I did not read all 48 pages of this thread. BUT...
When I use BlockLauncher, I never get any damage as I play. No mob damage, no fall damage, I always have full hearts. Creepers explode and blow me back, but I do not register any health loss. Its not actually as cool as it sounds
Is this happening to any other BlockLauncher users?
And, sorry if this is reported elsewhere too!
Is there anything I can do to fix this? I love everything else about BlockLauncher!
Your app is useless. I can't even get it to work on my S3. It worked perfectly on the Free version, but the paid version won't work. I sent you an email like 3 wweks ago, and he still hasn't replied. YOUR APP SUCKS JUST AS BAD AS YOU. Now do yourself a favor and fix this app.
and another fine example of someone hating someone who can do thinks that are way more than they could do so they act like they're 7 or something and insult them
I did not read all 48 pages of this thread. BUT...
When I use BlockLauncher, I never get any damage as I play. No mob damage, no fall damage, I always have full hearts. Creepers explode and blow me back, but I do not register any health loss. Its not actually as cool as it sounds
Is this happening to any other BlockLauncher users?
And, sorry if this is reported elsewhere too!
Is there anything I can do to fix this? I love everything else about BlockLauncher!
Check if you have some sort of no-damage mod installed.
Also, check if this happens in regular MCPE. Maybe you just gave yourself infinite hearts or something with an inventory editor.
1.4.5 Release Candidate: http://tinyw.in/bl
If all goes well, this release will be posted Sunday or Monday - so please help me test!
Been testing it on Android 2.3.7, all items visible in Nerdy Stuff. All my current ModPE scripts working fine. No errors. Ready for the pro release. Thanks
Well, it looks like "fly in survival" also restricts you from getting damage
That was it.
Is there a version of fly in survival 0.7.5 that DOESN'T restrict damage? I don't think it used to do that...
Thanks again!!
Cool didn't know block launcher could be used with multi Window. Now I can play block launcher pro and block launcher free at the same time.And I can play multi-player with myself lol.
Well, it looks like "fly in survival" also restricts you from getting damage
That was it.
Is there a version of fly in survival 0.7.5 that DOESN'T restrict damage? I don't think it used to do that...
Thanks again!!
It only restricts fall damage & yes it has always done that. If it didn't you wouldn't be able to land without getting hurt.
I *may* try to add destroy time in one of next commits! But now I have good news! Want to add item to chest? Yes? I have just made setItemChest(x,y,z,slot,id,damage,count)! And trying to add getItemChest(slot) and getItemDataChest(slot);
Hey MrARM / 500ISE
Do you guys think setItemChest() will be in the next BL release? I looked at the current .txt on GitHub and didn't see it listed for 1.4.5. 500ISE do you intend to keep the modpescript_dump.txt gist up-to-date for future releases? This is the exact documentation I've been looking for.
Do you guys think setItemChest() will be in the next BL release? I looked at the current .txt on GitHub and didn't see it listed for 1.4.5. 500ISE do you intend to keep the modpescript_dump.txt gist up-to-date for future releases? This is the exact documentation I've been looking for.
Thanks,
Russ
I'll be merging that for 1.4.6. I uploaded the final dump in a new Gist.
You can generate the dump yourself by going into Nerdy Stuff in BlockLauncher.
I'll be merging that for 1.4.6. I uploaded the final dump in a new Gist.
You can generate the dump yourself by going into Nerdy Stuff in BlockLauncher.
Awesome. I guess I don't know what to do with the dump file. I tried opening it in a file editor on my Droid Razor and it wouldn't open as text. Thanks for the clarification about Mr.Arm's setItemChest().
Level.dropItem(par1double, par2double, par3double, par4double, par5int, par6int, par7int); there is an extra double. What is the usage please, I thought Level.dropItem(x, y, z, id, count, damage); but that doesn't give me the item I want.
Awesome. I guess I don't know what to do with the dump file. I tried opening it in a file editor on my Droid Razor and it wouldn't open as text. Thanks for the clarification about Mr.Arm's setItemChest().
Russ
Not the dump libminecraftpe.so one: the Dump ModPEScript method button's output gives you that list.
Level.dropItem(par1double, par2double, par3double, par4double, par5int, par6int, par7int); there is an extra double. What is the usage please, I thought Level.dropItem(x, y, z, id, count, damage); but that doesn't give me the item I want.
Thanks
x,y,z,range,id,count,damage
In MrARM's submission, he passed 1 for range.
I didn't implement this: MrArm did, so it might be useful if you asked him.
Not the dump libminecraftpe.so one: the Dump ModPEScript method button's output gives you that list.
x,y,z,range,id,count,damage
In MrARM's submission, he passed 1 for range.
I didn't implement this: MrArm did, so it might be useful if you asked him.
When I use BlockLauncher, I never get any damage as I play. No mob damage, no fall damage, I always have full hearts. Creepers explode and blow me back, but I do not register any health loss. Its not actually as cool as it sounds
Is this happening to any other BlockLauncher users?
And, sorry if this is reported elsewhere too!
Is there anything I can do to fix this? I love everything else about BlockLauncher!
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy
I like Triangles...
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Curse PremiumCheck if you have some sort of no-damage mod installed.
Also, check if this happens in regular MCPE. Maybe you just gave yourself infinite hearts or something with an inventory editor.
An idea: have an option to set time in game to time in real life.
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Curse PremiumI think MrARM added Level.setTime a while back, so use that and sync with JavaScript's Date object.
That was it.
Is there a version of fly in survival 0.7.5 that DOESN'T restrict damage? I don't think it used to do that...
Thanks again!!
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy
That's cool.
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy
http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2610428-0-13-emeraldcraft-metalurgic-gems-alchemy
Hey MrARM / 500ISE
Do you guys think setItemChest() will be in the next BL release? I looked at the current .txt on GitHub and didn't see it listed for 1.4.5. 500ISE do you intend to keep the modpescript_dump.txt gist up-to-date for future releases? This is the exact documentation I've been looking for.
Thanks,
Russ
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Curse PremiumI'll be merging that for 1.4.6. I uploaded the final dump in a new Gist.
You can generate the dump yourself by going into Nerdy Stuff in BlockLauncher.
Awesome. I guess I don't know what to do with the dump file. I tried opening it in a file editor on my Droid Razor and it wouldn't open as text. Thanks for the clarification about Mr.Arm's setItemChest().
Russ
Thanks
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View User Profile
-
View Posts
-
Send Message
Curse PremiumNot the dump libminecraftpe.so one: the Dump ModPEScript method button's output gives you that list.
x,y,z,range,id,count,damage
In MrARM's submission, he passed 1 for range.
I didn't implement this: MrArm did, so it might be useful if you asked him.