If you don't want a texture just make a built in one. 1+ . Oh and do you want me to add this mod to my ModPack?
I have had troubles over riding the terrain.tga file. I have tried a ton of different stuff and there isn't anything online. But yeah, what kind of modpack is it? That would be great!
The Meaning of Life, the Universe, and Everything.
Location:
Maryland
Join Date:
11/1/2013
Posts:
207
Location:
Probably in Unova
Minecraft:
SamurottKnight
Member Details
You mind if I make a video? I'll make a video and have it YouTube by tomorrow. BTW, I have a new channel, SamurottKnight Gaming, I'll be sure to give you the link!
You mind if I make a video? I'll make a video and have it YouTube by tomorrow. BTW, I have a new channel, SamurottKnight Gaming, I'll be sure to give you the link!
That would be great! Message me the link when you are done and I will put it on this page!
I personally love the idea. but will the be a future for it in the mcpe 9.0 update because if you can't see my signature I'm beta testing it.
Yes, there will be. In 0.9.0 it will be easier to obtain obsidion, and it would be super easy to make the endermen drop ender pearls. As for the blaze powder, i don't yet know. Maybe just make enderman drop ender eyes. Ideas welcome!
I have had troubles over riding the terrain.tga file. I have tried a ton of different stuff and there isn't anything online. But yeah, what kind of modpack is it? That would be great!
If you can't 'read' the .tga files, I recommend Pain.NET, it worked for me! Hope it works
If you can't 'read' the .tga files, I recommend Pain.NET, it worked for me! Hope it works
well, no, what i did was converted the .tga file into a .png and edited it. Then, i converted it back, uploaded it to drop box as i would for the items_opaque. The problem was that when i did the override textures function, the game would over ride the textures alright, but everything was all messed up, i could see through some blocks, and others were not even a texture that was recognized in the .tga file. Maybe in 0.9.0 the ender chest texture will be added, Anyways, it's not worth changing until then.
And do you mean paint.net?
As of now I have plans to update this mod for 0.9.x so I wouldn't advise using this incomplete mod right now. I also have plans to possibly continue this mod even larger such as adding the end dimension. So as of right now, i'd prefer you not. Thanks:)
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I have had troubles over riding the terrain.tga file. I have tried a ton of different stuff and there isn't anything online. But yeah, what kind of modpack is it? That would be great!
If you can't 'read' the .tga files, I recommend Pain.NET, it worked for me! Hope it works
Lead developer of Dragonet!
Check out my game, Adventuria!
Dev of (IMO the best server ever) TwilightGamez!
well, no, what i did was converted the .tga file into a .png and edited it. Then, i converted it back, uploaded it to drop box as i would for the items_opaque. The problem was that when i did the override textures function, the game would over ride the textures alright, but everything was all messed up, i could see through some blocks, and others were not even a texture that was recognized in the .tga file. Maybe in 0.9.0 the ender chest texture will be added, Anyways, it's not worth changing until then.
And do you mean paint.net?