So in the new 0.16 update, i just added a nearest attackable target behavior on a pig and set the family target to monster but it doesn't work, i coded the pig.json correctly and the behavior itself is where it should be, but when i play in a new world with the addon, the pig doesn't execute the behavior. Anyone got a solution. Let me know guys, thanks
So in the new 0.16 update, i just added a nearest attackable target behavior on a pig and set the family target to monster but it doesn't work, i coded the pig.json correctly and the behavior itself is where it should be, but when i play in a new world with the addon, the pig doesn't execute the behavior. Anyone got a solution. Let me know guys, thanks