Hi eveeyone,today I will tell you how to know your mod version.
"Is it work on 0.X.X?"a lot of user have this question,and you impossible to try all version of MCPE!
If you have a little bit of modding experience,you can following below methods: 1.Check Texture pack
Very easy way,extract it,find terrain.tga or items-opaque.png under /images folder,0.8.0,0.7.6 is different from 0.9.0-0.10.0. 2.Check script functions
Try to open script file by using DroidEdit/920Text Editor or any text Editor.
Find custom item functions like:
ModPE.setItem();
Block.defineBlock();
Look at their method:
If: ModPE.setItem(NUMBER,"STRING",NUMBER,"STRING",...)
-0.8.0~0.10.0 method. ModPE.setItem(NUMBER,NUMBER,NUMBER,NUMBER,"STRING")
-0.7.6 method.
Define block method never change yet,but some texture name may be change in future. 3.Ask modder If it still doesn't work,it may BlockLauncher has deleted/changed this function,or its bugs.
Rollback Post to RevisionRollBack
A modder come from Taiwan.
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"Is it work on 0.X.X?"a lot of user have this question,and you impossible to try all version of MCPE!
If you have a little bit of modding experience,you can following below methods:
1.Check Texture pack
Very easy way,extract it,find terrain.tga or items-opaque.png under /images folder,0.8.0,0.7.6 is different from 0.9.0-0.10.0.
2.Check script functions
Try to open script file by using DroidEdit/920Text Editor or any text Editor.
Find custom item functions like:
ModPE.setItem();
Block.defineBlock();
Look at their method:
If:
ModPE.setItem(NUMBER,"STRING",NUMBER,"STRING",...)
-0.8.0~0.10.0 method.
ModPE.setItem(NUMBER,NUMBER,NUMBER,NUMBER,"STRING")
-0.7.6 method.
Define block method never change yet,but some texture name may be change in future.
3.Ask modderIf it still doesn't work,it may BlockLauncher has deleted/changed this function,or its bugs.
A modder come from Taiwan.