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var g = 0; var w = 0; var hg = 0; var giant; var ws; function useItem(x,y,z,itemId,blockId,side) { if(itemId==338&&blockId==58&&g==0) {//Crafting Giant Spawner preventDefault(); g=1; addItemInventory(338,-1); } else if(itemId==338&&blockId==58&&g==1) { preventDefault(); g=2; addItemInventory(338,-1); print("Next : 1 Diamond"); } else if(itemId==264&&blockId==58&&g==2) { preventDefault(); g=3; addItemInventory(264,-1); print("Next : 1 Lapis Lazuli"); } else if(itemId==351&&Player.getCarriedItemData()==4&&blockId==58&&g==3) { preventDefault(); g=0; addItemInventory(351,-1,4); addItemInventory(465,1); print("You Craft A Giant Spawner!"); } if(itemId==352&&blockId==58&&w==0) { preventDefault(); w=1; addItemInventory(352,-1); } else if(itemId==352&&blockId==58&&w==1) { preventDefault(); w=2; addItemInventory(352,-1); } else if(itemId==352&&blockId==58&&w==2) { preventDefault(); w=3; addItemInventory(352,-1); print("Next : 3 Coal"); } else if(itemId==263&&blockId==58&&w==3) { preventDefault(); w=4; addItemInventory(263,-1); } else if(itemId==263&&blockId==58&&w==4) { preventDefault(); w=5; addItemInventory(263,-1); } else if(itemId==263&&blockId==58&&w==5) { preventDefault(); w=6; addItemInventory(263,-1); print("Next : 1 Stone Sword"); } else if(itemId==272&&blockId==58&&w==6) { preventDefault(); w=0; addItemInventory(272,-1); addItemInventory(466,1); print("You Craft A Wither Skeleton Spawner!"); } if(itemId==465) {//spawning GIANT addItemInventory(465,-1); clientMessage("From now,Runnnn!!!!!"); giant=Level.spawnMob( Player.getX(),Player.getY()+2,Player.getZ() ,32,'mob/giant.png' ); giant; Entity.setHealth(giant, 100); Entity.setRenderType(giant, 11); } else if(itemId==466&&blockId==87||itemId==466&&blockId==112) { addItemInventory(466,-1); clientMessage("From now,Runnnn!!!!!"); ws=Level.spawnMob( Player.getX(),Player.getY()+3,Player.getZ() ,36,'mob/witherskeleton.png' ); ws; Entity.setHealth(ws, 75); Entity.setRenderType(ws, 12); Entity.setCarriedItem(ws, 272); } } function deathHook (attacker, victim) { if(Entity.getEntityTypeId(giant)) { //Droped Item If you kill a GIANT var random = Math.floor((Math.random()*15)+1); if(random==1) { Level.dropItem(Entity.getX(giant), Entity.getY(giant), Entity.getZ(giant), 1, 265, 24); } else if(random==2||random==3) { Level.dropItem(Entity.getX(giant), Entity.getY(giant), Entity.getZ(giant), 1, 256, 2); } else if(random==4||random==5) { Level.dropItem(Entity.getX(giant), Entity.getY(giant), Entity.getZ(giant), 1, 267, 2); } else if(random>=6&&random<=15) { Level.dropItem(Entity.getX(giant), Entity.getY(giant), Entity.getZ(giant), 1, 41, 2); } } if(Entity.getEntityTypeId(ws)) { //Droped Item If you kill a Wither Skeleton Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 352, 2); var random = Math.floor((Math.random()*20)+1); if(random==1) { Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 264, 24); } else if(random>=2&&random<=4) { Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 272, 1); } else if(random>=5&&random<=10) { Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 263, 8); } else if(random>=11&&random<=15) { Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 325, 3, 10); } } }
I'm back from my hibernation. Most likely gone so don't pm me.
i dont know what makes it error
so its the crash script
var g = 0; var w = 0; var hg = 0; var giant; var ws; function useItem(x,y,z,itemId,blockId,side) { if(itemId==338&&blockId==58&&g==0) {//Crafting Giant Spawner preventDefault(); g=1; addItemInventory(338,-1); } else if(itemId==338&&blockId==58&&g==1) { preventDefault(); g=2; addItemInventory(338,-1); print("Next : 1 Diamond"); } else if(itemId==264&&blockId==58&&g==2) { preventDefault(); g=3; addItemInventory(264,-1); print("Next : 1 Lapis Lazuli"); } else if(itemId==351&&Player.getCarriedItemData()==4&&blockId==58&&g==3) { preventDefault(); g=0; addItemInventory(351,-1,4); addItemInventory(465,1); print("You Craft A Giant Spawner!"); } if(itemId==352&&blockId==58&&w==0) { preventDefault(); w=1; addItemInventory(352,-1); } else if(itemId==352&&blockId==58&&w==1) { preventDefault(); w=2; addItemInventory(352,-1); } else if(itemId==352&&blockId==58&&w==2) { preventDefault(); w=3; addItemInventory(352,-1); print("Next : 3 Coal"); } else if(itemId==263&&blockId==58&&w==3) { preventDefault(); w=4; addItemInventory(263,-1); } else if(itemId==263&&blockId==58&&w==4) { preventDefault(); w=5; addItemInventory(263,-1); } else if(itemId==263&&blockId==58&&w==5) { preventDefault(); w=6; addItemInventory(263,-1); print("Next : 1 Stone Sword"); } else if(itemId==272&&blockId==58&&w==6) { preventDefault(); w=0; addItemInventory(272,-1); addItemInventory(466,1); print("You Craft A Wither Skeleton Spawner!"); } if(itemId==465) {//spawning GIANT addItemInventory(465,-1); clientMessage("From now,Runnnn!!!!!"); giant=Level.spawnMob( Player.getX(),Player.getY()+2,Player.getZ() ,32,'mob/giant.png' ); giant; Entity.setHealth(giant, 100); Entity.setRenderType(giant, 11); } else if(itemId==466&&blockId==87||itemId==466&&blockId==112) { addItemInventory(466,-1); clientMessage("From now,Runnnn!!!!!"); ws=Level.spawnMob( Player.getX(),Player.getY()+3,Player.getZ() ,36,'mob/witherskeleton.png' ); ws; Entity.setHealth(ws, 75); Entity.setRenderType(ws, 12); Entity.setCarriedItem(ws, 272); } } function deathHook (attacker, victim) { if(Entity.getEntityTypeId(giant)) { //Droped Item If you kill a GIANT var random = Math.floor((Math.random()*15)+1); if(random==1) { Level.dropItem(Entity.getX(giant), Entity.getY(giant), Entity.getZ(giant), 1, 265, 24); } else if(random==2||random==3) { Level.dropItem(Entity.getX(giant), Entity.getY(giant), Entity.getZ(giant), 1, 256, 2); } else if(random==4||random==5) { Level.dropItem(Entity.getX(giant), Entity.getY(giant), Entity.getZ(giant), 1, 267, 2); } else if(random>=6&&random<=15) { Level.dropItem(Entity.getX(giant), Entity.getY(giant), Entity.getZ(giant), 1, 41, 2); } } if(Entity.getEntityTypeId(ws)) { //Droped Item If you kill a Wither Skeleton Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 352, 2); var random = Math.floor((Math.random()*20)+1); if(random==1) { Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 264, 24); } else if(random>=2&&random<=4) { Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 272, 1); } else if(random>=5&&random<=10) { Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 263, 8); } else if(random>=11&&random<=15) { Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 325, 3, 10); } } }error(Wrapped java lang null etc)
why???!!
so please help me!
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Curse Premiumvar w = 0;
var hg = 0;
var giant;
var ws;
function useItem(x,y,z,itemId,blockId,side) {
if(itemId==338&&blockId==58&&g==0) {//Crafting Giant Spawner
preventDefault();
g=1;
addItemInventory(338,-1);
} else if(itemId==338&&blockId==58&&g==1; {
preventDefault();
g=2;
addItemInventory(338,-1);
print("Next : 1 Diamond");
} else if(itemId==264&&blockId==58&&g==2) {
preventDefault();
g=3;
addItemInventory(264,-1);
print("Next : 1 Lapis Lazuli");
} else if(itemId==351&&Player.getCarriedItemData()==4&&blockId==58&&g==3) {
preventDefault();
g=0;
addItemInventory(351,-1,4);
addItemInventory(465,1);
print("You Craft A Giant Spawner!");
}
if(itemId==352&&blockId==58&&w==0; {
preventDefault();
w=1;
addItemInventory(352,-1);
} else if(itemId==352&&blockId==58&&w==1) {
preventDefault();
w=2;
addItemInventory(352,-1);
} else if(itemId==352&&blockId==58&&w==2) {
preventDefault();
w=3;
addItemInventory(352,-1);
print("Next : 3 Coal");
} else if(itemId==263&&blockId==58&&w==3) {
preventDefault();
w=4;
addItemInventory(263,-1);
} else if(itemId==263&&blockId==58&&w==4) {
preventDefault();
w=5;
addItemInventory(263,-1);
} else if(itemId==263&&blockId==58&&w==5) {
preventDefault();
w=6;
addItemInventory(263,-1);
print("Next : 1 Stone Sword");
} else if(itemId==272&&blockId==58&&w==6) {
preventDefault();
w=0;
addItemInventory(272,-1);
addItemInventory(466,1);
print("You Craft A Wither Skeleton Spawner!");
}
if(itemId==465) {//spawning GIANT
addItemInventory(465,-1);
clientMessage("From now,Runnnn!!!!!");
giant=Level.spawnMob( Player.getX(),Player.getY()+2,Player.getZ() ,32,'mob/giant.png' );
giant;
Entity.setHealth(giant, 100);
Entity.setRenderType(giant, 11);
} else if(itemId==466&&blockId==87||itemId==466&&blockId==112) {
addItemInventory(466,-1);
clientMessage("From now,Runnnn!!!!!");
ws=Level.spawnMob( Player.getX(),Player.getY()+3,Player.getZ() ,36,'mob/witherskeleton.png' );
ws;
Entity.setHealth(ws, 75);
Entity.setRenderType(ws, 12);
Entity.setCarriedItem(ws, 272);
}
}
function deathHook (attacker, victim) {
if(Entity.getEntityTypeId(giant)) { //Droped Item If you kill a GIANT
var random = Math.floor((Math.random()*15)+1);
if(random==1) {
Level.dropItem(Entity.getX(giant), Entity.getY(giant), Entity.getZ(giant), 1, 265, 24);
} else if(random==2||random==3) {
Level.dropItem(Entity.getX(giant), Entity.getY(giant), Entity.getZ(giant), 1, 256, 2);
} else if(random==4||random==5) {
Level.dropItem(Entity.getX(giant), Entity.getY(giant), Entity.getZ(giant), 1, 267, 2);
} else if(random>=6&&random<=15) {
Level.dropItem(Entity.getX(giant), Entity.getY(giant), Entity.getZ(giant), 1, 41, 2);
}
}
if(Entity.getEntityTypeId(ws)) { //Droped Item If you kill a Wither Skeleton
Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 352, 2);
var random = Math.floor((Math.random()*20)+1);
if(random==1) {
Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 264, 24);
} else if(random>=2&&random<=4) {
Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 272, 1);
} else if(random>=5&&random<=10) {
Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 263, 8);
} else if(random>=11&&random<=15) {
Level.dropItem(Entity.getX(ws), Entity.getY(ws), Entity.getZ(ws), 1, 325, 3, 10);
}
}
} that might work
I'm back from my hibernation. Most likely gone so don't pm me.
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Curse PremiumI'm back from my hibernation. Most likely gone so don't pm me.