First bug report: java.lang.NumberFormatException: unable to parse '1000000000000000000000000000' as integer
at java.lang.Integer.parse(Integer.java:388)
at java.lang.Integer.parseInt(Integer.java:372)
at java.lang.Integer.parseInt(Integer.java:332)
at net.zhuoweizhang.pocketinveditor.pro.EntitiesEditActivity$1.onClick(EntitiesEditActivity.java:84)
at com.android.internal.app.AlertController$ButtonHandler.handleMessage(AlertController.java:174)
Translation: someone typed 1000000000000000000000000000 in Spawn Mobs and crashed the app.
People are having issues with installing on SD cards; I'll probably issue 1.3.1 this week.
Hey 500 Internal Server Error, I have one question to ask, before i may buy the pro version, is it possible to spawn zombies? Or only Pigs, Sheeps, Chickens and Cows? Oh, and, great job I really like the free version and, as I already said, i consider buying the pro version.
Zombies, sheep, chickens, pigs, and cows can be spawned. Zombies can't be babified, though.
Do you currently have a Polish translation for PocketInvEditor?
The moment I saw ProcketInvEditorPro, I bought it! Awesome, the ability to rename worlds! Can you add the ability to rename the directory the world is saved in? I can do that in other ways, but it would be convenient to be able to do it in the same place.
Do you currently have a Polish translation for PocketInvEditor?
The moment I saw ProcketInvEditorPro, I bought it! Awesome, the ability to rename worlds! Can you add the ability to rename the directory the world is saved in? I can do that in other ways, but it would be convenient to be able to do it in the same place.
I had no problem buying it, by the way.
Actually, the renaming feature works on the free version as well.
Thanks for the suggestion; I'll add that.
Yeah, but it would be handy to do it with one click, and maybe an option to set cow tipping off. or maybe one button to cycle between on and off would be handy.
hey 500ise where is the source code for the pro version?? I need it to update the translation. Please pm me! (don't worry I've bought the pro version from Google play)
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Curse Premiumjava.lang.NumberFormatException: unable to parse '1000000000000000000000000000' as integer
at java.lang.Integer.parse(Integer.java:388)
at java.lang.Integer.parseInt(Integer.java:372)
at java.lang.Integer.parseInt(Integer.java:332)
at net.zhuoweizhang.pocketinveditor.pro.EntitiesEditActivity$1.onClick(EntitiesEditActivity.java:84)
at com.android.internal.app.AlertController$ButtonHandler.handleMessage(AlertController.java:174)
Translation: someone typed 1000000000000000000000000000 in Spawn Mobs and crashed the app.
People are having issues with installing on SD cards; I'll probably issue 1.3.1 this week.
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Curse PremiumI'll look into it. Could you get a logcat from the phone?
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Curse PremiumZombies, sheep, chickens, pigs, and cows can be spawned. Zombies can't be babified, though.
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Curse PremiumAnd maybe a chest inventory editor or, if I could figure it out, spawn signs (put a sign in the world, like so:
And 64 chickens would appear at that spot.
Edit: assuming signs would be included - I couldn't think of a reason why they would't implement signs if they have TileEntity support.
The moment I saw ProcketInvEditorPro, I bought it! Awesome, the ability to rename worlds! Can you add the ability to rename the directory the world is saved in? I can do that in other ways, but it would be convenient to be able to do it in the same place.
I had no problem buying it, by the way.
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Curse PremiumActually, the renaming feature works on the free version as well.
Thanks for the suggestion; I'll add that.
Sure. Will do for 1.3.1.
Add me on Steam!: http://bit.ly/ONfxMC
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Curse PremiumBeta for the Pro version and a release for the free version.
Thanks; will take a look at them tomorrow.
Edit: by the way, DO NOT use PocketInvEditor Pro's entity editor if you have stuff in furnaces; PocketInvEditor overwrites furnace TileEntities.
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Curse PremiumThat would be the update priority for me now; I'll probably still sneak in a tiny little feature, though.
https://www.dropbox.com/s/34vtolfb039n7gp/Project.zip
If you like my mods, please donate!

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Curse Premium- Added updated translations by win4263 and Lightus
- Added IDs for saplings, furnaces, and chests
Download: https://github.com/zhuowei/PocketInvEditor/PocketInvEditorApp-release-beta.apk/qr_code
Edit: if all goes well with the release candidate, the free version should get updated tomorrow.
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Curse PremiumThe APK is the same one as the RC, so get it at https://github.com/zhuowei/PocketInvEditor/PocketInvEditorApp-release-beta.apk/qr_code
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Curse PremiumThanks. Here comes 1.3.2, I guess.
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Curse PremiumAPK for the free version: https://github.com/zhuowei/PocketInvEditor/PocketInvEditorApp-release.apk/qr_code
Translators: PM me if you need a copy of the Pro version.
Fixed in the new Pro.
Check the new Pro
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Curse Premium<?xml version="1.0" encoding="utf-8"?> <resources> <string name="app_name">PocketInvEditor Pro</string> <string name="entities_info">Edit entities</string> </resources>All the other values are shared between both PocketInvEditor versions.
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Curse PremiumI will move the Edit Entities text into the main strings.xml soon, and swap between the two in code.
Thank you for your contributions.