Make sure you follow me on twitter! @DarkDiaMiner IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
Have you tried using LevelEventHook? Idk. Maybe useItem?
Can somebody show me a example script plz?
Rollback Post to RevisionRollBack
Make sure you follow me on twitter! @DarkDiaMiner IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
function door(x, y, z, enable){
var open = Level.getData(x,y,z);
if(open>=4){open=open-4;}
setTile(x,y,z,getTile(x,y,z),enable?open+4:open);
}
Pulled from my Redstone MOD. As enable pass "should I open or close?".
I couldnt find a ModPE script in your restone script. Can you add explanations?
Rollback Post to RevisionRollBack
Make sure you follow me on twitter! @DarkDiaMiner IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
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IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
Can somebody show me a example script plz?
IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->
I couldnt find a ModPE script in your restone script. Can you add explanations?
IF I post a mod download it and give me a +1 if you appreciate.
Make sure you give me a suggestion at my WIP topic darkPE
Make sure you click on that +1 button if I help you! ---------------->