Only one bug with the addon, sometimes it will crash BL when you open the creative menu.
Also as you can see obsidian, aluminum, bone, and iron are top 4 on materials.
Looks like obsidian then! I'll readd the Cactus stuff, then begin work on that
Rollback Post to RevisionRollBack
Please give me an Internet. Please. Pretty Please with sprinkles on top
I have a twitter!! Follow me for regular updates on my mods! https://twitter.com/DamienMiller11
If you have a working Item header, then you can make a derived class of Item and set its attack damage with Item::getAttackDamage instead of having to hook GameMode::attack and using Mob::hurt (or something like that). Kind of like this:
class MyItem : public Item {
public:
MyItem(int id) : Item(id) {
}
virtual int getAttackDamage(Entity*);
};
int MyItem::getAttackDamage(Entity* entity) {
return 1000;
}
Then you construct the item and do other necessary stuff
Thanks :). Btw, do you reckon you could show me some stuff about GUI' s? I really want to be able to make a Tool Forge GUI
Rollback Post to RevisionRollBack
Please give me an Internet. Please. Pretty Please with sprinkles on top
I have a twitter!! Follow me for regular updates on my mods! https://twitter.com/DamienMiller11
Please give me an Internet. Please. Pretty Please with sprinkles on top
I have a twitter!! Follow me for regular updates on my mods! https://twitter.com/DamienMiller11
I know my earlier post was a big derp but, are you going to add alumite?
He can add Alumite after he adds the three things needed for it, Obsidian, Aluminum, and Iron. I personally think he should add 6 or 7 materials, and then add 2 modifiers.
Please give me an Internet. Please. Pretty Please with sprinkles on top
I have a twitter!! Follow me for regular updates on my mods! https://twitter.com/DamienMiller11
Also as you can see obsidian, aluminum, bone, and iron are top 4 on materials.
http://www.minecraftforum.net/members/Ender_Pe
", sans-serif">Want to get paid for uploading mods?
", sans-serif">Click here
For free Bitcoins, click here!
I have a twitter!! Follow me for regular updates on my mods!
https://twitter.com/DamienMiller11
class MyItem : public Item { public: MyItem(int id) : Item(id) { } virtual int getAttackDamage(Entity*); }; int MyItem::getAttackDamage(Entity* entity) { return 1000; }Then you construct the item and do other necessary stuff
I have a twitter!! Follow me for regular updates on my mods!
https://twitter.com/DamienMiller11
I have a twitter!! Follow me for regular updates on my mods!
https://twitter.com/DamienMiller11
He can add Alumite after he adds the three things needed for it, Obsidian, Aluminum, and Iron. I personally think he should add 6 or 7 materials, and then add 2 modifiers.
http://www.minecraftforum.net/members/Ender_Pe
~Ricardio223
Additions:
A nice mod info gui!! Tap the "Mod Info" button on the main screen
Crafting recipes!!! Craft the tools!!!
Download it here: http://www.mediafire.com/?i29gzxnr6krdpgk
Pssst! Don't forget the textures!: http://www.mediafire.com/?jy5hu28vs693fcy
Have fun!!
I have a twitter!! Follow me for regular updates on my mods!
https://twitter.com/DamienMiller11
http://www.minecraftforum.net/members/Ender_Pe
Why does it do that!
http://www.minecraftforum.net/members/Ender_Pe