var iron = new Zombie(spawnX,getPlayerY()+5,spawnZ, 40, "mob/ironzmb.png");
iornzmb.push(iron);
iornzmbc=0;
}
}
function check(e, a) {
var i = indexOf(e, a);
if(i == -1) return false;
a.splice(i, 1);
return true;
}
function indexOf(e, a) {
for(var i = a.length-1; i >= 0; i--) {
if(a.entity == e) { return i; }
}
return -1;
}
function getArray(e, a){
var i = indexOf(e, a);
if(i != -1) return a;
return null;
}
First of all, declare these as an arrays:
var iornzmb = [];
var goldzmb = [];
var lapuszmb = [];
var poopzmb = [];
var diamondzmb = [];
var coalzmb = [];
var emeraldzmb = [];
var redstonezmb = [];
var netherzmb = [];
var deadzmb = [];
Yep, it is. I don't know about its compatibility with ARM instruction set since I don't own any of devices based on such CPU.
My friend's phone has a Intel Atom device which can run MCPE and various other armv7 apps so I assume it does have compatabillity with the ARMv7 instuction set which comes to the queston why BlockLauncher doesn't work
My friend's phone has a Intel Atom device which can run MCPE and various other armv7 apps so I assume it does have compatabillity with the ARMv7 instuction set which comes to the queston why BlockLauncher doesn't work
I guess, substrate, which is used to inject custom code into the game, is ARM-dependent.
Could you guys add a way for me to create new item textures without having to retexture a item like a disc or a creeper head could you make a function like modpe.itemTexureOveride("example","http://link.com");
Please because at the moment i can't make large mods with loads of new items
I can't exactly remember but there is some way or workaround if you play around with items.meta or textures.meta
Could you guys add a way for me to create new item textures without having to retexture a item like a disc or a creeper head could you make a function like modpe.itemTexureOveride("example","http://link.com");
Please because at the moment i can't make large mods with loads of new items
Yeah it would be nice if you could use a local file too.
On The Kindle Fire Devices, Blocklauncher Pro Has Yet To Be Updated, And Automaticly Crashes Apon Startup. If You Could Update On The Amazon Appstore That Would Help Loads Of People.
Thanks,
MrGlassArmor
Rollback Post to RevisionRollBack
"Its all SHITS and GIGGLES, till someone GIGGLES and SHITS!"
On The Kindle Fire Devices, Blocklauncher Pro Has Yet To Be Updated, And Automaticly Crashes Apon Startup. If You Could Update On The Amazon Appstore That Would Help Loads Of People.
Thanks,
MrGlassArmor
The amazon app store has been very fussy about blocklauncher if i recall, that may possibly be the issue
I'd love some help. I have a little daughter that really really wants to play pokemon minecraft.
I found the pokecube mod and wanted to try my hand at installing it for her, but I can't get the configuration to work (incidentally I'm pretty new to this whole minecraft thing)
I'm trying to install this on our Samsung Galaxy Tab 2 10" running Jelly Bean 4.2.2.
I originally had minecraft 0.10.x installed, but I managed to downgrade using a copy of 0.9.5 from another device (as apparantly 10.x doesn't support custom mobs or something).
Whenever I start Block Launcher, it just goes to a black screen, then closes, and opens again telling me it detected a crash and has activated safe mode. Even without me having tried to turn on any patches or mods. Am I doing something wrong, or is my configuration not supported?
Thanks for your help.
(edit: Oh.. Just read on the app page "THIS APPLICATION IS INCOMPATIBLE WITH SOME SAMSUNG DEVICES!".. I'm guessing that is my issue.. Damn).
I'd love some help. I have a little daughter that really really wants to play pokemon minecraft.
I found the pokecube mod and wanted to try my hand at installing it for her, but I can't get the configuration to work (incidentally I'm pretty new to this whole minecraft thing)
I'm trying to install this on our Samsung Galaxy Tab 2 10" running Jelly Bean 4.2.2.
I originally had minecraft 0.10.x installed, but I managed to downgrade using a copy of 0.9.5 from another device (as apparantly 10.x doesn't support custom mobs or something).
Whenever I start Block Launcher, it just goes to a black screen, then closes, and opens again telling me it detected a crash and has activated safe mode. Even without me having tried to turn on any patches or mods. Am I doing something wrong, or is my configuration not supported?
Thanks for your help.
(edit: Oh.. Just read on the app page "THIS APPLICATION IS INCOMPATIBLE WITH SOME SAMSUNG DEVICES!".. I'm guessing that is my issue.. Damn).
Blocklauncher works with the Samsung Galaxy Tab 2 series so incompatability is not the issue (I used to have a tab 2 and it worked fine). Its quite possible that support for 0.9.5 has already been dropped so you should try and find an older blocklauncher apk
Im using an Asus Padfone X Mini on 4.4.2. I have minecraft 0.10.4 and blocklauncher pro 1.8. I have turned on manage mod scripts and enabled single player commands mod. However when i type /commands in my world it says command commands not found and the mod wont work. Im not sure why it isnt working and spent hours trying to fix this. Can someone please give me some helpful advice.
First of all, declare these as an arrays:
doesn't work on zenfone 5 please fix ican't use mod or script
Intel Atom devices are not supported.
Isnt that an x86 SoC. Pretty sure they have some compatabilty for apps that require armv7 SoC?
Yep, it is. I don't know about its compatibility with ARM instruction set since I don't own any of devices based on such CPU.
My friend's phone has a Intel Atom device which can run MCPE and various other armv7 apps so I assume it does have compatabillity with the ARMv7 instuction set which comes to the queston why BlockLauncher doesn't work
I guess, substrate, which is used to inject custom code into the game, is ARM-dependent.
I can't exactly remember but there is some way or workaround if you play around with items.meta or textures.meta
Yeah it would be nice if you could use a local file too.
He updates them simultaneously. The free version you are reffering to are the beta versions of blocklauncher
Thanks,
MrGlassArmor
"Its all SHITS and GIGGLES, till someone GIGGLES and SHITS!"

The amazon app store has been very fussy about blocklauncher if i recall, that may possibly be the issue
Thanks,
MrGlassArmor
"Its all SHITS and GIGGLES, till someone GIGGLES and SHITS!"

I found the pokecube mod and wanted to try my hand at installing it for her, but I can't get the configuration to work (incidentally I'm pretty new to this whole minecraft thing)
I'm trying to install this on our Samsung Galaxy Tab 2 10" running Jelly Bean 4.2.2.
I originally had minecraft 0.10.x installed, but I managed to downgrade using a copy of 0.9.5 from another device (as apparantly 10.x doesn't support custom mobs or something).
Whenever I start Block Launcher, it just goes to a black screen, then closes, and opens again telling me it detected a crash and has activated safe mode. Even without me having tried to turn on any patches or mods. Am I doing something wrong, or is my configuration not supported?
Thanks for your help.
(edit: Oh.. Just read on the app page "THIS APPLICATION IS INCOMPATIBLE WITH SOME SAMSUNG DEVICES!".. I'm guessing that is my issue.. Damn).
Blocklauncher works with the Samsung Galaxy Tab 2 series so incompatability is not the issue (I used to have a tab 2 and it worked fine). Its quite possible that support for 0.9.5 has already been dropped so you should try and find an older blocklauncher apk