In the progress of making a new map I need a pro mod maker to allow chests to be manipulated by gravity and still be used as a chest Ineed it done as soon as possible
Now I've made a mod but I can't do this but its possible. It would have to do with giving chests the properties of sand.
It would be WAAAY more complicated than that. Chests are:
A) Tile entities instead of normal tiles, meaning it is much harder to move them and keep their contents intact. Partially transparent tiles (the edges). That would make moving them visually be difficult.
Plus, it is not even easy to "give something the properties of sand," even with the new enhanced form of modding with libstubhook.
Sorry for my lack of response Iknow about the moding for pe and that you can't add things only. Manipulate things that are already In the game but I have added a request. I not only need chest to be affected by gravity and still be functional Ineed zombies to drop budder blocks and budder blocks to be affected by gravity. It will definetly make this map totaly awesome and unique. If you have the ability to pls help
I need zombies to drop budder blocks and budder blocks to be affected by gravity. It will definetly make this map totaly awesome and unique. If you have the ability to pls help
It would be WAAAY more complicated than that. Chests are:
A) Tile entities instead of normal tiles, meaning it is much harder to move them and keep their contents intact. Partially transparent tiles (the edges). That would make moving them visually be difficult.
Plus, it is not even easy to "give something the properties of sand," even with the new enhanced form of modding with libstubhook.
Oh. I assumed because the timber mod have trees the properties of cactus/sugar cane so... I think you can tell why I thought that
All right bros I will explain the general idea for my map you basicly start with basic weapons and melons and no armor you go in a room and fight off waves of mobs and get upgrades from the budder blocks that every single mob will drop you can buy three types of upgrades all costing a different prices based ont their abilities the three groups are food armor and attack. They will have to survive a certain amount of waves then they win. The mobs wil become more powerful as the game goes by.
I was planning on making the chests fall on signs when you buy them making them explode their contents on the grond so the player coul pick them up.
So the mod will have to make chests fall and still function
Budderblocks will fall
And all mobs drop one budder block each
That's all I'm asking for it is possible. I just would love for one of you to make the mod you all know much more than Ido so pls help I know you can do it
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Pls help
Aye aye aye. He never said he uses android.
It would be WAAAY more complicated than that. Chests are:
A) Tile entities instead of normal tiles, meaning it is much harder to move them and keep their contents intact.
Plus, it is not even easy to "give something the properties of sand," even with the new enhanced form of modding with libstubhook.
Check out my iOS Mods!
Means it's possible for u
This is possible for a server
Oh. I assumed because the timber mod have trees the properties of cactus/sugar cane so... I think you can tell why I thought that
I was planning on making the chests fall on signs when you buy them making them explode their contents on the grond so the player coul pick them up.
So the mod will have to make chests fall and still function
Budderblocks will fall
And all mobs drop one budder block each
That's all I'm asking for it is possible. I just would love for one of you to make the mod you all know much more than Ido so pls help I know you can do it