I kind of want to keep some features in the Pro version only. Currently, I plan on making entity spawning a Pro-only feature.
Fair enough
I wonder if custom patches would be worthwhile? You could set up a little marketplace maybe... like say I want a patch to turn off sound effects so I can listen to music, I can offer 5 bucks, and whoever makes the patch gets the "bounty," but the patch also goes into a pro version of something so it adds value to that product as well... Kind of a half-baked idea, and not really related to PocketInvEditor, but it could be cool.
Even more off topic, but the mute button is in the pause menu.
Son of a... I thought I looked everywhere for it, thanks!
Since most of my mods are "unlocks" of Mojang's functionality, I don't feel comfortable charging for them.
Yeah, I can definitely see that POV. Everyone has their own ideas about what's "right" and "wrong" when it comes to this stuff.
Personally, I look at it like this: if it has a chance of hurting their sales, it's bad. Otherwise, as long as it's legal, it's fair game. For that reason I'd see selling patches as okay (if anything it would only help their sales, as far as I can tell; it just means there are improvements for their product available) but patching demo versions as not okay (adding functionality to the demo could be enough for people not to need the full product anymore). Just my 2 cents.
Son of a... I thought I looked everywhere for it, thanks!
Yeah, I can definitely see that POV. Everyone has their own ideas about what's "right" and "wrong" when it comes to this stuff.
It re-enables every time you close Minecraft PE, though.
Also, if someone has a patch, what's stopping them from sharing it with everyone else? Commissioning patches also won't work, as sometimes one isn't able to figure out how to create a patch.
Yeah, the patch could be shared afterwards... I guess the point of the idea is to get more good patches out there for everyone, the bounty thing is just like a little game for incentive, not a real money-maker. Although the patcher could be some kind of black-box thing that was also a paid product. I dunno, half-baked, like I said
A new beta of PocketInvEditor has been released. This beta contains Marc. 's translation to Dutch. It also fixes a minor bug where the editor would crash when you run the ApoCowlypse on a world without an entities.dat.
Why does android get a (word) in editor while iOS minecraft doesn't. This isn't fair, it's outragous! We who have the iOS version also want that app. Why doesn't android have to use the in editor on their pc but on their device! Someone has better make an inveditor for the iOS version as its not fair.
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Why does android get a (word) in editor while iOS minecraft doesn't. This isn't fair, it's outragous! We who have the iOS version also want that app. Why doesn't android have to use the in editor on their pc but on their device! Someone has better make an inveditor for the iOS version as its not fair.
Why do I only have an android and not an iPad? This isn't fair, it's outrageous! I also want an iPad. Someone had better buy me an iPad right away so I can have both, as it's not fair.
Why do I only have an android and not an iPad? This isn't fair, it's outrageous! I also want an iPad. Someone had better buy me an iPad right away so I can have both, as it's not fair.
u can get one free at points2shop.comSomeone plez make a Inventory editor for the iOS version of minecraft.
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hey guys I added some stuff in pocketinveditor etc mcpe dirt background added 500ise dialog info that he added a couple of hours ago also added on menu press when on 2nd screen after selecting you world is menu button press that it'll load dialog to open minecraft without pressing home and looking for you mcpe game but got a problem at the moment with that becuz when you click it it'll say force close but still loads mcpe also added more info button and another button to load minecraftforums.net basically 500ise topic of pocketinveditor
I just read that 3 times and still have no idea what your changes do =/
He sent me some screenshots that might be a better explaination. Basically, he added a dirt background to all the pages of the app so that it looks more professional and Minecraft-y, and he added a new About screen.
From what I understand, Galaxy Y is missing a GPU, so I believe it just isn't capable of running MC PE as it requires hardware accelerated graphics.
Actually, the reason that it won't run is that it is missing an advanced floating point processor (NEON), as it uses an Armv6 CPU. Minecraft requires that functionality, so it would probably never run on those devices.
Fair enough
I wonder if custom patches would be worthwhile? You could set up a little marketplace maybe... like say I want a patch to turn off sound effects so I can listen to music, I can offer 5 bucks, and whoever makes the patch gets the "bounty," but the patch also goes into a pro version of something so it adds value to that product as well... Kind of a half-baked idea, and not really related to PocketInvEditor, but it could be cool.
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Curse PremiumEven more off topic, but the mute button is in the pause menu.
Since most of my mods are "unlocks" of Mojang's functionality, I don't feel comfortable charging for them.
Son of a... I thought I looked everywhere for it, thanks!
Yeah, I can definitely see that POV. Everyone has their own ideas about what's "right" and "wrong" when it comes to this stuff.
Personally, I look at it like this: if it has a chance of hurting their sales, it's bad. Otherwise, as long as it's legal, it's fair game. For that reason I'd see selling patches as okay (if anything it would only help their sales, as far as I can tell; it just means there are improvements for their product available) but patching demo versions as not okay (adding functionality to the demo could be enough for people not to need the full product anymore). Just my 2 cents.
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Curse PremiumIt re-enables every time you close Minecraft PE, though.
Also, if someone has a patch, what's stopping them from sharing it with everyone else? Commissioning patches also won't work, as sometimes one isn't able to figure out how to create a patch.
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Curse Premiumhttps://github.com/zhuowei/PocketInvEditor/PocketInvEditor-release-beta.apk/qr_code
Leader of the elite 501st legion / Current Avatar: Martian Fighting Machine Tripod (TWOTW)

Why do I only have an android and not an iPad? This isn't fair, it's outrageous! I also want an iPad. Someone had better buy me an iPad right away so I can have both, as it's not fair.
Leader of the elite 501st legion / Current Avatar: Martian Fighting Machine Tripod (TWOTW)

Really? Get one and send it to me, I'll port it for you.
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Curse PremiumI just read that 3 times and still have no idea what your changes do =/
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Curse PremiumHe sent me some screenshots that might be a better explaination. Basically, he added a dirt background to all the pages of the app so that it looks more professional and Minecraft-y, and he added a new About screen.
http://imgur.com/a/RuthO
From what I understand, Galaxy Y is missing a GPU, so I believe it just isn't capable of running MC PE as it requires hardware accelerated graphics.
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Curse PremiumThanks for the feedback; I'll probably merge 04005003's changes into 1.3.
Actually, the reason that it won't run is that it is missing an advanced floating point processor (NEON), as it uses an Armv6 CPU. Minecraft requires that functionality, so it would probably never run on those devices.
there to sign in I sign in and still doesnt let me any help
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Curse PremiumHe was referncing 04005003's beta, http://www.minecraftforum.net/topic/1167366-wip-pocketinveditor-a-minecraft-pe-inventory-editor-for-android/page__st__360#entry16182607 , which is on Dropbox.