Mob support doesnt work, the turret tuxtures always seem to bug out, and the reason their flying is because that they cant move from their original possition even when you remove the blocks their standing on, and also jumper blocks sometimes dont work
Hi I completely love this mod though I found that I was trying to make a portal map for this and I exited, when I came back in the movement controls bugged up Dx
Mob support doesnt work, the turret tuxtures always seem to bug out, and the reason their flying is because that they cant move from their original possition even when you remove the blocks their standing on, and also jumper blocks sometimes dont work
I hope you benifit from my given obsevation
Mob support bug: is a Blocklauncher bug, the APIs are not yet fully updated
Fly Turrets: it's a bug of the Portal Mod but it's the only way I find to make them still, if I don't do this they move in the map random
Jumper block bug: it's a Blocklauncher / MCPE bug, in the 0.8.1 (with Blocklauncher 1.6.10) they worked well
Hi I completely love this mod though I found that I was trying to make a portal map for this and I exited, when I came back in the movement controls bugged up Dx
Thanks
You mean the movement controls of minecraft?
Thanks
You mean the movement controls of minecraft?
No problem and oops yes I do mean the movement controls of Minecraft lol they seem to stop walking after a bit and I need to tap the movement buttons just to make the character move Dx
Have it not move X and Z coords but allow Y. You have it force spawn another turret, can you remove cow within a couple blocks from it?
Already tried but don't work...
Turret not removed bug: it's a Blocklauncher bug (the API Entity.getAll() that this mod use many times is not yet updated to 0.9.x)
The if I close out and go back into the world the turrets are still there but there are also cows. Also, when the turrets take damage, they make cow noises.
The if I close out and go back into the world the turrets are still there but there are also cows. Also, when the turrets take damage, they make cow noises. The jukebox creates insane amounts of lag.
if I close out and go back into the world the turrets are still there but there are also cows. Also, when the turrets take damage, they make cow noises. The jukebox creates insane amounts of lag.
if I close out and go back into the world the turrets are still there but there are also cows. Also, when the turrets take damage, they make cow noises. The jukebox creates insane amounts of lag.
First bug: Blocklauncher bug, for now it's impossible to remove the cows because some APIs are not updated
Turrets with cow noises: I will try to fix this
Jukebox: when it start to lag? When you play a song or only when opening it?
I found realy useful and funny, able to pick up mobs and throw them it the air, it could be one of the most OP items available for Minecraft PE you know
Hey Desno, could add this feature for the turrents even if this isnt from Portal (i think) could you make move when there agresive is on and stop moving when they spot you so that it looks like there searching you (random movement for the turret is okay as long as they move when there agresive and cant see you)
But you decide if you want to add it or not, cause it'll still be a cool mod
I hope you benifit from my given obsevation
While in world, hit wrench, hit modpe scripts, hit back.
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I support:
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I support:
Mob support bug: is a Blocklauncher bug, the APIs are not yet fully updated
Fly Turrets: it's a bug of the Portal Mod but it's the only way I find to make them still, if I don't do this they move in the map random
Jumper block bug: it's a Blocklauncher / MCPE bug, in the 0.8.1 (with Blocklauncher 1.6.10) they worked well
Thanks
You mean the movement controls of minecraft?
All the other things I've made for Minecraft: desno365.net/minecraft/
Follow me on Twitter: @desno365
Visit my website: desno365.net
Help Me by clicking above links and skipping ad!
I support:
No problem
Already tried but don't work...
Turret not removed bug: it's a Blocklauncher bug (the API Entity.getAll() that this mod use many times is not yet updated to 0.9.x)
All the other things I've made for Minecraft: desno365.net/minecraft/
Follow me on Twitter: @desno365
Visit my website: desno365.net
(Note: Hold not press)
First bug: Blocklauncher bug, for now it's impossible to remove the cows because some APIs are not updated
Turrets with cow noises: I will try to fix this
Jukebox: when it start to lag? When you play a song or only when opening it?
In the game the GravityGun can't pick everything so I thought that it's better to make it pick only mobs
All the other things I've made for Minecraft: desno365.net/minecraft/
Follow me on Twitter: @desno365
Visit my website: desno365.net
I found realy useful and funny, able to pick up mobs and throw them it the air, it could be one of the most OP items available for Minecraft PE you know
But you decide if you want to add it or not, cause it'll still be a cool mod
1. TurreTurrets can't hurt you, even if aggressive.
2. If you leave the game, turrets and some entities turn pure white, probably blocklauncher though.
That's it for now
(Can't add attachments, for some odd reason screenshots aren't supported.)
may I also request you make goat simulator?