Added portal blocks! But nope. There isn't a portal block texture in the vanilla minecraft pe. I also don't want people to install a texture pack to do the thing. (Suggested by a lot of people)
There is a way to do this without installing a texture pack.
Custom blocks. Still set it as pane with purple wool texture. I think their might be a way to download texture from online. On a portal mod offline is blaze rod online is custom texture. But purple wool is close enough. Is it possible to load a chunks1.dat?
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Custom blocks. Still set it as pane with purple wool texture. I think their might be a way to download texture from online. On a portal mod offline is blaze rod online is custom texture. But purple wool is close enough. Is it possible to load a chunks1.dat?
Cool the new update but now it work not :/ :
Error occurred in script: NetherPortal.js
org.mozilla.javascript.EcmaError: TypeError: Impossible de trouver la fonction getEntityType dans lobjet {1}. (NetherPortal.js#418)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.typeError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.typeError2(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.notFunctionError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.getPropFunctionAndThisHelper(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.getPropFunctionAndThis(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.getElemFunctionAndThis(Unknown Source)
at org.mozilla.javascript.Interpreter.interpretLoop(Unknown Source)
at script.entityAddedHook(NetherPortal.js:418)
at org.mozilla.javascript.Interpreter.interpret(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at org.mozilla.javascript.ContextFactory.doTopCall(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.doTopCall(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at net.zhuoweizhang.mcpelauncher.ScriptManager.callScriptMethod(ScriptManager.java:214)
at net.zhuoweizhang.mcpelauncher.ScriptManager.entityAddedCallback(ScriptManager.java:353)
at dalvik.system.NativeStart.run(Native Method)
The purple portal appear and teleport me to the nether and after he bug...
Same here. Also panes take up whole block. Can it load worlddir/nether instead of nether?
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Cool the new update but now it work not :/ :
Error occurred in script: NetherPortal.js
org.mozilla.javascript.EcmaError: TypeError: Impossible de trouver la fonction getEntityType dans lobjet {1}. (NetherPortal.js#418)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.typeError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.typeError2(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.notFunctionError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.getPropFunctionAndThisHelper(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.getPropFunctionAndThis(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.getElemFunctionAndThis(Unknown Source)
at org.mozilla.javascript.Interpreter.interpretLoop(Unknown Source)
at script.entityAddedHook(NetherPortal.js:418)
at org.mozilla.javascript.Interpreter.interpret(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at org.mozilla.javascript.ContextFactory.doTopCall(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.doTopCall(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at net.zhuoweizhang.mcpelauncher.ScriptManager.callScriptMethod(ScriptManager.java:214)
at net.zhuoweizhang.mcpelauncher.ScriptManager.entityAddedCallback(ScriptManager.java:353)
at dalvik.system.NativeStart.run(Native Method)
The purple portal appear and teleport me to the nether and after he bug...
Sorry for the inconvenience. I'll update it again as quick as possible.
Dude thats like the other nether portal mod that i have andnif it was it doesnt have any bugs
Wjat so ever!!!!Dude thats like the other nether portal mod that i have andnif it was it doesnt have any bugs
Wjat so ever!!!!
Error occurred in script: NetherPortal.js
org.mozilla.javascript.EcmaError: ReferenceError: "_0x7a4a" is not defined. (NetherPortal.js#216)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.notFoundError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.name(Unknown Source)
at org.mozilla.javascript.Interpreter.interpretLoop(Unknown Source)
at script.modTick(NetherPortal.js:216)
at org.mozilla.javascript.Interpreter.interpret(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at org.mozilla.javascript.ContextFactory.doTopCall(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.doTopCall(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at net.zhuoweizhang.mcpelauncher.ScriptManager.callScriptMethod(ScriptManager.java:227)
at net.zhuoweizhang.mcpelauncher.ScriptManager.tickCallback(ScriptManager.java:294)
at dalvik.system.NativeStart.run(Native Method)
Still doesn't work with bl 1.6.9. Unless new id still solid block
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Error occurred in script: NetherPortal.js
org.mozilla.javascript.EcmaError: ReferenceError: "_0x7a4a" is not defined. (NetherPortal.js#216)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.notFoundError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.name(Unknown Source)
at org.mozilla.javascript.Interpreter.interpretLoop(Unknown Source)
at script.modTick(NetherPortal.js:216)
at org.mozilla.javascript.Interpreter.interpret(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at org.mozilla.javascript.ContextFactory.doTopCall(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.doTopCall(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at net.zhuoweizhang.mcpelauncher.ScriptManager.callScriptMethod(ScriptManager.java:227)
at net.zhuoweizhang.mcpelauncher.ScriptManager.tickCallback(ScriptManager.java:294)
at dalvik.system.NativeStart.run(Native Method)
Still doesn't work with bl 1.6.9. Unless new id still solid block
Goddamn it for the obfuscating.
Ok...... updated it again.....
Can you work with the directory settings? I put myworld/t and it leterally generated in the myworld folder. Can you do this with this script? Or is it impossible?
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Can you work with the directory settings? I put myworld/t and it leterally generated in the myworld folder. Can you do this with this script? Or is it impossible?
I wanna do that. But it's impossible as the world can be only loaded in the minercaftWorlds folder
English
I love this mod, it's great, but I have a question, it will be able to change the glass panels by some other block as purple wool? to give a little more similarity with the pc, or do you change a texture block and so looks like the pc?
good job
Español
me encanta este mod, es genial, pero tengo una pregunta, se podran cambiar los paneles de cristal por algun otro bloque, como lana morada? para darle un poco mas de parecido con el de pc, o hacer una textura que cambie un bloque y asi se parezca a el de pc?
muy buen trabajo
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There is a way to do this without installing a texture pack.
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Curse PremiumHow?
Custom blocks. Still set it as pane with purple wool texture. I think their might be a way to download texture from online. On a portal mod offline is blaze rod online is custom texture. But purple wool is close enough. Is it possible to load a chunks1.dat?
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Curse PremiumThanks!
Thanks for the advice. I'll make an update as soon as possible.
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Curse PremiumAdded portal blocks!
Reduced lines(again)
Same here. Also panes take up whole block. Can it load worlddir/nether instead of nether?
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Curse PremiumSorry for the inconvenience. I'll update it again as quick as possible.
Wjat so ever!!!!Dude thats like the other nether portal mod that i have andnif it was it doesnt have any bugs
Wjat so ever!!!! yes do as bajan head says!!!
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Curse PremiumWait what? Which portal mod you are referring to? MCKing82's? If not, it should be a unauthorized copy.
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Curse PremiumError occurred in script: NetherPortal.js
org.mozilla.javascript.EcmaError: ReferenceError: "_0x7a4a" is not defined. (NetherPortal.js#216)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.constructError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.notFoundError(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.name(Unknown Source)
at org.mozilla.javascript.Interpreter.interpretLoop(Unknown Source)
at script.modTick(NetherPortal.js:216)
at org.mozilla.javascript.Interpreter.interpret(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at org.mozilla.javascript.ContextFactory.doTopCall(Unknown Source)
at org.mozilla.javascript.ScriptRuntime.doTopCall(Unknown Source)
at org.mozilla.javascript.InterpretedFunction.call(Unknown Source)
at net.zhuoweizhang.mcpelauncher.ScriptManager.callScriptMethod(ScriptManager.java:227)
at net.zhuoweizhang.mcpelauncher.ScriptManager.tickCallback(ScriptManager.java:294)
at dalvik.system.NativeStart.run(Native Method)
Still doesn't work with bl 1.6.9. Unless new id still solid block
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Curse PremiumGoddamn it for the obfuscating.
Ok...... updated it again.....
Yay it works! Also made giant portal using block 254
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Curse PremiumYes I know. the texture is kinda buggy. It's a bug in block launcher(I think)
EDIT: Thank you for the 100th post!
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Curse PremiumI wanna do that. But it's impossible as the world can be only loaded in the minercaftWorlds folder
Var Overworld= modpe.getworlddir
Var nether= Over world + "/nether"
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English
I love this mod, it's great, but I have a question, it will be able to change the glass panels by some other block as purple wool? to give a little more similarity with the pc, or do you change a texture block and so looks like the pc?
good job
Español
me encanta este mod, es genial, pero tengo una pregunta, se podran cambiar los paneles de cristal por algun otro bloque, como lana morada? para darle un poco mas de parecido con el de pc, o hacer una textura que cambie un bloque y asi se parezca a el de pc?
muy buen trabajo