o_o; My random encounter works by ticks (and works pretty awesomely), since im cool that way. Nah im fine, i dont like using others codes doesnt make me feel that i've "accomplished something" or something.
Um sure I guess as long as you don't use my code.
If you guys want - Ill put up a v3 test or something tomorrow alongside the video.
Like a beta stage? Or just for people to give their opinions? Tell me tomorrow. It's 11:26 pm where I live. O.o
I have never looked at your code sooooo i am sure i'll copy it. I haven't got alot in mine though. Only attack system (not fully done) and random encounter. I didn't use ticks. Every step you take has a chance of a battle for mine.
Yeah the battle system is turning out to be one of the hardest parts to code (due to the limitations of modpe) xD
A beta stage for people to give their opinions. Yeah the battle system is turning out to be one of the hardest parts to code (due to the limitations of modpe) xD
I am not sure if there is a limitation in attackHook, but I'll try to get the attacker to be another entity apart from the player.
I am not sure if there is a limitation in attackHook, but I'll try to get the attacker to be another entity apart from the player.
At the moment i've created an "attack" item, that you recieve when you engage in battle. So you can control when your pokemon attacks, etc. Gonna be testing it soon.
Yeah. Learning is one thing and so is copy & paste. Though, it doesn't count if you made it and it is the same as another person's. Limitations in programming languages do cause this.
Yeah. Learning is one thing and so is copy & paste. Though, it doesn't count if you made it and it is the same as another person's. Limitations in programming languages do cause this.
Yeah, and I just have a bad feeling about myself when using someone else's code.. it just doesn't feel right.+ great mod Hexdro! Although I don't understand anything about it as I don't play Pokemon xD
Yeah, and I just have a bad feeling about myself when using someone else's code.. it just doesn't feel right.
+ great mod Hexdro! Although I don't understand anything about it as I don't play Pokemon xD
Same here. >.>
Ahah thanks, the only bug so far is when winning a pokemon battle... the other pokemon doesnt dissapear. Is that okay with you guys if I release (the beta pre-release) it with this bug?
Ill edit it so you can still gain exp and the pokedollars if you win (because normally the mob would have to die, but i'll change it because of the bug).
Also the Poke healing tables and the release table works well as well.
Pretty much all bugs are battle system related.
Same here. >.>
Ahah thanks, the only bug so far is when winning a pokemon battle... the other pokemon doesnt dissapear. Is that okay with you guys if I release (the beta pre-release) it with this bug?
Ill edit it so you can still gain exp and the pokedollars if you win (because normally the mob would have to die, but i'll change it because of the bug).
Also the Poke healing tables and the release table works well as well.
Pretty much all bugs are battle system related.
I don't really mind, and you were the 400th post so your the easter egg xD
The map will not be out for a while because I am having trouble with greifers on my server so I keep having to fix it and I have restarted the world 3 times and Hexdro if u have time will u visit my server if u visit my profile I have a topic for the serverMap is one a world but I want my server to be good
The map will not be out for a while because I am having trouble with greifers on my server so I keep having to fix it and I have restarted the world 3 times and Hexdro if u have time will u visit my server if u visit my profile I have a topic for the server
Map is one a world but I want my server to be good
Alright cool,
by the way beta testing has started (private beta test) the beta mod has already been sent to a select few.
Cant wait for the v3 video! I would really like it if you can have more than one pokemon if that would be possible.
Well anyway, the people who played the private test thought that it was pretty good! Got some suggestions such as putting a door on the pokemon center, so today its going to be codey code time.
Like a beta stage? Or just for people to give their opinions? Tell me tomorrow. It's 11:26 pm where I live. O.o
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
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I am not sure if there is a limitation in attackHook, but I'll try to get the attacker to be another entity apart from the player.
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
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Curse PremiumCheck out my game! It's an open-world, sandbox text adventure.
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Curse PremiumWow were near 400 posts!
Who ever is the 400'th will be an easter egg in the mod.
Check out my game! It's an open-world, sandbox text adventure.
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Hexdro © 2012-2015
Yeah. Learning is one thing and so is copy & paste. Though, it doesn't count if you made it and it is the same as another person's. Limitations in programming languages do cause this.
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
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Curse PremiumAhah thanks, the only bug so far is when winning a pokemon battle... the other pokemon doesnt dissapear. Is that okay with you guys if I release (the beta pre-release) it with this bug?
Ill edit it so you can still gain exp and the pokedollars if you win (because normally the mob would have to die, but i'll change it because of the bug).
Also the Poke healing tables and the release table works well as well.
Pretty much all bugs are battle system related.
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
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Curse PremiumCheck out my game! It's an open-world, sandbox text adventure.
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Lambo_car was the 400th post and you were the 400th reply. xD
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
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Curse Premiumby the way beta testing has started (private beta test) the beta mod has already been sent to a select few.
Check out my game! It's an open-world, sandbox text adventure.
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Hexdro © 2012-2015
Link:
http://www.minecraft.../#entry29816329
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Curse PremiumWell anyway, the people who played the private test thought that it was pretty good!
Check out my game! It's an open-world, sandbox text adventure.
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Curse PremiumIt's buggy, please don't make videos of it yet, or distribute it as your own.
http://www.mediafire.com/download/rdinj0j0pfov6kg/pokecube v3 beta release.zip
Check out my game! It's an open-world, sandbox text adventure.
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Hexdro © 2012-2015