hey all, i found some tutorials on how to randomize textures on java version but not on the windows 10 version.
i have some custom cow textures set up in the resource pack and added them to the cow.entity.json in the resourcepack folder.
I tried copying the code for rabbits in the behavior folder since rabbits also spawn with random textures but it doesn't seem to be working.
any help would be greatly appreciated :^D
(to further elaborate, i added cow2, cow3 etc. as componentgroups and i'm probably doing everything wrong)