but technically we are rivals You are pixelmon, i am pokecube >.>
If I told you and showed you the code I used for the capturing pokemon then that means im slowly killing my mod. It is nothing personal >.>
If you need help ill steer you to the right way, however not give you the code, etc.
This might come in handy by the way: https://github.com/C...pts/wiki/_pages
Pokecube 2.0 is out tomorrow or late today
edit:
Also you should ask permission to use the name pixelmon ._.; I asked the developers for pokecube and told them about pokecube pe, etc.
but technically we are rivals You are pixelmon, i am pokecube >.>
If I told you and showed you the code I used for the capturing pokemon then that means im slowly killing my mod. It is nothing personal >.>
If you need help ill steer you to the right way, however not give you the code, etc.
This might come in handy by the way: https://github.com/C...pts/wiki/_pages
Pokecube 2.0 is out tomorrow or late today
edit:
Also you should ask permission to use the name pixelmon ._.; I asked the developers for pokecube and told them about pokecube pe, etc.
Yeah I have to figure out how to get my variables to save so I can implement that
I currently have buyable potions that can be used in a match or out.
When you win a battle you get 30 dollars and a potion cost 20$ just tap a iron block
Hey do you no how to get variables to save
textures complete.
crafting complete.
mob spawning complete.
pokeball particles complete.
now to test
Then I finally add levels and pokemon attacks.
Added levels, you use paper to check levels, and the pokecontroller is used for attacks
took out all gui as well (for now), as people think it can be "dangerous"
Sorry I wasn't able to respond ealier, my tablet wouldn't let me use my keyboard. What do you mean by textures? I can find pictures but if its designing textures... I don't know how I:
Sorry I wasn't able to respond ealier, my tablet wouldn't let me use my keyboard. What do you mean by textures? I can find pictures but if its designing textures... I don't know how I:
All good i mean if you had textures for shadow pokemon, however I can probably make a few for release v2.
Leveling is working
Crafting is working
Spawning is working
Still need to test battling
theres still weird textures on every mob with the rendertype if a player besides machoke o.o;
i have also added a new "particle" effect when releasing and catching a mob like in the anime.
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Curse PremiumIf I told you and showed you the code I used for the capturing pokemon then that means im slowly killing my mod.
If you need help ill steer you to the right way, however not give you the code, etc.
This might come in handy by the way: https://github.com/C...pts/wiki/_pages
Pokecube 2.0 is out tomorrow or late today
edit:
Also you should ask permission to use the name pixelmon ._.; I asked the developers for pokecube and told them about pokecube pe, etc.
Check out my game! It's an open-world, sandbox text adventure.
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Hexdro © 2012-2015
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Curse PremiumI cant test it myself and I need to see if the code works or not.
(will select who I want.)
Check out my game! It's an open-world, sandbox text adventure.
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Hexdro © 2012-2015
Also I don't consider you a rival I just make mods for fun.
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Curse PremiumCheck out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
But it works on 0.7.6
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
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Curse Premiumwill send you a pm for v2
Edit: Last thing - Post what pokemon you want added before release on here thanks - they will be added if possible.
Check out my game! It's an open-world, sandbox text adventure.
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Hexdro © 2012-2015
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Curse PremiumCheck out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015
+1 Me If I Helped You!
Follow Me On Twitter: @shadowdude246
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Curse PremiumCheck out my game! It's an open-world, sandbox text adventure.
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Curse PremiumLevels
Spawning
Crafting
Battling
Edit1:
No importing errors
Check out my game! It's an open-world, sandbox text adventure.
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Hexdro © 2012-2015
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Curse PremiumCrafting is working
Spawning is working
Still need to test battling
theres still weird textures on every mob with the rendertype if a player besides machoke o.o;
i have also added a new "particle" effect when releasing and catching a mob like in the anime.
Item textures are all working though!
Check out my game! It's an open-world, sandbox text adventure.
Follow @hexdro_
Hexdro © 2012-2015