How do you build the blockLauncher code from github lol?
Get the Android Software Development Kit, as well as the Android NDK for the native code. The install both of them, create a "Path" Environment variable and add both of their directories to it. Download the master branch for BlockLauncher, BlockLauncher-app, MobileSubstrate, and 2 other things. Then you talk to MrARM to figure out the rest, he created a program to automate it. You'll need to be loggee in as an administrator in order to run the commands in the command prompt. Enjoy
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Back to modding! Follow me on Twitter @byteandahalf
Get the Android Software Development Kit, as well as the Android NDK for the native code. The install both of them, create a "Path" Environment variable and add both of their directories to it. Download the master branch for BlockLauncher, BlockLauncher-app, MobileSubstrate, and 2 other things. Then you talk to MrARM to figure out the rest, he created a program to automate it. You'll need to be loggee in as an administrator in order to run the commands in the command prompt. Enjoy
NOTE THAT THIS IS NOT THE FINAL API!!!!!
This has a different API (thanks, Byteandahalf) than the original alpha release, and this API will be changed as I continue to improve custom blocks. thus, SCRIPTS WILL BREAK.
NOTE THAT THIS IS NOT THE FINAL API!!!!!
This has a different API (thanks, Byteandahalf) than the original alpha release, and this API will be changed as I continue to improve custom blocks. thus, SCRIPTS WILL BREAK.
NOTE THAT THIS IS NOT THE FINAL API!!!!!
This has a different API (thanks, Byteandahalf) than the original alpha release, and this API will be changed as I continue to improve custom blocks. thus, SCRIPTS WILL BREAK.
OK, cool. Its really exciting to see the ability to add custom blocks now.
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Follow Me On Twitter: @shadowdude246
I know im asking what version number its going to be when 500ise releases it.
+1 Me If I Helped You!
Follow Me On Twitter: @shadowdude246
I'm waiting for the Latest pro it fixes my BL
So, the SetItem and the Coordinates of the Items.png got discontinued? Sorry I'm outdated.
We just have to wait for BlockLauncher App Update from Play Store or Amazon if your on a Kindle Device
Back to modding! Follow me on Twitter @byteandahalf
ModPE!?
function newLevel(){ ModPE.defineBlock(25, "Jukebox", [74, 75, 74, 74, 74, 74], false, 0); // [바닥, 위, 나머지 둘레] } function useItem(x, y, z, item, block, side, itemData, blockData){ var pos = getSide(x, y, z, side); if(item == 25){ setTile(pos[0], pos[1], pos[2], 25, 0); removeItemInventory(25, 0, 1); } } function destroyBlock(x, y, z, side){ if(getTile(x, y, z) == 25) Level.dropItem(x, y, z, 0, 25, 1, 0); } function getSide(x, y, z, side){ var pos = []; switch(side){ case 0: pos = [x, y - 1, z]; // 아래쪽 break; case 1: pos = [x, y + 1, z]; // 위쪽 break; case 2: pos = [x, y, z - 1]; // 남쪽 break; case 3: pos = [x, y, z + 1]; // 북쪽 break; case 4: pos = [x - 1, y, z]; // 동쪽 break; case 5: pos = [x + 1, y, z]; // 서쪽 break; } return pos; } function removeItemInventory(id, damage, count){ for(var i = 9; i <= 44; i++){ if(Player.getInventorySlot(i) == id && Player.getInventorySlotData(i) == damage){ var c = (Player.getInventorySlotCount(i) - count); Player.clearInventorySlot(i); if(c > 0){ addItemInventory(id, c, damage); return; }else if(c < 0){ count = parseInt(c); }else return; } } }If you like my mods, please donate!

Back to modding! Follow me on Twitter @byteandahalf
Back to modding! Follow me on Twitter @byteandahalf
Okay Will try but how u get the ids?
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Curse PremiumLatest beta supports custom blocks.
NOTE THAT THIS IS NOT THE FINAL API!!!!!
This has a different API (thanks, Byteandahalf) than the original alpha release, and this API will be changed as I continue to improve custom blocks. thus, SCRIPTS WILL BREAK.
Lol maybe the 1st to test....
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Retired StaffOK, cool. Its really exciting to see the ability to add custom blocks now.
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Curse PremiumIf you want a test script: https://raw.github.com/zhuowei/ModPEScripts/master/500ise_blocktest.js
Uses block ID 187.
Hey Chad long time no see eh?
Edit:IT GIVE ME ERROR WHEN LOAD A CREATIVE WORLD (USING 500ISE 1.5.4 BL ABOVE)
ModPE!?
Mind if I edit your script to try some stuff?
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Retired Staffafter placing one of those blocks, it seems to add one to my inventory. It dosnt do it again until i break another one.
hi, havent really seen much of you either lately.
edit: sorry about my typing erros, its after 1 o'clock in the morning, and i am about to fall asleep.