Ahah Evolution Stones Not sure how buying them is going to work though. >.>
Also going to add capture rates, maybe. So there is going to be a few more types of pokeballs or something If I can.
New Pokeballs? Do you mean Master Balls? Oh, well... time to use PocketInvEditor again!
Me I think.
Some of my code im using is from my Pokemon Yellow 3D game. Since this mod and the game is written in javascript some of the code in both are similar.
The thing is with eevee, it's going to look a bit funny. can someone list gen1 pokemon that evolve using stones?
Me I think.
Some of my code im using is from my Pokemon Yellow 3D game. Since this mod and the game is written in javascript some of the code in both are similar.
The thing is with eevee, it's going to look a bit funny. can someone list gen1 pokemon that evolve using stones?
Does that include fossils?
List of evolution stone pokemon (before evolution):
Eevee
Pikachu
Clefairy
Gloom
Growlithe
Poliwhirl
Vulpix
Weepinbell
Jigglypuff
Nidorino
Nidorina
Staryu
Fossil Pokemon:
Kabuto
Omanyte
Aerodactyl
There may be more, but this is what I can think of at the top of my head. Enjoy!
Thanks! :')
To start a battle in version 3...
You hit a mob with your pokeball (So it summons your pokemon) then the battle starts.
Also the pokemon and the pokemon, you verse' HP is not their HP HP.
Rather it is a variable called wildPokemonHP and yourPokemonHP
Going to be testing the battling one last time.
v4 will be the Trainer Update.
Can you guys answer the new Poll?
Whether or not you want random encounters or not.
Personally I want random encounters... as I will be able to implement the first 151 pokemon alot faster, and the mod will progress faster. (Hey maybe with the I could even add trainers in this update if it were random )
However If I keep it as is, the mod will progress at a slower rate.
Pokecube PE v3 - The battle update is scheduled for sometime this week or next week.
If all goes well i could implement most of the gen1 pokemon in this update.
v4 will be the Trainer Update.
Can you guys answer the new Poll?
Whether or not you want random encounters or not.
Personally I want random encounters... as I will be able to implement the first 151 pokemon alot faster, and the mod will progress faster. (Hey maybe with the I could even add trainers in this update if it were random )
However If I keep it as is, the mod will progress at a slower rate.
Pokecube PE v3 - The battle update is scheduled for sometime this week or next week.
If all goes well i could implement most of the gen1 pokemon in this update.
thanks I love pokemon and I love could I beta test the mod for you plz
Sorry as I said, I do not like having beta testers as they slow down progress on the mods. I have to wait for them to report back the bugs, however If I just test it myself I can find the bugs much easier, and code and play at the same time.
Yay pikachu tnxWhen do u think the update will be doneDo you think you can in a latter update make the flying type fly like using the move flyHow do you make a mod I want to learn because I have some mod ideas
Stop rushing Hexdro! He can give you the mod now, but it won't work...
Well it would work, just not the battle system (properly anyway).
I hope you guys dont mind but crafting the pokeballs etc, will stay as it is. And the bug catching pokemon, only seems to happen with pokemon with hostile AI (its been fixed though)
New Pokeballs? Do you mean Master Balls? Oh, well... time to use PocketInvEditor again!
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
Who?
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
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Curse PremiumSome of my code im using is from my Pokemon Yellow 3D game. Since this mod and the game is written in javascript some of the code in both are similar.
The thing is with eevee, it's going to look a bit funny.
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
Does that include fossils?
List of evolution stone pokemon (before evolution):
Eevee
Pikachu
Clefairy
Gloom
Growlithe
Poliwhirl
Vulpix
Weepinbell
Jigglypuff
Nidorino
Nidorina
Staryu
Fossil Pokemon:
Kabuto
Omanyte
Aerodactyl
There may be more, but this is what I can think of at the top of my head. Enjoy!
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
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Curse PremiumTo start a battle in version 3...
You hit a mob with your pokeball
Also the pokemon and the pokemon, you verse' HP is not their HP HP.
Rather it is a variable called wildPokemonHP and yourPokemonHP
Going to be testing the battling one last time.
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
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View User Profile
-
View Posts
-
Send Message
Curse Premiumv4 will be the Trainer Update.
Can you guys answer the new Poll?
Whether or not you want random encounters or not.
Personally I want random encounters... as I will be able to implement the first 151 pokemon alot faster, and the mod will progress faster. (Hey maybe with the I could even add trainers in this update if it were random
However If I keep it as is, the mod will progress at a slower rate.
Pokecube PE v3 - The battle update is scheduled for sometime this week or next week.
If all goes well i could implement most of the gen1 pokemon in this update.
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
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View User Profile
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View Posts
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Curse PremiumCheck out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
How do you make a mod
How do you make a texture pack
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Curse PremiumEvery 20th of a second you have a 10 in 600 chance of encountering a pokemon.
Im coding GUI for the battles right now.
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
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Curse PremiumAdding in GUI for the battle system to display your pokemon, and the wild pokemons hp. As well as your level.
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
You remember how to get custom UI's to work on Gingerbread?
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
Stop rushing Hexdro! He can give you the mod now, but it won't work...
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
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Curse PremiumI hope you guys dont mind but crafting the pokeballs etc, will stay as it is. And the bug catching pokemon, only seems to happen with pokemon with hostile AI (its been fixed though)
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015