I ended up buying the pro version. Even if someone was to bootleg the app you gotta bootleg it every time an update comes out plus 500 is a person not a company. Pay the couple of bucks. Get the pro version its very much worth it.
I use iOS and android(gnex,nexus 7) and play MC:PE on android because of this app.
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play MC:PE on my NEXUS 7, Samsung Galaxy Nexus, iPod touch 4th gen,
Get pocketinveditor prohttps://play.google.com/store/apps/details?id=net.zhuoweizhang.pocketinveditor.pro
And how they have Minecraft pE, if they haven't got money at all?
That's the point right there. There are always legal ways to pay for an app if you have no credit card, such as an Android Play Gift Card. It amazes me, the entitlement mindset of those who insist that others develop for them, for free. I paid for PocketInvEditor Pro the first moment I was able to, to support the developer and to encourage further development. It costs less than a meal at a fast food restaurant in most countries.
"500 Internal Server Error" is generous to make so much functionality available for free in the non-pro app.
I love this app
I have the pro verison
I have a few things that u should add If u can
I'd like to be able to copy stuff that I build n place it in other spots on the map and add it to other maps
I'd like the nether reactor to take me to a different map (I really want that because i made a nether world) n be able to go back whenever.
I'd like zombie pigmen to spawn where there's glowing obsidian
I'm sure that will take a lot of hard work but please try
I love this app
I have the pro verison
I have a few things that u should add If u can
I'd like to be able to copy stuff that I build n place it in other spots on the map and add it to other maps
I'd like the nether reactor to take me to a different map (I really want that because i made a nether world) n be able to go back whenever.
I'd like zombie pigmen to spawn where there's glowing obsidian
I'm sure that will take a lot of hard work but please try
1) Yes, I'm thinking about that
2) No I can't add new features to Minecraft; I can only spawn existing stuff.
3) So basically, for every block of type [blank], spawn [blank] mob above it if there is space? I can do that.
1) Yes, I'm thinking about that
2) No I can't add new features to Minecraft; I can only spawn existing stuff.
3) So basically, for every block of type [blank], spawn [blank] mob above it if there is space? I can do that.
Thanks for thinking about my copy/paste idea. It would be awesome to be able to use the new autoselect feature to be able to easily create skyscrapers and hotels ect. with only a few taps and a bit of waiting time (the analyze blocks takes a long time on my tab. . ) Awesome update for an awesome app by an awesome developer.
Also, I'd love to be able to save an entire inventory list to some external file and then reload it later. That would be useful, for example, when switching a world to creative mode temporarily to speed up some construction project. Currently, I just load my entire inventory manually in a chest, but it would be easier to just load this tool and save my entire inventory to an external file, then reload that file when done.
Finally, how about a drop-down on the inventory editing page (which currently only has one item to add a new inventory slot) to "collapse" or "compress" the inventory. That is, remove empty slots in the middle to move all of my current inventory items to the top. This is useful after I've just gotten rid of several full inventory buckets worth of cobblestone, for example, so I don't have to scroll up and down in my inventory when moving items to or from a chest.
I would like to second the loadout idea for Survival inventories. 'Twould be a good idea, methinks.
Also, using the autoselect and terrain edit features you recently implemented, I emptied an entire world of everything but a layer of bedrock and ore veins, then layered a pyramid the size of the world.
Also, using the autoselect and terrain edit features you recently implemented, I emptied an entire world of everything but a layer of bedrock and ore veins,
That was such a cool idea, I had to do it. In creative I went to the deepest part of the ocean, then quit all the way out. Then opened this app and got my coordinates. Then from x=0-255, z=0-255, y=1 to my position minus 10, I replaced all stone, dirt, gravel, and bedrock with air. On top, looks like a normal world, and the oceans won't drain below. Underneath, just one layer of bedrock plus lots of ore.
Of course, mining this in survival is difficult, so I added in a column of rock at 0,0 all the way up and then built a ladder. Then I replaced air with rock at various heights so I can reach the levels of ore.
I may have discovered an interesting bug, or I may have gotten unlucky. I went into edit terrain, selected my region, and did replace blocks. While it was working, I inadvertently tilted my tablet, then tilted it back. After the two orientation changes, the app continued indefinitely on the replace blocks. I did a force stop after several minutes. (This was for a region one block high by 255x256 wide, which typically takes less than ten seconds.)
The world data is OK. Nothing got corrupted. But it appears that reorienting the device during that operation confuses it.
I may have discovered an interesting bug, or I may have gotten unlucky. I went into edit terrain, selected my region, and did replace blocks. While it was working, I inadvertently tilted my tablet, then tilted it back. After the two orientation changes, the app continued indefinitely on the replace blocks. I did a force stop after several minutes. (This was for a region one block high by 255x256 wide, which typically takes less than ten seconds.)
The world data is OK. Nothing got corrupted. But it appears that reorienting the device during that operation confuses it.
That's my derp; I'll fix it for the next release.
Also, whoever asked for loadouts shall get them soon. I'll just write out the entire inventory as one NBT tag and save it probably under Android/data/net.zhuoweizhang.pocketinveditor/loadout (I'll try to make Pro load from the same folder so that there would be less confusion).
There will be an option to replace your current inventory with a loadout, and an option to add to existing inventory. Later (not this version), you'll be able to select various parts of your inventory to save to a loadout.
Also, should I name them Loadouts? Stashes? Back-up inventories?
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Amazon? :DNevermind, only play atm
Neat... do the update blocks do anything? I always thought of using them for markers when I was thinking about doing more stuff with maps...
I ended up buying the pro version. Even if someone was to bootleg the app you gotta bootleg it every time an update comes out plus 500 is a person not a company. Pay the couple of bucks. Get the pro version its very much worth it.
I use iOS and android(gnex,nexus 7) and play MC:PE on android because of this app.
Get pocketinveditor prohttps://play.google.com/store/apps/details?id=net.zhuoweizhang.pocketinveditor.pro
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Curse PremiumNope, they don't do anything, and they do save, so you can use them as markers.
That's the point right there. There are always legal ways to pay for an app if you have no credit card, such as an Android Play Gift Card. It amazes me, the entitlement mindset of those who insist that others develop for them, for free. I paid for PocketInvEditor Pro the first moment I was able to, to support the developer and to encourage further development. It costs less than a meal at a fast food restaurant in most countries.
"500 Internal Server Error" is generous to make so much functionality available for free in the non-pro app.
I have the pro verison
I have a few things that u should add If u can
I'd like to be able to copy stuff that I build n place it in other spots on the map and add it to other maps
I'd like the nether reactor to take me to a different map (I really want that because i made a nether world) n be able to go back whenever.
I'd like zombie pigmen to spawn where there's glowing obsidian
I'm sure that will take a lot of hard work but please try
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Curse Premium1) Yes, I'm thinking about that
2) No
3) So basically, for every block of type [blank], spawn [blank] mob above it if there is space? I can do that.
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Retired StaffAlso, I'd love to be able to save an entire inventory list to some external file and then reload it later. That would be useful, for example, when switching a world to creative mode temporarily to speed up some construction project. Currently, I just load my entire inventory manually in a chest, but it would be easier to just load this tool and save my entire inventory to an external file, then reload that file when done.
Finally, how about a drop-down on the inventory editing page (which currently only has one item to add a new inventory slot) to "collapse" or "compress" the inventory. That is, remove empty slots in the middle to move all of my current inventory items to the top. This is useful after I've just gotten rid of several full inventory buckets worth of cobblestone, for example, so I don't have to scroll up and down in my inventory when moving items to or from a chest.
Also, using the autoselect and terrain edit features you recently implemented, I emptied an entire world of everything but a layer of bedrock and ore veins, then layered a pyramid the size of the world.
Your app is kickass, okay?
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That was such a cool idea, I had to do it. In creative I went to the deepest part of the ocean, then quit all the way out. Then opened this app and got my coordinates. Then from x=0-255, z=0-255, y=1 to my position minus 10, I replaced all stone, dirt, gravel, and bedrock with air. On top, looks like a normal world, and the oceans won't drain below. Underneath, just one layer of bedrock plus lots of ore.
Of course, mining this in survival is difficult, so I added in a column of rock at 0,0 all the way up and then built a ladder. Then I replaced air with rock at various heights so I can reach the levels of ore.
Trivial and quick to do. Awesome!
The world data is OK. Nothing got corrupted. But it appears that reorienting the device during that operation confuses it.
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Curse PremiumThat's my derp; I'll fix it for the next release.
Also, whoever asked for loadouts shall get them soon. I'll just write out the entire inventory as one NBT tag and save it probably under Android/data/net.zhuoweizhang.pocketinveditor/loadout (I'll try to make Pro load from the same folder so that there would be less confusion).
There will be an option to replace your current inventory with a loadout, and an option to add to existing inventory. Later (not this version), you'll be able to select various parts of your inventory to save to a loadout.
Also, should I name them Loadouts? Stashes? Back-up inventories?