Any language that you can write in and isn't English.
A new Beta is out - v1.1 Beta 1. This features a change gamemode button (untested), and Snowbound's modification to allow it to add blank slots. Thanks, snowbound!
Any language that you can write in and isn't English.
A new Beta is out - v1.1 Beta 1. This features a change gamemode button (untested), and Snowbound's modification to allow it to add blank slots. Thanks, snowbound!
That's quite odd. Are you able to reproduce this mistake? I can't seem to get this to happen on my phone.
Yep, it just did the same again. It might have to do with the fact that I have empty slots in my inventory that aren't at the end of the list. I'll try it on myphone to see if it does it there too.
When a slot gets added, and it calculates the value of the new slot, does it count how many slots total are before it, or just occupied ones?
Yep, it just did the same again. It might have to do with the fact that I have empty slots in my inventory that aren't at the end of the list. I'll try it on myphone to see if it does it there too.
When a slot gets added, and it calculates the value of the new slot, does it count how many slots total are before it, or just occupied ones?
Interesting find! My code didn't wasn't checking if the slot had already been filled, it just assumed the slot number from the number of slots in the InventorSlots screen. I'll have to fix this and commit the fix to 500 ISE. Thank you!
Interesting find! My code didn't wasn't checking if the slot had already been filled, it just assumed the slot number from the number of slots in the InventorSlots screen. I'll have to fix this and commit the fix to 500 ISE. Thank you!
Happy to help! And thank you for adding such a nifty feature to the app!
Happy to help! And thank you for adding such a nifty feature to the app!
I have found a fix! While we wait for 500 ISE to release the next beta, you can try out a test build of the fix from here (you may have to uninstall your version first):PocketInvEditor-snow-testbuild.apk
It fixes a bug with the Add Empty Slot function. If you had empty inventory slots in-game, it would cause the editor to create slots with slot id's that were already being used. This fixes that so that adding slots will always have unique slot id's.
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Curse PremiumAny language that you can write in and isn't English.
A new Beta is out - v1.1 Beta 1. This features a change gamemode button (untested), and Snowbound's modification to allow it to add blank slots. Thanks, snowbound!
https://github.com/downloads/zhuowei/PocketInvEditor/PocketInvEditor-release-beta.apk
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Curse PremiumI could traslate it into spanish, but I have tons of work at college, could you wait a while?
Add me on Steam!: http://bit.ly/ONfxMC
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Curse PremiumThanks! That would be great. Of course, I can wait.
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Curse PremiumI'm loving the slot adder, though it made a couple mistakes on mine...
Should've started from 45, but it recreated 42, then 43.
That's quite odd. Are you able to reproduce this mistake? I can't seem to get this to happen on my phone.
It's for Survival worlds. Creative inventories cannot be edited.
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Curse PremiumI finished (I think at least I still dont know how to use github very well) did you get it?
Add me on Steam!: http://bit.ly/ONfxMC
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Curse PremiumOK I will try but here it is 7:00 am, i got college, but returning home I will ok?
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Curse PremiumYep, it just did the same again. It might have to do with the fact that I have empty slots in my inventory that aren't at the end of the list. I'll try it on myphone to see if it does it there too.
When a slot gets added, and it calculates the value of the new slot, does it count how many slots total are before it, or just occupied ones?
Interesting find! My code didn't wasn't checking if the slot had already been filled, it just assumed the slot number from the number of slots in the InventorSlots screen. I'll have to fix this and commit the fix to 500 ISE. Thank you!
Happy to help! And thank you for adding such a nifty feature to the app!
I have found a fix! While we wait for 500 ISE to release the next beta, you can try out a test build of the fix from here (you may have to uninstall your version first):PocketInvEditor-snow-testbuild.apk
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumIt fixes a bug with the Add Empty Slot function. If you had empty inventory slots in-game, it would cause the editor to create slots with slot id's that were already being used. This fixes that so that adding slots will always have unique slot id's.