After a long time I am finally back to making Minecraft PE mods! This version of VeinMiner is fully updated to MCPE 1.1. If you want me to update any other mods or if you've got any new mod ideas please let me know!
Explanation
This mod allows you to mine an entire vein of blocks at once.
You can enable it by holding a pickaxe, axe or shovel and clicking the V button that pops up in the bottom-right corner (0.11 and earlier) or by sneaking (0.12 and later).
If you mine one of a certain type of block, all the connected blocks of the same type will also break (up to 128 blocks at a time).
When you mine something with an enchanted pickaxe, it removes the enchants.
Otherwise, great mod, works perfectly.
Do you mean 0.12 enchanting oflr a 0.11 mod? It probably goes wrong where I give a new pickaxe with a lower durability when a block is broken. I'll see if there's a workaround. Otherwise I'll just disable the durability decreasing in 0.12...
There is a bug, when I use the veinminer, the tools do not take damage or break
I know, I had to make a choice between items getting damage or keeping their enchantment. As far as I know the only way to make a tool take damage is by replacing it by a tool with lower durability. If a tool has an enchantment it will in that case be replaced by one without an enchantment. And as far as I know blocklauncher neither allows you to check enchantments on tools nor apply them
Under these conditions you can use any of my mods in your modpacks:
Add a link to this thread or my website to the modpacks thread, and give me credit for that mod
It's Already 0.13.1, when will you fix the tools if we use vein and damage it and + when i mine other logs it always comes out oak not birch can you do something to fix it? if its already allowed now
After a long time I am finally back to making Minecraft PE mods! This version of VeinMiner is fully updated to MCPE 1.1. If you want me to update any other mods or if you've got any new mod ideas please let me know!
Explanation
This mod allows you to mine an entire vein of blocks at once.
You can enable it by holding a pickaxe, axe or shovel and clicking the V button that pops up in the bottom-right corner (0.11 and earlier) or by sneaking (0.12 and later).
If you mine one of a certain type of block, all the connected blocks of the same type will also break (up to 128 blocks at a time).
Video
Download
http://wilco375.github.io/mods/veinminer.html
Links
Original VeinMiner Mod (PC) by portablejim: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292260-1-5-1-8-vein-miner-quickly-mine-veins-of-ore
Code based on DAWN330073's Gravel Destroyer Mod: http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2154410-mini-mods-ruins-timber-gravel-destroyer-stats
Doesn't seem to work. Never found that V button, and it didn't show up.
Cool mod otherwise!
(Running 0.12.0)
That's weird... What exact version of minecraft and BlockLauncher are you using?
Using 0.12.1 and the latest version of block launcher pretty sure.
Your adfly link is not working for me.
Is there another way to download the Mod?
Seeing this reference here... It fills you with determination!
"Knowlage is Power!"- School House Rock
"Codeing is the best power in the world!"- Me
Have fun and code on!
Rocket Science: -Mg=(M-R*t)a+R*t(Ve-g)
When you mine something with an enchanted pickaxe, it removes the enchants.
Otherwise, great mod, works perfectly.
You van go to my website http://wilco375.github.io/ and download it there
Do you mean 0.12 enchanting oflr a 0.11 mod? It probably goes wrong where I give a new pickaxe with a lower durability when a block is broken. I'll see if there's a workaround. Otherwise I'll just disable the durability decreasing in 0.12...
Thanks!
Seeing this reference here... It fills you with determination!
"Knowlage is Power!"- School House Rock
"Codeing is the best power in the world!"- Me
Have fun and code on!
Rocket Science: -Mg=(M-R*t)a+R*t(Ve-g)
0.12.0 enchanting...
The mod works but you should add stone amd wood tools with axe shovel
I added compatibility with all tools in V1.1
In V1.1 tools no longer take damage in 0.12 until there is a workaround so they can take damage without losing their enchantments.
I just updated the mod. Maybe you could try redownloading it and see if it works now?
Sorry for uber late response.. Still no V button. The message for updates in chat appears, otherwise nothing.
EDIT: Found out you needed a iron/diamond pickaxe. Derp. Problem solved
Well, at least you figured out the problem...
Should be working with all tools in the latest version though? (axe,shovel,pickaxe and all materials)
Huh. That is weird. I havn't tested it with any other tools, but I will! Thanks for letting me know!
There is a bug, when I use the veinminer, the tools do not take damage or break
I know, I had to make a choice between items getting damage or keeping their enchantment. As far as I know the only way to make a tool take damage is by replacing it by a tool with lower durability. If a tool has an enchantment it will in that case be replaced by one without an enchantment. And as far as I know blocklauncher neither allows you to check enchantments on tools nor apply them
I just tried it out and it works fine for me in 0.13
Under these conditions you can use any of my mods in your modpacks:
Add a link to this thread or my website to the modpacks thread, and give me credit for that mod
It's Already 0.13.1, when will you fix the tools if we use vein and damage it and + when i mine other logs it always comes out oak not birch can you do something to fix it? if its already allowed now