TOO MUCH TNT MOD! v. 0.4.0 [FIXED DOWNLOAD][AWESOME UPDATE!][30 NEW TNT'S][600,000+ Downloads!]
Poll: What do you want me to do next?
Ended Dec 6, 2014
Poll: Should I add a TNT called Crash TNT that crashes your game?
Ended Feb 27, 2015
Ended Dec 6, 2014
Ended Feb 27, 2015
Do You Have A Update For v0.11.1?
Still It's Bugging Up...
When i was trying to load the textures it debug please teach me how to fix it
Is this already ported to an addon? would you mind giving me the link
Nevermind
Hey Andy. Every time I try to get the texture pack into the script, it keeps saying something about "it failed", then showed a whole script. I downloaded the texture pack. Can you fix it?
first you nedd to install the textures then restart the Blocklauncher then import the script if your mcpe verison is 11.1 i think it wouldn't work if it didn't work you need to downgrade your MCPE to 10.5 and your block launcher pro to 1.8.5
Yes that is correct! I am actually planning on porting this to 0.11.1 or 0.12.0 when it comes out. Progress is VERY slow at the moment, so I can't provide any update dates. Sorry again for all of the waiting!
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Hey MrAndy, when do you think you can get the mod updated as an addon at the soonest?
Anything new in the next update MrAndy?
Can someone please help ? What does this mean? Every time I import the mod it says it failed and this pops up! Please help! : (
Are you using the proper MCPE version?
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I have alot of crashes on blockluncher so no crash Tnt.
Holy **** this mod is AMAZING!
For anyone that wants, I have a *very experimental* version of this mod here that does however work on 0.12.1. I hope this helps some of you. But remember, YOU MUST INSTALL THE TEXTURE PACK FIRST BEFORE INSTALLING THE MOD! After installing the texture pack, quit blocklauncher and then reopen and install the mod.
Links:
Mod: http://adf.ly/1PppOX
Texture Pack: http://adf.ly/1PppZn
I hope this helps some!
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Yay! Time to find out if this works with PocketPower....
GENERATION 36: The first time you see this, copy it into your signature
on any forum and add 1 to the generation. This is a Social experiment.
Hey! It works with PocketPower! And byte said it wouldn't work with ModPE scripts...
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Cool! Thanks for testing! Can I ask you a few questions? Did the TNT blocks show up in the creative inventory? Also, were there any other noticeable bugs?
Thanks!
MRAndyPE
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In the Creative Inventory, I can't remember what I saw and my Kindle is charging right now and the battery is dead so I can't check, but I will update when it turns on. Not really other bugs apart from lag but what do you expect from a 1st Gen Kindle Fire? (Yes I still have one of those rooted and running Android 4.4 KitKat) But I did find something interesting when combining with PocketPower that wooden and stone pressure plates are missing in the inventory. I'm not sure if this is a problem with PocketPower or TooMuchTNT but I'm guessing it's TooMuchTNT since when removing TMT it goes back to normal. By the way, if possible you should try to make it so that when PocketPower is installed, the TNTs are moved to the redstone tab.
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Thanks dude!
Yes, the lag is real!
And ya, the deal with the pressure plates is TooMuchTNT. I will maybe fix that. as to moving it to the redstone tab, that would be pretty hard. I just checked, and it works great with Toolbox by @McMrARM. go download that and use it with this! 
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I tried it with Toolbox, but it was super hard to find the TNT since it was in a random spot so I just disabled it. Maybe when it's ported to an addon it would be easier to move it into the Redstone tab since they would be both using C++? I don't really know since all I know is a little JavaScript. And as for if all the TNT is in the creative inventory, I see 10 types of tnt, all of them are different. So if that's everything, then that's working good.
GENERATION 36: The first time you see this, copy it into your signature
on any forum and add 1 to the generation. This is a Social experiment.