I have BlockLauncher Pro. I'm currently using it on a Nexus 6P on Google Fi. BlockLauncher works importing script mods just fine. However, it does not see my worlds that I created in the vanilla MCPE client. Also resource packs that installed themselves into the vanilla MCPE client are not showing up in BlockLauncher. It's frustrating. I can play with the vanilla MCPE launcher and have resource packs like SUES's Shaders, but I can't play the same world or even use the same Shader from BlockLauncher. Therefore, I have to choose between vanilla MCPE with Shaders or BlockLauncher with mods. I can't have both. Am I doing something wrong? I've tried switching the storage between Application and External. It doesn't make any difference.
Hi... I am not sure where to post this but when I add my custom texture pack for my mod into block launcher it stops working my device is a moto e2 surnia running cm13 (it worked before I added cm13 is that the problem)
Please fix the program...i only bought it because it worked
Used to work great less than a year ago
Now it crashes always as soon as i press on it
Samsung Galaxy s4 MINI. Its mini. don't tell me "it doesnt work on some samsung devices" like on the google play page, because like i said, it used to work PERFECTLY so clearly something got broken in this program...
I simply CANT play this game without the Gyroscope controls you have in this tool. The touchscreen controls are awful and my touchscreen is terrible on top of that, so its literally unplayable without the gryoscope camera
DOwnloaded minecraft p.e aand the launcher and gun mod for my son...keeps crashing...ive downloaded it on a Samsung phone and a cra tablet...pls help he's drving me crazy lol
Cancanyone help me i installed bock launcher on mcpe 1.2.0,on my phpne leovoA2010,i logfed in xbox but when i go tp servers it stucks on generatingworld loading resurses and it crashes.on other phone itbworks,why and can i fix it?help plzzz
I was running BlockLauncher Pro(and yes I actually paid for it on Google) on Bluestacks on my PC. It was having some issues in MultiPlayer games so I decided to try to Update my BlueStacks. I Updated to Bluestacks 3 by uninstalling the older version and Installing the new version. I then re-downloaded and installed Minecraft and BlockLauncher Pro from the Google play store but when I tried to open BlockLauncher Pro it said, "Unfortunately the version of Minecraft PE on this device is not compatible with BlockLauncher. Please install Minecraft PE for Intel processors. (You probably didn't purchase Minecraft: if that is the case, buy a legitimate version of Minecraft, which will be compatible with Intel processors)".
So yes I have a legitimate version of both Minecraft and BlockLauncherPro. Minecraft works just fine. BlocklauncherPro does NOT. It did at least run and load mods in the previous version of Bluestacks even though it was plagued with disconnection issues in multiplayer.
I don't know if perhaps it is because Mojang no longer calls it Minecraft PE or due to Bluestacks 3
I have block launcher and it opens and runs minecraft just fine. I don't have any mods installed yet. I would like to add one but when I click "manage modPE scripts" it opens, closes and minecraft (block launcher) restarts. I have reinstalled block launcher and have the latest of that and minecraft. I cleared my memory, can't think of anything else to do plz help
Try to download advanced "Block Launcher" - "Inner Core" from google play, it will deliver most of your desires.
Yeah me to I get this org.mozilla.javascript.WrappedException: Wrapped net.zhuoweizhang.mcpelauncher.MissingTextureException: The item icon blackdiamondhelmet:0 does not exist (DyeableArmorV1Mod.js#6)org.mozilla.javascript.WrappedException: Wrapped net.zhuoweizhang.mcpelauncher.MissingTextureException: The item icon blackdiamondhelmet:0 does not exist (DyeableArmorV1Mod.js#6) at org.mozilla.javascript.Context.throwAsScriptRuntimeEx(Unknown Source) at org.mozilla.javascript.MemberBox.invoke(Unknown Source) at org.mozilla.javascript.FunctionObject.call(Unknown Source) at org.mozilla.javascript.Interpreter.interpretLoop(Unknown Source) at script(DyeableArmorV1Mod.js:6) at org.mozilla.javascript.Interpreter.interpret(Unknown Source) at org.mozilla.javascript.InterpretedFunction.call(Unknown Source) at org.mozilla.javascript.ContextFactory.doTopCall(Unknown Source) at org.mozilla.javascript.ScriptRuntime.doTopCall(Unknown Source) at org.mozilla.javascript.InterpretedFunction.exec(Unknown Source) at net.zhuoweizhang.mcpelauncher.ScriptManager.initJustLoadedScript(ScriptManager.java:271) at net.zhuoweizhang.mcpelauncher.ScriptManager$ParseThread.run(ScriptManager.java:196) at java.lang.Thread.run(Thread.java:762)Caused by: net.zhuoweizhang.mcpelauncher.MissingTextureException: The item icon blackdiamondhelmet:0 does not exist at net.zhuoweizhang.mcpelauncher.ScriptManager$NativeModPEApi.setItem(ScriptManager.java:3661) at net.zhuoweizhang.mcpelauncher.ScriptManager$NativeItemApi.defineArmor(ScriptManager.java:4106) at java.lang.reflect.Method.invoke(Native Method) ... 11 more
My device is a LG G6 and every time I open BlockLauncher or BlockLauncher Pro, it closes and states "Unfortunately, BlockLauncher has stopped"
I can't get on it at all one my Samsung Galaxy grand prime
Hello,
I have BlockLauncher Pro. I'm currently using it on a Nexus 6P on Google Fi. BlockLauncher works importing script mods just fine. However, it does not see my worlds that I created in the vanilla MCPE client. Also resource packs that installed themselves into the vanilla MCPE client are not showing up in BlockLauncher. It's frustrating. I can play with the vanilla MCPE launcher and have resource packs like SUES's Shaders, but I can't play the same world or even use the same Shader from BlockLauncher. Therefore, I have to choose between vanilla MCPE with Shaders or BlockLauncher with mods. I can't have both. Am I doing something wrong? I've tried switching the storage between Application and External. It doesn't make any difference.
Any help would be appreciated.
Hi... I am not sure where to post this but when I add my custom texture pack for my mod into block launcher it stops working my device is a moto e2 surnia running cm13 (it worked before I added cm13 is that the problem)
Please fix the program...i only bought it because it worked
Used to work great less than a year ago
Now it crashes always as soon as i press on it
Samsung Galaxy s4 MINI. Its mini. don't tell me "it doesnt work on some samsung devices" like on the google play page, because like i said, it used to work PERFECTLY so clearly something got broken in this program...
I simply CANT play this game without the Gyroscope controls you have in this tool. The touchscreen controls are awful and my touchscreen is terrible on top of that, so its literally unplayable without the gryoscope camera
DOwnloaded minecraft p.e aand the launcher and gun mod for my son...keeps crashing...ive downloaded it on a Samsung phone and a cra tablet...pls help he's drving me crazy lol
Cancanyone help me i installed bock launcher on mcpe 1.2.0,on my phpne leovoA2010,i logfed in xbox but when i go tp servers it stucks on generatingworld loading resurses and it crashes.on other phone itbworks,why and can i fix it?help plzzz
I was running BlockLauncher Pro(and yes I actually paid for it on Google) on Bluestacks on my PC. It was having some issues in MultiPlayer games so I decided to try to Update my BlueStacks. I Updated to Bluestacks 3 by uninstalling the older version and Installing the new version. I then re-downloaded and installed Minecraft and BlockLauncher Pro from the Google play store but when I tried to open BlockLauncher Pro it said, "Unfortunately the version of Minecraft PE on this device is not compatible with BlockLauncher. Please install Minecraft PE for Intel processors. (You probably didn't purchase Minecraft: if that is the case, buy a legitimate version of Minecraft, which will be compatible with Intel processors)".
So yes I have a legitimate version of both Minecraft and BlockLauncherPro. Minecraft works just fine. BlocklauncherPro does NOT. It did at least run and load mods in the previous version of Bluestacks even though it was plagued with disconnection issues in multiplayer.
I don't know if perhaps it is because Mojang no longer calls it Minecraft PE or due to Bluestacks 3
Crashes my phone.
Made a stock texture pack backup and it finishes but freezes right after then apps stop responding pop-ups forcing a reboot.
Razer Phone running 7.1.1
I have block launcher and it opens and runs minecraft just fine. I don't have any mods installed yet. I would like to add one but when I click "manage modPE scripts" it opens, closes and minecraft (block launcher) restarts. I have reinstalled block launcher and have the latest of that and minecraft. I cleared my memory, can't think of anything else to do plz help
New update v1.18 not working on BlueStacks 3 Andriod emulator
OS: KitKat 4.4.2
Minecraft: 1.4.1 or as of today, Minecraft 1.4.2
UPDATE:
v 1.18.1 Not working on BlueStacks 3
OS: OS: KitKat 4.4.2
Minecraft : 1.4.4
Cydia Substrate: 0.9.4010
Link to screen capture of loading error screen.
Interestingly it works fine on my other PC that i did NOT update to BlueStacks 3 and is still running ver 2.7.320.8504 if that helps
My mods/textures don't work
Help please?
Try to download advanced "Block Launcher" - "Inner Core" from google play, it will deliver most of your desires.
Yeah me to I get this org.mozilla.javascript.WrappedException: Wrapped net.zhuoweizhang.mcpelauncher.MissingTextureException: The item icon blackdiamondhelmet:0 does not exist (DyeableArmorV1Mod.js#6)org.mozilla.javascript.WrappedException: Wrapped net.zhuoweizhang.mcpelauncher.MissingTextureException: The item icon blackdiamondhelmet:0 does not exist (DyeableArmorV1Mod.js#6) at org.mozilla.javascript.Context.throwAsScriptRuntimeEx(Unknown Source) at org.mozilla.javascript.MemberBox.invoke(Unknown Source) at org.mozilla.javascript.FunctionObject.call(Unknown Source) at org.mozilla.javascript.Interpreter.interpretLoop(Unknown Source) at script(DyeableArmorV1Mod.js:6) at org.mozilla.javascript.Interpreter.interpret(Unknown Source) at org.mozilla.javascript.InterpretedFunction.call(Unknown Source) at org.mozilla.javascript.ContextFactory.doTopCall(Unknown Source) at org.mozilla.javascript.ScriptRuntime.doTopCall(Unknown Source) at org.mozilla.javascript.InterpretedFunction.exec(Unknown Source) at net.zhuoweizhang.mcpelauncher.ScriptManager.initJustLoadedScript(ScriptManager.java:271) at net.zhuoweizhang.mcpelauncher.ScriptManager$ParseThread.run(ScriptManager.java:196) at java.lang.Thread.run(Thread.java:762)Caused by: net.zhuoweizhang.mcpelauncher.MissingTextureException: The item icon blackdiamondhelmet:0 does not exist at net.zhuoweizhang.mcpelauncher.ScriptManager$NativeModPEApi.setItem(ScriptManager.java:3661) at net.zhuoweizhang.mcpelauncher.ScriptManager$NativeItemApi.defineArmor(ScriptManager.java:4106) at java.lang.reflect.Method.invoke(Native Method) ... 11 more
Go to launcher options there is a thing that says if don't work press here or something like that
No me deja iniciar sesión en xbox live, cuando pongo mi edad no me deja apretar el botón de siguiente, qué hago?
Vivienleonessa
Hanczyc