okay so i tried using pockettool and i patched the mod, and opened the game, if i keep pressing the middle of the screen where start game comes on im abke to join the world and load it, but once im in the game i cant move because the error pops up saying, request not authorized, if there is someway to get rid of the error, i would be able to use mods
okay so i tried using pockettool and i patched the mod, and opened the game, if i keep pressing the middle of the screen where start game comes on im abke to join the world and load it, but once im in the game i cant move because the error pops up saying, request not authorized, if there is someway to get rid of the error, i would be able to use mods
I can make a custom PocketTool that removes the Java code from the Minecraft PE apk and replaces it with my FailLauncher code. That would remove some functionality (for example, I haven't implemented the create world and the settings screens), but it should get rid of that warning.
I can make a custom PocketTool that removes the Java code from the Minecraft PE apk and replaces it with my FailLauncher code. That would remove some functionality (for example, I haven't implemented the create world and the settings screens), but it should get rid of that warning.
If you want, I can make one tomorrow.
Okay but i wouldnt be able to Create a World then? Explain?
Do you have any way to bypass the problems that pockettool has with jellybean? I cannot patch any mods now. BTW, I ported a map very easily from pc to pe with your new feature for pocketinveditor.
okay i ownloaded both and followed the steps, i patch the mods. go into the game, the game is fine, but the mods arent working, i turned fly in survival on and it didnt work, neither did the others
Hey ISE500 can you port some of these mods to iOS if possible and get Darkfurry5 to help or something please! They're too cool and would be great for iOS
The mods are great but not for ios users because we dont get them so please try to port.
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If you need someone to test maps, mods, or texture packs. Ask me. (Thank you modders for making mcpe mods)
okay i ownloaded both and followed the steps, i patch the mods. go into the game, the game is fine, but the mods arent working, i turned fly in survival on and it didnt work, neither did the others
Try patching the mods again? Also, did the icon change when you patched the direct patch?
lord jesus, no. we all know what'll happen: I'll be outclassed at griefing! the horror !
no, but really, it would not be fun on servers XD
and also, you should edit your topic title. it hurts my OCD when it says "mod" when there are billions on this page XD
hey 500ise can you scour the files and see if there is a brightness option or something Not Light level, Brightness because that is why its so dark/moody in the game
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Dragonmoon07, Infinity Network Forums & Chat Administrator. (Whispers "I'm not actually dead, I'm just in hiding and watching you all...)
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Curse PremiumThis just disables the animated water texture, so that it doesn't mess up HD texture packs. It should work on all texture packs.
That hasn't been updated for a while, and you can't explode or break the TNT, so it was just for decoration.
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Curse PremiumI can make a custom PocketTool that removes the Java code from the Minecraft PE apk and replaces it with my FailLauncher code. That would remove some functionality (for example, I haven't implemented the create world and the settings screens), but it should get rid of that warning.
If you want, I can make one tomorrow.
Okay
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Curse PremiumYou'll have to revert to the original APK to create worlds.
This is highly experimental, as it replaces all Java code in the Minecraft PE apk.
Download my custom PocketTool that supports Direct Patching the Java code:
http://zhuowei.github.com/PocketTool/PocketTool-release.apk
Download the MCPELauncher code, which is the replacement Java code, and save it to Download/ on your phone.
http://zhuowei.github.com/MCPEFailLauncher/mcpelauncher_direct_patch.zip
Open up the replacement PocketTool, Tool Box -> Install Direct Patch -> Long press mcpelauncher_direct_patch.zip, then Apply Changes.
Minecraft PE should get a new icon (a green robot) and a new name (MCPELauncher).
Run that and it should bypass the Amazon checks.
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Retired StaffWhen you change spawn it outdoes work always and will change back to original spawn.
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Curse PremiumNo, not possible.
i try downloading the custom pockettool and it says download unsuccessful. corrupted link?? or error?
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Curse PremiumWorks for me - can you try downloading it from a computer, and then transferring it?
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Curse PremiumTry patching the mods again? Also, did the icon change when you patched the direct patch?
Nope they still didnt work. and no the icon didnt change. but it still bypasses the amazon check,
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Curse PremiumThen my Direct Patch test failed.
Ah, well, I'll try again later.
no, but really, it would not be fun on servers XD
and also, you should edit your topic title. it hurts my OCD when it says "mod" when there are billions on this page XD
(Whispers "I'm not actually dead, I'm just in hiding and watching you all...)