage("The player's health has been restored");
}
else if(itemId==341)//Slimeball
{
Player.setHealth(50);
clientMessage("You now have 50 half-hearts");
}
else if(itemId==352)//Bone
{
setPosition(getPlayerEnt(),x,y+2,z);
}
}
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
Great mod, but I counted 77 lines.
Great! I look forward to seeing your script.
IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
var i = " " function newLevel() { ModPE.setItem(500, 4, 3, i + "OP Sword" + i); } function useItem(x,y,z,itemId,blockId,side) { if(itemId==268) { addItemInventory(500,1); addItemInventory(268,-1); } } function attackHook(attacker, victim) { if(getCarriedItem() == 500) { preventDefault(); setVelY(victim,1.5); Entity.setHealth(victim, Entity.getHealth(victim) - 8191); } } //Made by Darkdiamondminer It adds a op swordIF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
//copyright 2013 © jpgamer100 var lavaStaffDurability = 2000 var waterStaffDurability = 1500 var dayOrbDurability = 1000 var nightOrbDurability = 1000 ModPE.setItem(400,6,6,"Lava staff"); ModPE.setItem(401,7,6,"Water staff"); ModPE.setItem(402,8,6,"Day orb"); ModPE.setItem(403,9,6,"Night orb"); ModPE.setFoodItem(404,10,6,32767,"Diamond apple"); function procCmd(cmd){ var cmd = cmd.split (" "); if(cmd[0] == "GodMode"){ addItemInventory(400,1); addItemInventory(401,1); addItemInventory(402,1); addItemInventory(403,1); addItemInventory(404,4); } } function useItem(x,y,z,itemId,blockId,side) { if(itemId == 400&&blockId) { setTile(x,y,z,10); lavaStaffDurability = lavaStaffDurability - 1; } else if(itemId == 401&&blockId) { setTile(x,y,z,8); waterStaffDurability = waterStaffDurability - 1; } else if(itemId == 402&&blockId) { Level.setTime(0); } else if(itemId == 403&&blockId) { Level.setTime(8280); } } function modTick() { if (lavaStaffDurability < 0 || lavaStaffDurability == 0) { addItemInventory (400, -1); } if (waterStaffDurability < 0 || waterStaffDurability == 0) { addItemInventory (401, -1); } if (dayOrbDurability < 0 || dayOrbDurability == 0) { addItemInventory (402, -1); } if (nightOrbDurability < 0 || nightOrbDurability == 0) { addItemInventory (403, -1); } }This is my god mod.
I like it. You are in the hall of fame. a PM with your achievement will be on it's way soon.
I like this one. you made the hall of fame. achievement is on it's way.
Here's an idea: anything that has to do with a jump boost. jumping is fun.
IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
Follow @Darth377Apps
Please check out my Twitter account!

I have been working on a few games!
Give me ALL THE INTERNETS!
Awesome. Good luck!