By the way portal sounds don't work for me. It's because I use a kindle fire and on it you can't move files (I did try turning the stuff in the file into a zip file and moving that but that never worked)
You can use a file manager (you can find it on the play store) or connect your Kindle to the computer and move the portal-sounds folder in the internal memory
DEsNO V.356 is a PRO coder...I would be more reasonable if his next coding project was the ender dragon. XD (But I still think a jukebox mod would be great! ) :DDEsNO, could you make it so that it checks for mobs every 1/5 second?
And I have a file manager for my kindle already because you can't extract files with office suit. I got it for this mod (you can't move files with that either )
I don't know other methods to move the folder, sorry
A old bug, the portals stay in your world when you leave and they remain unfunctional...
DEsNO V.356 is a PRO coder...I would be more reasonable if his next coding project was the ender dragon. XD (But I still think a jukebox mod would be great! )
DEsNO, could you make it so that it checks for mobs every 1/5 second?
I don't know how to fix this bug (currently there isn't a method in Blocklauncher that consent to save things only in one map)
Thanks
I think with a check every 1/5 of a second you will notice the difference because it isn't immediately
Wow, awesnome mod!!! i always love to use it on my modded survival these sounds and ability to shoot portals thats VERY cool can i analyze script ? Im modder too now i am making dubstep gun mod, i need to lurn how to import sounds, i am still just beginer lol im goana post shotout on my forums post when im goana complete mod and goana give you link to mod. It goana be my second mod. First one just added recipes to jungle wood lol
Informations:
Craft the PortalGun in the crafting table and then just shoot!
You can teleport yourself everywhere with these portals.
There are five different PortalGun with different characteristics.
Download:
- Download the r003 zip here: MediaFire, here: MEGA, or here: Dev-Host.
- Extract it
- IMPORTANT: Move the "portal-sounds" folder in the /sdcard directory of the internal-memory (only if you don't have an internal memory place the folder in external-memory!)
- Install textures
- Import the script from local storage in Blocklauncher
- Enjoy!
Screenshots:
- Portal Informations GUI:
- Portal jukebox:
Items IDs:
- PortalGun: ID 470
- PortalGun Gold: ID 471
- PortalGun Iron: ID 472
- PortalGun Lava: ID 473
- PortalGun Wood & Stone: ID 474
- Long Fall Boots: ID 305
- Portal Jukebox: ID 220
- Jumper: ID 221
Changelog:
Portal 2 Mod r003
- New restyled GUI (see screenshots)
- Now you can spawn portals under blocks (see image)
- Added damage for Portal guns
- Added sound for the PortalGun Wood & Stone
- Added "turret song" in Portal jukebox
- Fixed the bug that blue portals can be placed outside the world
- Speed of "mobs support for portals and jumper" improved by ≈90%
- There is also an Easter Egg hidden in the "Portal Informations" GUI (can someone find it? )
Portal 2 Mod r002
- Added option in the "Portal Informations" GUI to enable support of mobs in portals and jumpers
- Added sounds
- Added Portal Jukebox block
- Added Jumper block
- Added Long fall boots
- Bug fix and improvements
Portal 2 Mod r001:
- Initial release
Other:
Planned features
- Two versions: one that require an Internet connection without the texture and another one that require only the texture
- Turrets (I'm working on this)
- Tell me your suggestions
Bug:
- In certain circumstances long fall boots don't work (probably fixed in the next version)
- If you find a bug report in this thread.
Video:
xDarkAbsolute (English - r001):
Tea house (Taiwanese - r002):
If someone make a YouTube video for this mod and send me the link I will add it here.
If someone make a custom map for this mod and send me the link I will add it here.
Copyrights:
This work is licensed under the Creative Commons Attribution- NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommo...nses/by-nc/4.0/ or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View, California, 94041, USA.
Credits:
- Thanks to mcpemodder for helping me in making the code when the PortalGun shoot.
- Thanks to iChun for a few images extracted from his mod.
- Thanks to TBPM for his idea of decoding images with base64.
- Thanks to minecrave79 for helping me for the damage code for the portal guns
- Thanks to MyNameIsAnti that made for me a fantastic render for the turret (that I will add probably in the next update)
I spent a lot of time to make this mod, so, please, if you like it press the green button ("vote this post up") here below.
Thanks!
It's amazing how advance this mod is getting.At least this project hasn't been abandoned yet.Great job Desno for the Changelog/update however you may want to advise about the expected release of 0.9.0 tomorrow.Meaning that players will have to wait until the blocklauncher update.And I'm going to look into that easteregg and also, how did you get custom audio files working cause I have never seen a mod that has one.I guess this sticks out.And all these posts are what keeping this mod kicking.By the time you probably read this 0.9.0 is already out.Keep up the good work:P XD
It's amazing how advance this mod is getting.At least this project hasn't been abandoned yet.Great job Desno for the Changelog/update however you may want to advise about the expected release of 0.9.0 tomorrow.Meaning that players will have to wait until the blocklauncher update.And I'm going to look into that easteregg and also, how did you get custom audio files working cause I have never seen a mod that has one.I guess this sticks out.And all these posts are what keeping this mod kicking.By the time you probably read this 0.9.0 is already out.Keep up the good work:P XD
When the 0.9.0 will be released I will probably have to update the mod the make it working for the new version of blocklauncher and for Minecraft Pe
Thanks
If you want to you some part of my code just give me credits
Read credits in the first post.
When the 0.9.0 will be released I will probably have to update the mod the make it working for the new version of blocklauncher and for Minecraft Pe
Thanks
Maybe in future I will add support for multiple portals
What didn't work? The sounds?
No. Just the mod overall. The only thing that showed up was the text. Nothing else.
Can you do a minor update and update the textures of the portals so that it would change textures once both portals are active?
For the next update I will wait for the new blocklauncher version (and Minecraft pe 0.9.0)
I will probably add the texture for both portals active, turrets, improvements for the long fall boots and momentum
I made a version with flat portals (so they dont potrude out of walls) and the portal orbs are not affected by gravity, because that is how it is in the real game. So you can use it as an update if you like.
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You can use a file manager (you can find it on the play store) or connect your Kindle to the computer and move the portal-sounds folder in the internal memory
All the other things I've made for Minecraft: desno365.net/minecraft/
Follow me on Twitter: @desno365
Visit my website: desno365.net
A old bug, the portals stay in your world when you leave and they remain unfunctional...
DEsNO V.356 is a PRO coder...I would be more reasonable if his next coding project was the ender dragon. XD (But I still think a jukebox mod would be great! ) :DDEsNO, could you make it so that it checks for mobs every 1/5 second?
I made my map Playable with this mod and texture pack!
http://www.minecraftforum.net/topic/2622358-portal-portalcraft-beta-v-1-01-using-desno365s-portalgun-2-mod-081/
Give me your opinions guys
*Some levels are impossible to do, Desno, please add momentum to your mod, then my map and your mod will be excellent!
Thank You
I don't know other methods to move the folder, sorry
Yes, maybe I can make it but I have also some other ideas for mods after I finished and make perfect the portal mod
Thanks
I don't know how to fix this bug (currently there isn't a method in Blocklauncher that consent to save things only in one map)
Thanks
I think with a check every 1/5 of a second you will notice the difference because it isn't immediately
Thank you for this map, I'm trying it
All the other things I've made for Minecraft: desno365.net/minecraft/
Follow me on Twitter: @desno365
Visit my website: desno365.net
EXPAMPLE
Storage/Somthing/bdhdh
Lol, you don't put it in a folder, just drop it into the storage!
You have to copy / move the "portal-sounds" folder in /sdcard (the internal memory)
No it isn't the Easter egg
The Easter egg is something that you have to click or to long click
All the other things I've made for Minecraft: desno365.net/minecraft/
Follow me on Twitter: @desno365
Visit my website: desno365.net
Did you move it in the internal memory? Where did you move it?
Thanks
Yes you can analyze my script if you want, if you want to copy some code of it just give me credits
For the sounds you can also look at the official android reference: http://developer.android.com/reference/android/media/MediaPlayer.html
But a render it's only compatible with entity, I think, items can't be rendered (maybe I'm wrong)
All the other things I've made for Minecraft: desno365.net/minecraft/
Follow me on Twitter: @desno365
Visit my website: desno365.net
You are right! I didn't think about this
I will try to do it, thanks
You have to move it in the internal memory, in the main directory. For example you have placed it in "/Android/data/" but you have to place it in "/"
All the other things I've made for Minecraft: desno365.net/minecraft/
Follow me on Twitter: @desno365
Visit my website: desno365.net
If you want to you some part of my code just give me credits
Read credits in the first post.
When the 0.9.0 will be released I will probably have to update the mod the make it working for the new version of blocklauncher and for Minecraft Pe
Thanks
Maybe in future I will add support for multiple portals
What didn't work? The sounds?
All the other things I've made for Minecraft: desno365.net/minecraft/
Follow me on Twitter: @desno365
Visit my website: desno365.net
Did Blocklauncher give to you errors?
Do you know that you have to craft the Portal gun in the crafting table?
All the other things I've made for Minecraft: desno365.net/minecraft/
Follow me on Twitter: @desno365
Visit my website: desno365.net
Can you do a minor update and update the textures of the portals so that it would change textures once both portals are active?
For the next update I will wait for the new blocklauncher version (and Minecraft pe 0.9.0)
I will probably add the texture for both portals active, turrets, improvements for the long fall boots and momentum
All the other things I've made for Minecraft: desno365.net/minecraft/
Follow me on Twitter: @desno365
Visit my website: desno365.net
I made a version with flat portals (so they dont potrude out of walls) and the portal orbs are not affected by gravity, because that is how it is in the real game. So you can use it as an update if you like.