I modified your one.
Mm, I guess I could wait for 0.9.0 and then update it. But im getting alot of messages on both MC Forums and G+ to release the update nao. q,q
Would alot of things change (ModPE Wise) when 0.9.0 comes out?
For as much as I wouldn't want anything to change, we all saw what happened to custom blocks when 0.8.x was first released. Perhaps just release a minor update for 0.8.1 and leave the major one for 0.9.0's official debut?
For as much as I wouldn't want anything to change, we all saw what happened to custom blocks when 0.8.x was first released. Perhaps just release a minor update for 0.8.1 and leave the major one for 0.9.0's official debut?
Mm, currently though. Pokecube PE doesnt use any custom blocks (thankfully, they always get screwed over when theres a new update). The only thing im worried about is crafting recipies.
What? v1.x is 0.7.x, v2.x is 0.8.x, and v3.x is 0.9.x! Why are you waiting for 0.9.0 to release v2.8?
I guess i could rename it v3.x, it does have enough features to be it, such as battling etc. Not really sure. Right now theres only a bit more people saying to wait for 0.9.0. But ill need to check my google plus again.
I guess i could rename it v3.x, it does have enough features to be it, such as battling etc. Not really sure. Right now theres only a bit more people saying to wait for 0.9.0. But ill need to check my google plus again.
Dont forget to cancel the beta test thing.
I have an idea. An minor update for 0.8 with battle and a major one for 0.9 with wolves instead of custom battles
But I got one question when it will the update be down
Most likely 0.9.0, majority said release it for 0.9.0. (Hey, 0.9.0 will be out fairly soon, give it a week or so )
When I posted the topic on G+, majority said wait, same with twitter.
When I posted the question on here, most said just release it twice xD
@jv110, im going to keep the battle system as is. And you said, to release the battle system turn based for 0.8.x then rehaul it for 0.9.0. It would be easier to leave it turn-based (and just wait for 0.9.0, but thats my opinion). Using a variable for HP, instead of real health, makes it alot easier (if we had mobs actually dying due to losing real HP, which would be the case using real time battles... well it would be buggy.)
Okay, but I think the battle which ModPE can do isn't good, because your Pokémon won't follow the enemy and it won't attack properly
Oh, dont worry about that.
When you encounter a pokemon, using modTick(); the enemy and your pokemon stay where it should be.
Its completely turn based and neatly done, and less buggy than if I were to use a wolfAi for it.
I got a question. WHY DO YOU ADD ONLY OLD POKÉMON??
My favourite pokemon game were the first two regions, they also have the better pokemon designs, and the season 1,2,3,4 also were the best in the anime (as well as Origins).
Aight my Donation App, will be up on the playstore soon.
My favourite pokemon game were the first two regions, they also have the better pokemon designs, and the season 1,2,3,4 also were the best in the anime (as well as Origins).
Aight my Donation App, will be up on the playstore soon.
i agree in my opinion, the newer games and lines became more messy, and too refined. gen 1-4 FTW keep it up hexdro im fvery excited to see the new update
Hey I got something can u add X and Y Pokémon like froakie and here is a website some are on the to some u have to scroll down http://pokemondb.net/pokedex/game/x-y
My favourite pokemon game were the first two regions, they also have the better pokemon designs, and the season 1,2,3,4 also were the best in the anime (as well as Origins).
Aight my Donation App, will be up on the playstore soon.
I don't agree. I play Y and (at least for me and my friends and some other people) it is the best Pokémon game ever made.
Are you saying that Red/Blue/Green/Yellow/Gold/Silver/Crystal sprites (They were still sprites...) are better than X/Y textures? NO WAY!!
Also, Team Rocket isn't there. There is Team Flare, those red-suit guys planning to destroy all the life in the world except themselves to "reduce super population" or something like this (maybe "ultra population")
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Game dev and Minecraft modder.
Twitter: @jv110br_
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For as much as I wouldn't want anything to change, we all saw what happened to custom blocks when 0.8.x was first released. Perhaps just release a minor update for 0.8.1 and leave the major one for 0.9.0's official debut?
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
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Game dev and Minecraft modder.
Twitter: @jv110br_
Uninstall MCPE and get 0.8.1 from the Google Play Store.
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
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Curse PremiumDont forget to cancel the beta test thing.
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
I have an idea. An minor update for 0.8 with battle and a major one for 0.9 with wolves instead of custom battles
Game dev and Minecraft modder.
Twitter: @jv110br_
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Curse PremiumWhen I posted the topic on G+, majority said wait, same with twitter.
When I posted the question on here, most said just release it twice xD
@jv110, im going to keep the battle system as is. And you said, to release the battle system turn based for 0.8.x then rehaul it for 0.9.0. It would be easier to leave it turn-based (and just wait for 0.9.0, but thats my opinion). Using a variable for HP, instead of real health, makes it alot easier (if we had mobs actually dying due to losing real HP, which would be the case using real time battles... well it would be buggy.)
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
Game dev and Minecraft modder.
Twitter: @jv110br_
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Curse PremiumWhen you encounter a pokemon, using modTick(); the enemy and your pokemon stay where it should be.
Its completely turn based and neatly done, and less buggy than if I were to use a wolfAi for it.
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
Game dev and Minecraft modder.
Twitter: @jv110br_
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View User Profile
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View Posts
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Send Message
Curse PremiumAight my Donation App, will be up on the playstore soon.
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
For daily Textures, and Graphics visit and follow my Twitter: https://twitter.com/KnifeFTW
Game dev and Minecraft modder.
Twitter: @jv110br_
I don't agree. I play Y and (at least for me and my friends and some other people) it is the best Pokémon game ever made.
Are you saying that Red/Blue/Green/Yellow/Gold/Silver/Crystal sprites (They were still sprites...) are better than X/Y textures? NO WAY!!
Also, Team Rocket isn't there. There is Team Flare, those red-suit guys planning to destroy all the life in the world except themselves to "reduce super population" or something like this (maybe "ultra population")
Game dev and Minecraft modder.
Twitter: @jv110br_