Hello! I was wondering if anyone could help me, I really want to make a mod which includes random mob textures for MCPE. I’ve already figured out how to do this using OptiFine on the Java PC edition, but I really want to do this on pocket edition as well. For example: I would really like to make a bunch of different types of textures for cows, I’ve already made 46 different textures named cow2.png, cow3.png etc. and I’ve loaded OptiFine on my MCPE with no luck. I’ve tried several different options, also tried including a JSON file in my MCPACK zip file but the only thing that happens is I can get the main cow texture to change. If anyone has any ideas or insight, it would be greatly appreciated!