Tell me how to tweak the interface to make it more intuitive.
Really what I would have done is have it start at a specific folder.(user selected)Maybe a recent button would be good. On tablets it would be split screen.
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Could someone plz give me a good explaination how to edit the render types or. A good tutorial plz I wan to learn badly
I've actually become a master at this. When 1.6.10 is released I will post a full blown explanation on this topic. Where would I post it? Mod/Tools Discussion or Help/Requests? I'm not sure.
!!!!!!!!NOTE: VERY LONG THING BUT JUST READ THE TJONG!!!!!!!!!!!
If you made Blocklauncher
Why did you make The PRO Version of Block Launcher!!!!!?????
What the heck?!!!
Please CHANGE block launcher (not pro) so you can do things that are only in the PRO app
And pro can have A more Limit of mods (lite Version can have 1 [or 2 for your choice]) which
Would be 2+ (not 5 {MAY CAUSE TO MUCH LAG!!!}) And yeah
I messaged thia because I LOVE DOCTOR WHO and the Minecraft Doctor Who Tardis in mcpe
Maps, I downloaded one Dr Who map and the map maker said "best to use the TARDIM texture pack
And I downloaded the texture pack and opened BlockLauncher and I tap the Wrench at the top of my screen and I tap on Launcher Option (restart required) and I saw NO(Not there!!!!!!!!!!) Texturepack button that if I touch it will show my Tablet storage and I can search the Tardim TexturePack! Waste of MY OWN TIME!!!!!!!!!!!!!!!!!! Im serious! > !!!!!!! Wasted maybe 30 minutes to find out I CANT!!!
!!!!!!!!NOTE: VERY LONG THING BUT JUST READ THE TJONG!!!!!!!!!!!
If you made Blocklauncher
Why did you make The PRO Version of Block Launcher!!!!!?????
What the heck?!!!
Please CHANGE block launcher (not pro) so you can do things that are only in the PRO app
And pro can have A more Limit of mods (lite Version can have 1 [or 2 for your choice]) which
Would be 2+ (not 5 {MAY CAUSE TO MUCH LAG!!!}) And yeah
I messaged thia because I LOVE DOCTOR WHO and the Minecraft Doctor Who Tardis in mcpe
Maps, I downloaded one Dr Who map and the map maker said "best to use the TARDIM texture pack
And I downloaded the texture pack and opened BlockLauncher and I tap the Wrench at the top of my screen and I tap on Launcher Option (restart required) and I saw NO(Not there!!!!!!!!!!) Texturepack button that if I touch it will show my Tablet storage and I can search the Tardim TexturePack! Waste of MY OWN TIME!!!!!!!!!!!!!!!!!! Im serious! > !!!!!!! Wasted maybe 30 minutes to find out I CANT!!!
Fix please!
BlockLauncher free 1.6.9 can load texture packs, just like Pro.
dude, blocklauncher pro is made to get money to support BL makers, and it needs to have more fetaures, so other people would have a reason to buy it. otherwise, this would not have even been even half as good! and if you want to change your texture pack, use pocketTool. and mods arent laggy, from being more added.
PocketTool? Whose author, @sn0wb0und, hasn't been online since release of 0.7.4?
I've actually become a master at this. When 1.6.10 is released I will post a full blown explanation on this topic. Where would I post it? Mod/Tools Discussion or Help/Requests? I'm not sure.
And I've actually become a n00b on ModPE because I now only develop in PHP (PocketMine) and sometimes some Java apps, no longer JS
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I can be found on Freenode IRC channels #pocketmine, #ModPEScripts, #LegendOfMCPE, #pmplugins or #BeaconMine.
I am a PocketMine-MP plugin developer. I hate it when people think that I love stupid admin positions. Being an admin is nothing compared to being a plugin developer.
I am also a main developer of BlockServer, a work-in-progress MCPE server software. You are welcome to download it, but it so far onlly spawns you in the upther (above the world). You can chat, though.
I do not own this server but I just love to put this banner here:
PocketTool? Whose author, @sn0wb0und, hasn't been online since release of 0.7.4?
And I've actually become a n00b on ModPE because I now only develop in PHP (PocketMine) and sometimes some Java apps, no longer JS
TRAITOR!!! Jk.
I've been trying to bring PocketMine and ModPE together. A ModPE Plugin that takes a ModPE script and runs it as a plugin. Maybe you could do this as I don't have experience with PHP or PocketMine at all. (Tried to learn by failed)
(This value is stored with the entity in entities.dat. Unfortunately, vanilla MCPE would clear this value, so don't load your BlockLauncher maps in regular MCPE or use the entity editor in PocketInvEditor - I'll be updating the latter soon with support for this)
- Support for using the old 1.6.8 live patching code, since some firmwares (e.g. MIUI 4.0.3) are incompatible with 1.6.9's new patching system.
Features:
- Add new render types (currently only humanoid ones are supported). Example script: https://raw.github.c...derman_model.js (type any command)
- Entities now have an ID that don't change when the world is saved and loaded again:
var myId = Entity.getUniqueId(entity);
(This value is stored with the entity in entities.dat. Unfortunately, vanilla MCPE would clear this value, so don't load your BlockLauncher maps in regular MCPE or use the entity editor in PocketInvEditor - I'll be updating the latter soon with support for this)
- Support for using the old 1.6.8 live patching code, since some firmwares (e.g. MIUI 4.0.3) are incompatible with 1.6.9's new patching system.
Don't you lose custom mobs on computer if you load vinalla Lol. The impossible: do like forge and detect custom entitys/blocks. Jk
Edit:the script doesn't save the enderman.
It counts by pixels. The function is part.setTextureOffset(x, y);
I would put up my Pikachu model for an example but...
But if that function is for defining the size of the texture, how do you define what colour the texture is? Sorry for sounding like an idiot, but I'm not getting it.
Really what I would have done is have it start at a specific folder.(user selected)Maybe a recent button would be good. On tablets it would be split screen.
Help Me by clicking above links and skipping ad!
I support:
I've actually become a master at this.
If you made Blocklauncher
Why did you make The PRO Version of Block Launcher!!!!!?????
What the heck?!!!
Please CHANGE block launcher (not pro) so you can do things that are only in the PRO app
And pro can have A more Limit of mods (lite Version can have 1 [or 2 for your choice]) which
Would be 2+ (not 5 {MAY CAUSE TO MUCH LAG!!!}) And yeah
I messaged thia because I LOVE DOCTOR WHO and the Minecraft Doctor Who Tardis in mcpe
Maps, I downloaded one Dr Who map and the map maker said "best to use the TARDIM texture pack
And I downloaded the texture pack and opened BlockLauncher and I tap the Wrench at the top of my screen and I tap on Launcher Option (restart required) and I saw NO(Not there!!!!!!!!!!) Texturepack button that if I touch it will show my Tablet storage and I can search the Tardim TexturePack! Waste of MY OWN TIME!!!!!!!!!!!!!!!!!! Im serious! >
Fix please!
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Curse PremiumTRAITOR!!! Jk.
I've been trying to bring PocketMine and ModPE together. A ModPE Plugin that takes a ModPE script and runs it as a plugin. Maybe you could do this as I don't have experience with PHP or PocketMine at all. (Tried to learn by failed)
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Curse PremiumI would love your help: the file to translate is https://raw.githubusercontent.com/zhuowei/MCPELauncher/master/res/values/strings.xml
Game dev and Minecraft modder.
Twitter: @jv110br_
GOOGLE WHAT???
what i may put into the searchbox??
Game dev and Minecraft modder.
Twitter: @jv110br_
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Curse Premiumhttp://lmgtfy.com/?q=Minecraft ModelRenderer
New BlockLauncher beta: http://tinyw.in/bl
Features:
- Add new render types (currently only humanoid ones are supported). Example script: https://raw.github.com/zhuowei/ModPEScripts/master/enderman_model.js (type any command)
- Entities now have an ID that don't change when the world is saved and loaded again:
(This value is stored with the entity in entities.dat. Unfortunately, vanilla MCPE would clear this value, so don't load your BlockLauncher maps in regular MCPE or use the entity editor in PocketInvEditor - I'll be updating the latter soon with support for this)
- Support for using the old 1.6.8 live patching code, since some firmwares (e.g. MIUI 4.0.3) are incompatible with 1.6.9's new patching system.
Don't you lose custom mobs on computer if you load vinalla Lol. The impossible: do like forge and detect custom entitys/blocks. Jk
Edit:the script doesn't save the enderman.
Help Me by clicking above links and skipping ad!
I support:
Game dev and Minecraft modder.
Twitter: @jv110br_
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
I know that, but what are the textures. How am I supposed to know which integer matches with which texture.
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
I would put up my Pikachu model for an example but...
But if that function is for defining the size of the texture, how do you define what colour the texture is? Sorry for sounding like an idiot, but I'm not getting it.
Want GUI Templates? Done!
https://github.com/BeATz-UnKNoWN/ModPE_Scripts/wiki/ModPE-Script-Templates
P.S. Feel free to follow me so you know when I post "awesome" content and make the MCForums a brighter place (totally).
If you need to contact me you can either shoot a Kik message to beatz_unknown or send an email to [email protected]
Game dev and Minecraft modder.
Twitter: @jv110br_