Every time I try o open the file it says that it can't open!
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[p]I am under you, and underground all the time...[/p]
[/p]
[/p]
:dirt: :dirt: :dirt:[/p]
:dirt: :dirt: :dirt:[/p]
:stone ::stone: [/p]
[/p]
[/p]
[/p]
[/p]
[/p]
1.2.3 Changelog
- minor bug fixes
* renamed the Ender Reactor Core to "Enderite Block"
* Changed the enderite block to the correct texture
- Now if you don't import the textures first it won't crash
+ Message for if you don't import the textures first
Oh, can you add dirt tools lol? I know I am being stupid.
Rollback Post to RevisionRollBack
[p]I am under you, and underground all the time...[/p]
[/p]
[/p]
:dirt: :dirt: :dirt:[/p]
:dirt: :dirt: :dirt:[/p]
:stone ::stone: [/p]
[/p]
[/p]
[/p]
[/p]
[/p]
[p]I am under you, and underground all the time...[/p]
[/p]
[/p]
:dirt: :dirt: :dirt:[/p]
:dirt: :dirt: :dirt:[/p]
:stone ::stone: [/p]
[/p]
[/p]
[/p]
[/p]
[/p]
Your mod is cool but I wanna help you because your mod could be improved. I mean the emerald armor bug and future bugs. If you want me to help you just pm me
At the moment the emerald armor bug is unfixable, it's a bug with blocklauncher, but if I need help ill p.m. u
I was coding this mod when I was a noob at coding, so it was built up from just plain derp code, to a more complex code
I extracted the texture's , enabled them, added the mod pe script and got no errors, yet I can't see any of the items in creative OR survival. I am using 0.12.1 build 12 and Blocklauncher 1.10 beta 8 and ver 1.2.3 of your mod
Heres a little thing i came across when i was coding the enderite block
The first thing is that while coding it it turned into a liquid, i quickly noticed my mistake and turned it back into a block, but when i went back in game, it had the water texture, eventually i fixed it and made this version
i wonder why nobody has been commenting...
Lol, this siggy was so cringe, 2013 me was cringe
Every time I try o open the file it says that it can't open!
redownload it
Lol, this siggy was so cringe, 2013 me was cringe
I installed the texture pack first and this error message comes up.
java.util.zip.ZipException: File too short to be a zip file: 0
at java.util.zip.ZipFile.readCentralDir(ZipFile.java:355)
at java.util.zip.ZipFile.<init>(ZipFile.java:151)
at java.util.zip.ZipFile.<init>(ZipFile.java:115)
at net.zhuoweizhang.mcpelauncher.ZipTexturePack.<init>(ZipTexturePack.java:19)
at net.zhuoweizhang.mcpelauncher.texture.TexturePackLoader.loadTexturePack(TexturePackLoader.java:79)
at net.zhuoweizhang.mcpelauncher.texture.TexturePackLoader.loadTexturePacks(TexturePackLoader.java:34)
at com.mojang.minecraftpe.MainActivity.loadTexturePack(MainActivity.java:1681)
at com.mojang.minecraftpe.MainActivity.onCreate(MainActivity.java:324)
at net.zhuoweizhang.mcpelauncher.LauncherAppActivity.onCreate(LauncherAppActivity.java:24)
at android.app.Activity.performCreate(Activity.java:5312)
at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1111)
at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2552)
at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2653)
at android.app.ActivityThread.access$800(ActivityThread.java:156)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1355)
at android.os.Handler.dispatchMessage(Handler.java:102)
at android.os.Looper.loop(Looper.java:157)
at android.app.ActivityThread.main(ActivityThread.java:5872)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:515)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:858)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:674)
at dalvik.system.NativeStart.main(Native Method)
you etracted it first right?
Lol, this siggy was so cringe, 2013 me was cringe
umm... diddn't i make the tazer? you helped with the bug where there was no knockback
Lol, this siggy was so cringe, 2013 me was cringe
i did some programing!
1.2.3 Changelog
- minor bug fixes
* renamed the Ender Reactor Core to "Enderite Block"
* Changed the enderite block to the correct texture
- Now if you don't import the textures first it won't crash
+ Message for if you don't import the textures first
- bug where enderite diddn't spawn is gone
Lol, this siggy was so cringe, 2013 me was cringe
OH MY GOSH 2,000+ DOWNLOADS!
Lol, this siggy was so cringe, 2013 me was cringe
Yay new review!
Lol, this siggy was so cringe, 2013 me was cringe
Oh, can you add dirt tools lol? I know I am being stupid.
Can you add mutant silverfish?
At the moment the emerald armor bug is unfixable, it's a bug with blocklauncher, but if I need help ill p.m. u
I was coding this mod when I was a noob at coding, so it was built up from just plain derp code, to a more complex code
Lol, this siggy was so cringe, 2013 me was cringe
I'm not good at entity coding, the entire code for the rifle to shoot was made by crazycard sorry
Lol, this siggy was so cringe, 2013 me was cringe
To fix the bug with floating Enderite, just check if the block at the coordinates is air, and if it isn't, place the Enderite.
Pseudo-code:
Lead developer of Dragonet!
Check out my game, Adventuria!
Dev of (IMO the best server ever) TwilightGamez!
I extracted the texture's , enabled them, added the mod pe script and got no errors, yet I can't see any of the items in creative OR survival. I am using 0.12.1 build 12 and Blocklauncher 1.10 beta 8 and ver 1.2.3 of your mod
it only works on build 9, blocklauncher is not made for build 10 11 or 12
Lol, this siggy was so cringe, 2013 me was cringe
use the js file located in the zip file you downoaded
Lol, this siggy was so cringe, 2013 me was cringe
Heres a little thing i came across when i was coding the enderite block
The first thing is that while coding it it turned into a liquid, i quickly noticed my mistake and turned it back into a block, but when i went back in game, it had the water texture, eventually i fixed it and made this version
Lol, this siggy was so cringe, 2013 me was cringe
OK now it works but sometimes crashes after I press play, and there is Blocklauncher for those. Don't you follow his twitter bruh xD
it only will crash if you have certian mods installed with it, its not my mods fault, ill make a list of incompatible mods on the front page
Lol, this siggy was so cringe, 2013 me was cringe