Hello kaspy. I just wanted to say that this mod looks awesome (and cute too!), but there is a problem I have. When I first used the mod, the maid didn't appear like on your screenshots. Instead, they look like villagers with broken textures. It appears that the custom shape doesn't work and only takes the shape of a villager. I was hoping if you knew what I was doing wrong, in case I missed something. Thank you
What is the function to save custom render type on mobs?
I'm not good at English. So there is a possibility that the translation is wrong.
function entityAddedHook(entity){
maidsavebb=Entity.getEntityTypeId(entity);
if(maidsavebb==15){
if(maidvi==0){
Entity.setMobSkin(entity,"mob/WildMaid.png");
Entity.setRenderType(entity, maidRenderType.renderType);
}
if(maidvi==1){
maidvi=0;
}
}
}
↑ In this function, the villagers changes in maid.
Hello kaspy. I just wanted to say that this mod looks awesome (and cute too!), but there is a problem I have. When I first used the mod, the maid didn't appear like on your screenshots. Instead, they look like villagers with broken textures. It appears that the custom shape doesn't work and only takes the shape of a villager. I was hoping if you knew what I was doing wrong, in case I missed something. Thank you
Ok yeah, silly me
Already updated to 1.8.3, and I love it! So cute and helpful, but I wish they had more health cause they die a little too easily. I especially like how you added the textures in with the .js file (other mods require a texture pack to use with them)
Keep up the amazing work, kaspy. You're awesome
Ok yeah, silly me
Already updated to 1.8.3, and I love it! So cute and helpful, but I wish they had more health cause they die a little too easily. I especially like how you added the textures in with the .js file (other mods require a texture pack to use with them)
Keep up the amazing work, kaspy. You're awesome
you need internet to keep the textures of maid
thats why if you play offline without wifi the textures of maid is messed up
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What is the function to save custom render type on mobs?
Here is the screenshot just in case:
I'm not good at English. So there is a possibility that the translation is wrong.
function entityAddedHook(entity){
maidsavebb=Entity.getEntityTypeId(entity);
if(maidsavebb==15){
if(maidvi==0){
Entity.setMobSkin(entity,"mob/WildMaid.png");
Entity.setRenderType(entity, maidRenderType.renderType);
}
if(maidvi==1){
maidvi=0;
}
}
}
↑ In this function, the villagers changes in maid.
Please update the block launcher.
THANKS!
Can I use this on my Mo Animals Mod?
Already updated to 1.8.3, and I love it! So cute and helpful, but I wish they had more health cause they die a little too easily. I especially like how you added the textures in with the .js file (other mods require a texture pack to use with them)
Keep up the amazing work, kaspy. You're awesome
you need internet to keep the textures of maid
thats why if you play offline without wifi the textures of maid is messed up