Level.extinguishFire(int x, int y, int z, int side); //int side??
Player.getArmorSlot(int slot);
Player.getArmorSlotDamage(int slot);
Player.setArmorSlot(int slot, int id, int damage);
Whoa! When is playSound going to be ready?
And to whoever said no one else uses setItem... I use it! It features heavily in my upcoming mod release (added 3 all new items and 2 all new food items!)
I'm using a rooted S2 JB 4.1.2 In the Block Launcher options, I can't disable the strange texture (button doesnt work). Also, I cant find the patch textures button
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Please click on my first banner to support my small but really epic Minecraft Pocket Edition channel because I AM 0% NOOB! Haha! just kidding, but still do be part of my success. Thank you for looking at my "pro" signature
Thanks! Ever since the set texture functions came out they were listed as taking a URL (until recently) and I couldn't make my mod but if you do I can! And also what about adding a parameter into setItem to set a custom texture but as a individual file not a sprite file?
"YES PLEASE DO IT!!!"yelled natekrell in agreement. This would make it easier to have different mods with different custom textures at the same time, I think.
DO IT!!!!!!! ,yells the beautiful person by the name of thannatosAlso, is there a way to make my custom mobs kill only hostile mobs cause at the moment they kill me...
Any pull requests made after this will be included in the next version of BlockLauncher, which is scheduled for release when the next version of MCPE hits.
Currently In Block launcher:
ModPE.setitem(blah)
ModPE.setFoodItem(blah)
What should be added:
ModPE.setWeaponItem(image, image,damage,durability,Id)
ModPE.setArmorItem(image,image,durability,protection,id)
ModPE.setBowItem(image,image,durability,damage,I'd)
ModPE.setBlockItem(image,image,blockitplaces,id) This is kinda like how the door works. Its an item but when placed it spawns a door.
Are These possible? If they are can you add it before 0.8.0
Hey 500ise I have a few questions for you. Is it possible for you to make it so that pocketinveditor pro can regenerate a world, but with caves generated in? Also can you look into changing the name of pocketinveditor? Its become much more than an inventory editor now.
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Dragonmoon07, Infinity Network Forums & Chat Administrator. (Whispers "I'm not actually dead, I'm just in hiding and watching you all...)
Cool!! Are you still working on setMobSize???
archived don't do nothing to the mob
And to whoever said no one else uses setItem... I use it! It features heavily in my upcoming mod release (added 3 all new items and 2 all new food items!)
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy
Please click on my first banner to support my small but really epic Minecraft Pocket Edition channel because I AM 0% NOOB! Haha! just kidding, but still do be part of my success. Thank you for looking at my "pro" signature
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Curse PremiumI can do this if enough people yell at me about it.
"DO IT!!!!",Lincsbro yelled.
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy
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Curse PremiumAlso, this will be the last release of BlockLauncher until the next version of Minecraft PE is released.
Accept my pull request
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Curse PremiumSure - I forgot about it. I'll probably comment out extinguishFire though as I can't think of why you would want it.
Any pull requests made after this will be included in the next version of BlockLauncher, which is scheduled for release when the next version of MCPE hits.
Currently In Block launcher:
ModPE.setitem(blah)
ModPE.setFoodItem(blah)
What should be added:
ModPE.setWeaponItem(image, image,damage,durability,Id)
ModPE.setArmorItem(image,image,durability,protection,id)
ModPE.setBowItem(image,image,durability,damage,I'd)
ModPE.setBlockItem(image,image,blockitplaces,id) This is kinda like how the door works. Its an item but when placed it spawns a door.
Are These possible? If they are can you add it before 0.8.0
(Whispers "I'm not actually dead, I'm just in hiding and watching you all...)
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Curse Premium