[color=#00afa0]Thank you guys for 700+ downloads![/color]
Latest News:
[color=#00aa00]1.7 Released!!!!!!! Go down, see changelog and then download it! I'll add more info on Anvil soon[/color]
[color=#00ff00]Hit the green button at bottom right of this post if you liked the mod![/color]
Not all pictures for now, sorry … I’ll add it soon!
[color=#0000dd]If anyone could make screens for me, this would be awesome! (send me via PM the pictures, i'll add them to the post and i'll mention you!)[/color]
[color=#ff0000]Insane MCPE Survival[/color]
[color=#ff0000]Latest version: 1.7[/color]
[color=#ffa000]Next Planned version: 1.8[/color]
[color=#ffa000]Next version release date: Unknown[/color]
[color=#ffa00a]Next planned features: see Futures Updates spoiler[/color]
Hi guys, I'm Insane96MCP and after some month of development and mistakes, I’ve finally decided to release my ModPE Script!
What this mod do? This mod add and modify a lot of things in MCPE.
P.S.This mod have full support on multiplayer (but textures).
Features:
Herobrine!
[indent=30px]It doesn't add the mob, but some punishments:
[/indent]
[indent=30px]Leaving you in an explosive cube (where you need to get out fast! Because the explosion is powerful and may kill you!):[/indent]
[indent=30px]All this thing will happen after 7.5 seconds after you'll receive the message and (from 1.6) Sand cube will spawn after 3 seconds[/indent]
[indent=30px]And sometimes it will write in chat:[/indent]
[indent=30px]insane96mcp.altervista.org/IMCPES/HBChat.png[/indent]
[indent=30px]
[/indent]
Monsters will be more difficulty to fight
[indent=30px]When you hit a monster, him will teleport near you! (In versions equal or below 1.6 animals will teleport too)[/indent]
[indent=30px]The less dangerous are skeletons, because they are ... stupid![/indent]
[indent=30px]The half dangerous are zombies, spiders and zombie pigmen[/indent]
[indent=30px]The most dangerous are Creeper and (from 1.5.4) they have a small chance to respawn[/indent]
[indent=30px]The chance of a mob have to teleport near you depends on which sword are you using, better is the sword, high is the chance for the mob to teleport near you!
[/indent]
Win Animals
[indent=30px]When you fight mobs, you have a small chance to win random animals, they'll spawn on your head! (from 0 to 8 animals).[/indent] Warning! Info in below spoiler only applies for versions equal or below 1.6
[indent=30px]When you fight mobs, you have a small chance to win some cows, they'll spawn on your head! (from 0 to 8 cows).[/indent]
Fix mob health
[indent=30px]Now mobs will spawn with right health (10 hearts instead of 6-7 hearts).
[/indent]
You can spawn animals
[indent=30px]Just click on a lapis block to spawn a random animal
[/indent]
[indent=30px]Slightly dangerous, this method can spawn a Creeper and (from 1.6) riding a spawned animal
[/indent]
[indent=30px]insane96mcp.altervista.org/IMCPES/CreeperRide.png[/indent]
To know how to spawn animals in game type '/help animals'
[indent=30px]
[/indent]
Other zombies spawn when one is hit
[indent=30px]Other zombies maybe spawn when one is hit
[/indent]
This picture shows me when fighting (running xD) an horde of Zombies
[indent=30px][/indent]
[indent=30px]
[/indent]
Teleport Mobs
[indent=30px]You can teleport mobs using wheat & Hay Bale! Just click on a Hay Bale to set the position and then on the mob to teleport it at the Hay Bale position.[/indent] Warning! Info in below spoiler only applies for versions equal or below 1.6
[indent=30px]You can teleport mobs using wheat! Just click on a block to set the position and then on the mob to teleport it at the selected position.
[indent=30px]There's a small chance to win something when a mob dies.[/indent]
[indent=30px]If you use a gold sword this chance is doubled[/indent]
[indent=30px]What you can won:[/indent]
[indent=30px] Coal[/indent]
[indent=30px] Iron Ore[/indent]
[indent=30px] Gold Ore[/indent]
[indent=30px] Lapisazzuli[/indent]
[indent=30px] Diamonds![/indent]
[indent=30px] Iron Blocks[/indent]
[indent=30px] Gold Blocks[/indent]
[indent=30px] Lapis Blocks[/indent]
[indent=30px] Coal Blocks[/indent]
[indent=30px] Quartz[/indent]
[indent=30px] Clay[/indent]
[indent=30px] Ice[/indent]
[indent=30px] Cobwebs[/indent]
[indent=30px] Powered Rails and Rails[/indent]
Warning: Info in this spoiler only apply from 1.5.4 and below
[indent=30px]What you can won:[/indent]
[indent=30px] Coal[/indent]
[indent=30px] Iron Ore[/indent]
[indent=30px] Gold Ore[/indent]
[indent=30px] Lapisazzuli[/indent]
[indent=30px] Diamonds![/indent]
[indent=30px] Iron Blocks[/indent]
[indent=30px] Gold Blocks[/indent]
[indent=30px] Lapis Blocks[/indent]
[indent=30px] Diamond Blocks[/indent]
[indent=30px] Quartz[/indent]
[indent=30px] Clay[/indent]
[indent=30px] Ice[/indent]
[indent=30px] Cobwebs[/indent]
[indent=30px]And there's a very very small chance to get a stack of mob drops (e.g. Creepers will drop a stack of gunpowder)[/indent]
[indent=30px]
[/indent]
(From 1.4) Buy things
[indent=30px]You can buy things such infinite golden tools & chain armor.[/indent]
To get info in game on how to buy things type '/help bt'
[indent=30px]You can buy (you need to tap all the center blocks with an iron ingot):[/indent]
[indent=30px]Chain armor:[/indent]
[indent=30px] Do this on the ground:[/indent]
[indent=30px] OOO[/indent]
[indent=30px] O I O[/indent]
[indent=30px] OOO[/indent]
[indent=30px] O=Iron ore[/indent]
[indent=30px] I=Iron block[/indent]
[indent=30px] The iron block must be on fire.[/indent]
[indent=30px] Then tap the Iron Block (remember with the iron ingot) to get a full chain armor (with 3x Diamond armor durability)[/indent]
[indent=30px]Infinite golden tools:[/indent]
[indent=30px] GGG[/indent]
[indent=30px] G I G[/indent]
[indent=30px] GGG[/indent]
[indent=30px] G=Gold ore[/indent]
[indent=30px] I=Iron block[/indent]
[indent=30px] The iron block must be on fire.[/indent]
[indent=30px] Then tap the Iron Block to get a random infinite golden tool (pickaxe, axe, shovel or sword); they have about 32000 of durability (like infinite).[/indent]
Warning: Info in the spoiler below apply only in 1.5.4 and below
First step: buy the SlimeBuy. Just tap with iron on a diamond block (you'll hear a ssssss sound).[/indent]
[indent=30px]Then you can buy (you need to tap all the center block with the slimebuy):[/indent]
[indent=30px]Chain armor:[/indent]
[indent=30px] Do this on the ground:[/indent]
[indent=30px] OOO[/indent]
[indent=30px] O I O[/indent]
[indent=30px] OOO[/indent]
[indent=30px] O=Iron ore[/indent]
[indent=30px] I=Iron block[/indent]
[indent=30px] The iron block must be on fire.[/indent]
[indent=30px] Then tap the Iron Block to get a full chain armor (with 3x Diamond armor durability)[/indent]
[indent=30px]Infinite golden tools:[/indent]
[indent=30px] GGG[/indent]
[indent=30px] G I G[/indent]
[indent=30px] GGG[/indent]
[indent=30px] G=Gold ore[/indent]
[indent=30px] I=Iron block[/indent]
[indent=30px] The iron block must be on fire.[/indent]
[indent=30px] Then tap the Iron Block to get a random infinite golden tool (pickaxe, axe, shovel or sword); they have about 32000 of durability (like infinite).[/indent]
[indent=30px]Flamed Weapon:[/indent]
[indent=30px] NNN[/indent]
[indent=30px] N IN[/indent]
[indent=30px] NNN[/indent]
[indent=30px] N=Nether Brick (block)[/indent]
[indent=30px] I=Iron ore[/indent]
[indent=30px] The iron block must be on fire.[/indent]
[indent=30px] Then tap the Iron Block to get the Flamed Weapon.[/indent]
[indent=30px] The Flamed Weapon set on fire mobs for 10 seconds.[/indent]
[indent=30px]SilkToucher[/indent]
[indent=30px] GGG[/indent]
[indent=30px] G I G[/indent]
[indent=30px] GGG[/indent]
[indent=30px] G=Glowstone[/indent]
[indent=30px] I=Iron Block[/indent]
[indent=30px] The iron block must be on fire.[/indent]
[indent=30px] Then tap the Iron Block to get the SilkToucher.[/indent]
[indent=30px] When you tap a block some times, the block will drop as it is (e.g. Grass Block will drop Grass Block instead of Dirt).[/indent]
[indent=30px]Fortune Tool[/indent]
[indent=30px] DGD[/indent]
[indent=30px] GBG[/indent]
[indent=30px] DGD[/indent]
[indent=30px] G=Glowstone[/indent]
[indent=30px] D=Diamond Ore[/indent]
[indent=30px] B=Diamond Block[/indent]
[indent=30px] The diamond block must be on fire.[/indent]
[indent=30px] Then tap the diamond Block to get the Fortune Tool.[/indent]
[indent=30px] When you tap an ore which drops the item (not the ore like iron or gold) it will drop from 1 to 3 items (for coal & diamond) and from 6 to 18 for lapislazzuli (and redstone in the future).[/indent]
[indent=30px]
[/indent]
(From 1.5 to 1.5.4) Randomite Mod
[indent=30px]Warning: Doesn't work anymore in 1.6 and up :/ Maybe it will be re-added in the future [/indent]
[indent=30px]Until 0.8.0, redstone will be randomite: (Original mod: http://www.minecraft...-132/#randomite!)[/indent]
[indent=30px]To get it just tap 5 times (with iron or diamond pickaxe) to get random loot; there are several chances of drops:[/indent]
[indent=30px]
[/indent]
[indent=30px]37.5% Nothing[/indent]
[indent=30px]12.5% Coal[/indent]
[indent=30px]12.5% Glowstone (from 2 to 4 pieces)[/indent]
[indent=30px]12.4% Egg[/indent]
[indent=30px]10.0% Lapislazzuli (from 4 to 7 pieces)[/indent]
[indent=30px]07.5% Iron Ore[/indent]
[indent=30px]05.0% Gold Ore[/indent]
[indent=30px]02.5% Diamond![/indent]
[indent=30px]00.1% Everything of /\ this things[/indent]
[indent=30px]
[/indent]
[indent=30px]You can use the fortune tool to double the amount of dropped items.
[/indent]
(From 1.5.4)TreeCapitator
[indent=30px]Original PC Mod: http://www.minecraft...-floatingruins/[/indent]
[indent=30px]Just tap several (better is the axe you're using, less times you need to tap the tree) times with an axe on the bottom block of a tree and it will drop all the tree.[/indent]
(From 1.5.4)Bonus Chest
[indent=30px]You can get a Bonus chest (with random loot) when you enter a new world;[/indent]
[indent=30px]just type in chat /start and you'll get (on you're head) a UpdateGameBlock, tap on it to get the bonus chest.[/indent]
(From 1.5.4)Jokeys and Bosses
For info on Jokeys and mobs in game type '/help jb'
[indent=30px]From 1.5.4 Jokeys can spawn:
[/indent]
[indent=30px]Spider Jokey:[/indent]
[indent=30px]Spawn rarely when a skeleton spawn[/indent]
[indent=30px]As PC version, a skeleton riding a spider.[/indent]
[indent=30px]Creeper Jokey:[/indent]
[indent=30px]Spawn rarely when a creeper spawn[/indent]
[indent=30px]A Creeper Riding another Creeper[/indent]
[indent=30px]
[/indent]
[indent=30px]And bosses too:
[/indent]
[indent=30px]Zombie Boss:[/indent]
[indent=30px]Spawns rarely when a zombie dies[/indent]
[indent=30px]A Skeleton (with 20 hearts) riding a Zombie (with 37.5 hearts)[/indent]
[indent=30px]
[/indent]
(From 1.6) Equivalent Exchange
Original Equivalent Exchange Mod: http://www.minecraft...change-2-v1467/
The equivalent Exchange is an alchemy mod that will give you the ability to transume things in other things.
First, "Craft" the philosopher stone:
Build this on the ground
RGR
GCG
RGR
R = Red Wool
G = Glowstone
C = Chest (MUST CONTAIN A DIAMOND)
Then click the center block with a diamond to get the philosopher stone (Yes, a slimeball)
Now you can click on a block to transform it in another block
This are the possible transformations:
Normal blocks related: Grass Block > Cobblestone > Stone > Sand > Dirt > GrassBlock;
Gravel Realted: Gravel > Sandstone > Smooth Sandstone > Chelsied Sandstone > Gravel;
Log Related: Oak Log > Birch Log > Spruce Log > Jungle Log > Oak Log;
Wood Related: Oak Plank > Birch Plank > Spruce Plank > Jungle Plank > Oak Plank
More will be added in 1.7 update
Now, after you had funny transforming blocks randomly xD you can craft the transmutation block
Build this on the ground:
OSO
SAS
OSO
O = Obsidian
S = Stone
A = Any block (you'll lose it, then dirt is better)
Now tap the center block with the philosopher stone and then you'll get the transmutation block (yes, a glowing obsidian block)
Place it on the ground and place a chest on top of it, then place some loot in the chest and tap the transmutation block with the philosopher stone and *poof* transmuted a thing into another thing
Here are the possible transmutations:
1 Diamond = 4 Gold (and viceversa)
1 Gold = 8 Iron (and viceversa)
8 Lapislazzuli = 27 Iron (and viceversa)
2 Gunpowder = 3 Coal (and viceversa)
4 Stack Cobblestone = 1 Iron
1 stack Gravel = 1 Iron Ore
8 stack Gravel = 1 Gold Ore
4 Cobblestone = 1 Sandstone (and viceversa)
1 stack Cobblestone = 16 Sandstone (and viceversa)
You can disable PvP (in local multiplayer) just typing in chat '/pvp false'
To re-enable it '/pvp true'
(From 1.7) Anvil
With anvil you'll be able to repair tools/weapons/armors; from repairing you'll get 10% (!) of bonus repairing on maximum durability of the repaired thing.
If you want know how to craft it in-game, just type '/an'
I'll add more infos on the topic soon.
If you want help in game, just type '/help' in chat (only works in 1.6 and up).
If you find any bug, or want suggest a feature just reply on this post or tweet me: twitter.com/Insane96MCP (@Insane96MCP)
ChangeLog:
1.7 ([color=#00ff00]The Anvil Update[/color])[/color]
+Added Anvil
[indent=30px]You'll be able to repair tools/weapons/armors; from repairing you'll get 10% of bonus repairing on maximum durability of the repaired item[/indent]
+Added Easter Egg. To get it, I'll give you a clue ... 'EasterEgg'
+More transmutation for the transmutation block
[indent=30px]2 Redstone = 1 Coal[/indent]
[indent=30px]64 Redstone = 32 Coal[/indent]
[indent=30px]1 Coal = 4 Charcoal[/indent]
[indent=30px]16 Coal = 1 Charcoal[/indent]
[indent=30px]8 String = 8 Cobwebs[/indent]
[indent=30px]3 Sugar Canes = 1 Bone meal[/indent]
[indent=30px]9 Sugar Canes = 1 Bone[/indent]
[indent=30px]63 Sugar canes = 7 Bones[/indent]
+Added new philosopher stone transmutations
[indent=30px]Ice>Snow Block>Ice[/indent]
*Now, with very rare mob drops, you could get, from Zombies (and Zombie Pigmen) a stack of potatoes or carrots
*Now, in win something when killing mobs, you can win beetroot seeds (from 4 to 12)
*Now, in win something when killing mobs, you get minecarts when the mob drops the rails (from 1 to 2 minecarts)
*Now Herobrine will annoy you only when attacking monsters
*Totally fixed spider jockey riding all entities
*Now, in win something when killing mobs, you can win beetroot seeds
*See know bugs spoiler for fixed bugs
1.6.5 ([color=#00FF00]The bug-fix update[/color])
*Re-increased explosion power in the herobrine explosive cube
*Fixed other errors
*Fixed Cannot craft Philosopher Stone
*Fixed Spider Jokey spawning ridden by any entity (not fixed yet! :/ )
*Fixed No sounds in the Herobrine cube
*Fixed Cannot teleport mobs
1.6.4R2 (Release 2)
*Fixed a bunch of errors when importing the mod & when tapping blocks
1.6.4 ([color=#00FF00]The Code Clean-Up Update[/color])
*Code cleanUp (less lag in older devices) (I've made this so there's more organization and when I'll add things, will be a bit simpler) //This update needs a lot of testing (due to code re-writing). There will be a lot of bugs (and errors I think), so please, report bugs!
-Removed Bonus Chest (due to problems in multiplayer)
*Now, when a creeper die, instead of respawn the creeper, there's a small chance that the creeper Jokey is spawned
*Now to teleport a mob you need to tap an hay bale (instead of any block) with wheat
*Instead of winning cows, now you win random animals
*Increased the chance for a mob to teleport when not using a sword
*Reduced sightly the explosion power in the explosive herobrine cube
*Now animals no longer teleport when "fighting" them
*Tweaked a bit the sounds in the herobrine explosive cube
*Other minor tweaks
1.6 ([color=#00FF00]The Equivalent Exchange Update[/color])
+Added Equivalent Exchange (Philosopher Stone and Transmutation Block)
+Added possibility to disable PvP in Local Multiplayer (I think it works on online too) +Added /help command for help in-game
-Removed randomite (due to redstone add in 0.8.0) (should be re-added in 1.7)
-Removed all tools & weapons (Mojang have removed secret blocks & items) but you can still buy chain armor and infinite gold tools
*Reduced sightly the chance of spawn other zombies
*Reduced how much anger creepers spawn
*Reduced in how much time the sand cube spawn
*Reduced sightly the chance for the reward drop from a mob
*Doubled chance for spider jockey, creeper jokey & Zombie Boss to spawn
*Doubled chance for a creeper to respawn & added a message when spawn
*Decreased & Increased how much items/blocks when you kill mobs
*Removed Diamond block in win something when fighting mobs
*You can now win Coal block & Rails (Powered and not) when killing mobs
*Decreased sightly how much times you need to click on tree to treecapitate it
1.5.4 ([color=#00FF00]TreeCapitator & Jokeys Update[/color])
+Added ZombieBoss
+Added Very Rare Mobs drop
+Added TreeCapitator
+Added Spider Jockey
+Added sounds in the Herobrine Explosive Cube (A fuse sound and then hurt sound 3 second before explosion)
+Added sound when you buy the slimebuy
+Added sound (the sound when you eat) when a mob teleport
+Added Creeper Jockey
+Added Bonus chest
*You can get drops from redstone (randomite) by tapping 5 times on it (with an iron or diamond pickaxe)
*When you spawn an animal with the lapis block there's a small chance for a creeper to spawn riding the animal (instead of spawning itself alone)
*When a creeper dies or explode, there's a small chance for him to respawn
*The won items (coal, diamonds, quartz, etc) now are dropped by mobs when killed
*Reduced the chance for a mob to teleport by 20%
1.5.1 ([color=#00FF00]The Randomite Mod Update[/color])
+Added Randomite Mod
1.4
*First Public Release
Know Bugs
1.7
-Angry miners before MCPE 0.8.0 had zombie texture, now they have pigzombie texture (fix in 1.8)
Unfixable (for now)
-No custom textures (Like PigZombie with iron pickaxe) for connected players in local
-No sounds (like anvil sound, herobrine explosive cube sounds etc.)
Future Updates:
Legend:
[color=#00FF00]Green: feature done[/color]
[color=#eeee00]Yellow: feature W.I.P.[/color]
[color=#ff0000]Red: feature not started yet[/color]
1.8 (The better golden tools update)
[color=#ff0000]+Re-added Randomite[/color] (redstone will be randomite, but now is a bit different)
For far future releases info, try to get the easter egg in 1.7!
And now … the download!
If you want support me: Dropbox 1.7
Mirror:
I've just not used function not working on multiplayer (like destroyBlock() that is not recognized by connected players (if someone connected destroy a block, the function is not called), or Entity.setPosition(getPlayerEnt(),x, y, z) that doesn't set connected players position, only host position will work)
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Curse PremiumThanks
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Curse PremiumAhahha, but not always they spawn & sometimes they will teleport! beaware!
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Curse PremiumSorry for inconvenience.
FIXED!
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Curse PremiumThanks, I hope that you can now download it!
Why we call TBPM ?-Three boys play minecraft
Awesomeeee!
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Curse PremiumThank you! :3
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Curse PremiumPS 1.7 Release is 15th January
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Curse PremiumHow do you make the mods Multiplayer Compat?
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Curse PremiumI've just not used function not working on multiplayer (like destroyBlock() that is not recognized by connected players (if someone connected destroy a block, the function is not called), or Entity.setPosition(getPlayerEnt(),x, y, z) that doesn't set connected players position, only host position will work)
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Curse PremiumYes, there's anvil help in-game, type '/an'
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Curse PremiumPS 1.8 update date published! Mid-February!
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Curse PremiumAdded full info on Anvil
Cleaned up the post
Removed old useless info in the post
Added more info on 1.8 update
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Curse PremiumVersion 1.8 release very soon! Stay up!