Its great but I had a hard time searching for 1 green gem and luckily I found two and tried to craft a magic wand and I can't craft it and shows that I don't have a single green gem
Its great but I had a hard time searching for 1 green gem and luckily I found two and tried to craft a magic wand and I can't craft it and shows that I don't have a single green gem
me too i have like 27 green gem and tried to craft the magic wand and i have all of the ingredients in my invetory but in crafting table dont whave green gem plz FIX this
Ok, I will do 2 more releases than stop this MOD, also, Now a hot topic!!!
I am now going to finish/release my pixelmon MOD in next week; it will include:
36 pokemon you can catch(you keep 6 on you)
5 different GUI menus
60+ pokemon
Advanced battling(your pokemon learn moves as you level them up)
A level/do system
A computer block(to change out current pokemon)
A pokedex
Evolutions(based on level like in game)
And much more!
Also, if you have questions about it or want to help use this thread to instill I release it.
Rollback Post to RevisionRollBack
Want to learn all about game design and game programming? Visit firenibbler.com to learn all about it
Ok, I will do 2 more releases than stop this MOD, also, Now a hot topic!!!
I am now going to finish/release my pixelmon MOD in next week; it will include:
36 pokemon you can catch(you keep 6 on you)
5 different GUI menus
60+ pokemon
Advanced battling(your pokemon learn moves as you level them up)
A level/do system
A computer block(to change out current pokemon)
A pokedex
Evolutions(based on level like in game)
And much more!
Also, if you have questions about it or want to help use this thread to instill I release it.
Trying to get this mod working for my daughter on a Win7 machine. I've got the latest Forge installed and running.
I've downloaded the .js file and the texture pack, but it doesn't recognize the mod at all. It starts and runs, but the mod list doesn't show CastleMagic.
So, obviously I'm doing something wrong... what is it? How do I get this to work?
Ok, I will do 2 more releases than stop this MOD, also, Now a hot topic!!!
I am now going to finish/release my pixelmon MOD in next week; it will include:
36 pokemon you can catch(you keep 6 on you)
5 different GUI menus
60+ pokemon
Advanced battling(your pokemon learn moves as you level them up)
A level/do system
A computer block(to change out current pokemon)
A pokedex
Evolutions(based on level like in game)
And much more!
Also, if you have questions about it or want to help use this thread to instill I release it.
Want to learn all about game design and game programming? Visit firenibbler.com to learn all about it
when i try to import it it shows error and it disables
Another i downloaded the texture pack it import perfectly
but when using it looks just like normal texture.
so is the first problem because of my blocklaunchers version
Oh man that sucks........a lot
Trying to get this mod working for my daughter on a Win7 machine. I've got the latest Forge installed and running.
I've downloaded the .js file and the texture pack, but it doesn't recognize the mod at all. It starts and runs, but the mod list doesn't show CastleMagic.
So, obviously I'm doing something wrong... what is it? How do I get this to work?
Thanks!