Glad to see custom blocks re enabled but don't know if anyone else noticed, buy when using the old style keyboard you can't delete letters, also I noticed u took out the play with touch option finally too keep up the good work..
Ok. Thanks. I was saying, it should be easy to add since he made it so that BL gets the skin from the current username, therefor he could do the same thing but save it as data in BL just like the saveData and loadData (or whatever they're called) in ModPE
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Willing to work on Android apps or multi-platform games, see profile bio for information.
Ok. Thanks. I was saying, it should be easy to add since he made it so that BL gets the skin from the current username, therefor he could do the same thing but save it as data in BL just like the saveData and loadData (or whatever they're called) in ModPE
Why would someone want to GET their skin? Do you mean enabling the skin in-game?
Oh, ok! But for some reason I always want to take things from different angles... Why get the skin, when you can set the skin!?
He tries to set skin to player skin. (the brother of Steve is a zombie? ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh)
I think you just do some not-suitable-for-paranoid-people things (to get the skin from the blocklauncher internals)
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I can be found on Freenode IRC channels #pocketmine, #ModPEScripts, #LegendOfMCPE, #pmplugins or #BeaconMine.
I am a PocketMine-MP plugin developer. I hate it when people think that I love stupid admin positions. Being an admin is nothing compared to being a plugin developer.
I am also a main developer of BlockServer, a work-in-progress MCPE server software. You are welcome to download it, but it so far onlly spawns you in the upther (above the world). You can chat, though.
I do not own this server but I just love to put this banner here:
He tries to set skin to player skin. (the brother of Steve is a zombie? ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh)
I think you just do some not-suitable-for-paranoid-people things (to get the skin from the blocklauncher internals)
Yeah yeah, I know. It's like getPlayerEnt() (just an example). To set something, you need to get it first. However, Player.getSkin() would set the current skin to the entity. Something I just thought of was, Entity.getSkin()/Entity.getSkin. That way instead of spawning mobs with different skins, you can just set/get the entity's skin in-game. It would also work for the player.
Can we just define block texture for eaxh side with new int[256] of [(new int[16])×16]? by Block.setTezture(id, side, thatEnormousArray)
Rollback Post to RevisionRollBack
I can be found on Freenode IRC channels #pocketmine, #ModPEScripts, #LegendOfMCPE, #pmplugins or #BeaconMine.
I am a PocketMine-MP plugin developer. I hate it when people think that I love stupid admin positions. Being an admin is nothing compared to being a plugin developer.
I am also a main developer of BlockServer, a work-in-progress MCPE server software. You are welcome to download it, but it so far onlly spawns you in the upther (above the world). You can chat, though.
I do not own this server but I just love to put this banner here:
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Curse PremiumThere's a Player.getName(myPlayer); you can use that if needed.
Does this work the same way, or are you just saying that this is a similar feature for getting the name?
Willing to work on Android apps or multi-platform games, see profile bio for information.
Founder and CEO of Temena Development
Twitter: @TemenaPE
Instagram: @ItsLiterallyMath
Basically there is already a function for getting the player's name. However, I don't think it is possible to get the skin.
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
Willing to work on Android apps or multi-platform games, see profile bio for information.
Founder and CEO of Temena Development
Twitter: @TemenaPE
Instagram: @ItsLiterallyMath
Why would someone want to GET their skin? Do you mean enabling the skin in-game?
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
Read my first post.
Willing to work on Android apps or multi-platform games, see profile bio for information.
Founder and CEO of Temena Development
Twitter: @TemenaPE
Instagram: @ItsLiterallyMath
Oh, ok! But for some reason I always want to take things from different angles... Why get the skin, when you can set the skin!?
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
I think you just do some not-suitable-for-paranoid-people things (to get the skin from the blocklauncher internals)
Yeah yeah, I know. It's like getPlayerEnt() (just an example). To set something, you need to get it first. However, Player.getSkin() would set the current skin to the entity. Something I just thought of was, Entity.getSkin()/Entity.getSkin. That way instead of spawning mobs with different skins, you can just set/get the entity's skin in-game. It would also work for the player.
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
Does work yet?
If so, what is the method for specifying its texture?
Currently, I can add Blocks with a new ID, and new Name, but the texture is blank. What are the correct parameters?
Thank you!!
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy
Now, in that case.... is there a way to do something like this:
make a Wool Block drop a Feather, but ONLY if it is Pink Wool? (so other colors of wool are not affected?)
Thanks to anyone that can answer that...
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy
Yeah, you just need to include a data value as well as the itemId in you "if" statement.
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
if(getTile(x, y, z) == 98 && getCarriedItem() == 267) { preventDefault(); Entity.setCarriedItem(getPlayerEnt(),0); Level.dropItem(x, y, z, 1, 413, 1, 0);}I want this to only work with block 98, dammage 3 (chisled stone). Is it or something like that?
Thanks...
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy
These are all the getCarriedItem() functions:
I hope this helps!
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
+1 for all your help!
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy